离散数学
We consider the fair division of indivisible items using the maximin shares measure. Recent work on the topic has focused on extending results beyond the class of additive valuation functions. In this spirit, we study the case where the…
In this paper we continue the study of locally checkable problems under the framework introduced by Bonomo-Braberman and Gonzalez in 2020, by focusing on graphs of bounded mim-width. We study which restrictions on a locally checkable…
The Lov\'{a}sz Local Lemma (LLL) is a cornerstone principle in the probabilistic method of combinatorics, and a seminal algorithm of Moser & Tardos (2010) provides an efficient randomized algorithm to implement it. This can be parallelized…
Moser & Tardos have developed a powerful algorithmic approach (henceforth "MT") to the Lovasz Local Lemma (LLL); the basic operation done in MT and its variants is a search for "bad" events in a current configuration. In the initial stage…
Factors within a large-scale software system that simultaneously interact and strongly impact the system's response under a configuration are often difficult to identify. Although screening such a system for the existence of such…
In the $(s,d)$-spy game over a graph, introduced by Cohen et al. in 2016, one spy and $k$ guards occupy vertices of a graph and, at each turn, each guard may move along one edge and the spy may move along at most $s$ edges. The guards win…
Urban mobility forecast and analysis can be addressed through grid-based and graph-based models. However, graph-based representations have the advantage of more realistically depicting the mobility networks and being more robust since they…
Policy Iteration (PI) is a widely used family of algorithms to compute optimal policies for Markov Decision Problems (MDPs). We derive upper bounds on the running time of PI on Deterministic MDPs (DMDPs): the class of MDPs in which every…
The greedy and nearest-neighbor TSP heuristics can both have $\log n$ approximation factors from optimal in worst case, even just for $n$ points in Euclidean space. In this note, we show that this approximation factor is only realized when…
The \emph{thinness} of a graph is a width parameter that generalizes some properties of interval graphs, which are exactly the graphs of thinness one. Graphs with thinness at most two include, for example, bipartite convex graphs. Many…
In the context of the Cobb-Douglas productivity model we consider the $N \times N$ input-output linkage matrix $W$ for a network of $N$ firms $f_1, f_2, \cdots, f_N$. The associated influence vector $v_w$ of $W$ is defined in terms of the…
In combinatorial game theory, the winning player for a position in normal play is analyzed and characterized via algebraic operations. Such analyses define a value for each position, called a game value. A game (ruleset) is called universal…
Mixed Hamming packings are considered: the maximal cardinality given a minimum codeword Hamming distance of mixed codes is addressed via mixed integer programming models. Adopting the concept of contact graph from classical continuous…
The graphs with permutation-representation number (\textit{prn}) at most two are known. While a characterization for the class of graphs with the \textit{prn} at most three is an open problem, we summarize the graphs of this class that are…
Given two $k$-dicolourings of a digraph $D$, we prove that it is PSPACE-complete to decide whether we can transform one into the other by recolouring one vertex at each step while maintaining a dicolouring at any step even for $k=2$ and for…
Hunters and Rabbit game is played on a graph $G$ where the Hunter player shoots at $k$ vertices in every round while the Rabbit player occupies an unknown vertex and, if not shot, must move to a neighbouring vertex after each round. The…
Recoloring a graph is about finding a sequence of proper colorings of this graph from an initial coloring $\sigma$ to a target coloring $\eta$. Adding the constraint that each pair of consecutive colorings must differ on exactly one vertex,…
We address the problem of enumerating all maximal clique-partitions of an undirected graph and present an algorithm based on the observation that every maximal clique-partition can be produced from the maximal clique-cover of the graph by…
We prove upper and lower bounds for the threshold of the q-overlap-k-Exact cover problem. These results are motivated by the one-step replica symmetry breaking approach of Statistical Physics, and the hope of using an approach based on that…
We investigate the connections between clusters and least common ancestors (LCAs) in directed acyclic graphs (DAGs). We focus on the class of DAGs having unique least common ancestors for certain subsets of their minimal elements since…