计算几何
The boundary-boundary art-gallery problem asks, given a polygon $P$ representing an art-gallery, for a minimal set of guards that can see the entire boundary of $P$ (the wall of the art gallery), where the guards must be placed on the…
We introduce, for every surface {\Sigma}, a two-way connection between FO transductions (first-order logical transformations) of the graphs embeddable in {\Sigma} and a certain variant of fan-crossing drawings of graphs in {\Sigma}. If the…
Chirotopes are a common combinatorial abstraction of (planar) point sets. In this paper we investigate decomposition methods for chirotopes, and their application to the problem of counting the number of triangulations supported by a given…
A \emph{disk graph} is the intersection graph of (closed) disks in the plane. We consider the classic problem of finding a maximum clique in a disk graph. For general disk graphs, the complexity of this problem is still open, but for unit…
The $k$-median and $k$-means clustering objectives are classic objectives for modeling clustering in a metric space. Given a set of points in a metric space, the goal of the $k$-median (resp. $k$-means) problem is to find $k$ representative…
We give an approximation scheme for the TSP in $d$-dimensional hyperbolic space that has optimal dependence on $\varepsilon$ under Gap-ETH. For any fixed dimension $d\geq 2$ and for any $\varepsilon>0$ our randomized algorithm gives a…
We study the problem of simultaneous geometric embedding of two paths without self-intersections on an integer grid. We show that minimizing the length of the longest edge of such an embedding is NP-hard. We also show that we can minimize…
Given a finite set $P\subset\mathbb{R}^2$, the directed Theta-6 graph, denoted $\vec{\Theta}_6(P)$, is a well-studied geometric graph due to its close relationship with the Delaunay triangulation. The $\vec{\Theta}_6(P)$-graph is defined as…
To measure the shape similarity of point sets, various notions of the Hausdorff distance under translation are widely studied. In this context, for an $n$-point set $P$ and $m$-point set $Q$ in $\mathbb{R}^d$, we consider the task of…
We devise a polynomial-time algorithm for partitioning a simple polygon $P$ into a minimum number of star-shaped polygons. The question of whether such an algorithm exists has been open for more than four decades [Avis and Toussaint,…
We study the classic sliding cube model for programmable matter under parallel reconfiguration in three dimensions, providing novel algorithmic and surprising complexity results in addition to generalizing the best known bounds from two to…
Storyline layouts visualize temporal interactions by drawing each character as an $x$-monotone curve and enforcing that the participants of every meeting form a contiguous vertical group. We study a drawing extension variant in which a…
We consider a special, geometric case of a balancing game introduced by Spencer in 1977. Consider any arrangement $\mathcal{L}$ of $n$ lines in the plane, and assume that each cell of the arrangement contains a box. Alice initially places…
The verbose persistent homology transform (VPHT) is a topological summary of shapes in Euclidean space. Assuming general position, the VPHT is injective, meaning shapes can be reconstructed using only the VPHT. In this work, we investigate…
Origami and Kirigami, the famous Japanese art forms of paper folding and cutting, have inspired the design of novel materials & structures utilizing their geometry. In this article, we explore the geometry of the lesser known popup art,…
Tutte's celebrated barycentric embedding theorem describes a natural way to build straight-line embeddings (crossing-free drawings) of a (3-connected) planar graph: map the vertices of the outer face to the vertices of a convex polygon, and…
For $p,q\ge2$ the $\{p,q\}$-tiling graph is the (finite or infinite) planar graph $T_{p,q}$ where all faces are cycles of length $p$ and all vertices have degree $q$. We give algorithms for the problem of recognizing (induced) subgraphs of…
The Optimal Morse Matching (OMM) problem asks for a discrete gradient vector field on a simplicial complex that minimizes the number of critical simplices. It is NP-hard and has been studied extensively in heuristic, approximation, and…
For a fixed graph class $\Pi$, the goal of $\Pi$-Modification is to transform an input graph $G$ into a graph $H\in\Pi$ using at most $k$ modifications. Vertex and edge deletions are common operations, and their (parameterized) complexity…
We consider colored variants of a class of geometric-combinatorial questions on $k$-gons and empty $k$-gons that have been started around 1935 by Erd\H{o}s and Szekeres. In our setting we have $n$ points in general position in the plane,…