计算几何
We give an overview of the 2026 Computational Geometry Challenge targeting the problem of finding a Central Triangulation under Parallel Flip Operations in triangulations of point sets. A flip is the parallel exchange of a set of edges in a…
We study Turnpike with uncertain measurements: reconstructing a one-dimensional point set from an unlabeled multiset of pairwise distances under bounded noise and rounding. We give a combinatorial characterization of realizability via a…
We study analogs of planar-quadrilateral meshes in Laguerre sphere geometry and the approximation of smooth surfaces by them. These new Laguerre meshes can be viewed as watertight surfaces formed by planar quadrilaterals (corresponding to…
Given a set $S$ of $n$ points in the plane, we study the two-line-center problem: finding two lines that minimize the maximum distance from each point in $S$ to its closest line. We present a $(1+\varepsilon)$-approximation algorithm for…
We prove a quasi-linear upper bound on the size of $K_{t,t}$-free polygon visibility graphs. For visibility graphs of star-shaped and monotone polygons we show a linear bound. In the more general setting of $n$ points on a simple closed…
We investigate multiple fundamental variants of the classic coordinated motion planning (CMP) problem for unit square robots in the plane under the $L_1$ metric. In coordinated motion planning, we are given two arrangements of $k$ robots…
The visualization of concept lattices is a central problem in the field of Formal Concept Analysis. Force-directed algorithms, as popular in graph drawing, are a promising approach, treating lattice diagrams as physical models, optimizing…
In the art gallery problem, we are given a closed polygon $P$, with rational coordinates and an integer $k$. We are asked whether it is possible to find a set (of guards) $G$ of size $k$ such that any point $p\in P$ is seen by a point in…
We show a new construction for square packing, and prove that it is more efficient than previous results.
Gons and holes in point sets have been extensively studied in the literature. For simple drawings of the complete graph a generalization of the Erd\H{o}s--Szekeres theorem is known and empty triangles have been investigated. We introduce a…
A conjecture by Rafla from 1988 asserts that every simple drawing of the complete graph $K_n$ admits a plane Hamiltonian cycle. It turned out that already the existence of much simpler non-crossing substructures in such drawings is hard to…
Recently, there has been interest in representing single graphs by multiple drawings; for example, using graph stories, storyplans, or uncrossed collections. In this paper, we apply this idea to orthogonal graph drawing. Due to the…
Simplicial approximation provides a framework for constructing simplicial complexes that are homotopy equivalent to a given manifold, provided a CW structure is explicitly known. However, its conventional implementation quickly becomes…
We study the following range searching problem in high-dimensional Euclidean spaces: given a finite set $P\subset \mathbb{R}^d$, where each $p\in P$ is assigned a weight $w_p$, and radius $r>0$, we need to preprocess $P$ into a data…
Given a set of $n$ colored points $P \subset \mathbb{R}^d$ we wish to store $P$ such that, given some query region $Q$, we can efficiently report the colors of the points appearing in the query region, along with their frequencies. This is…
Computing visibility on a geometric object requires heavy computations since it requires to identify pairs of points that are visible to each other, i.e. there is a straight segment joining them that stays in the close vicinity of the…
We present efficient data structures for approximate nearest neighbor searching and approximate 2-point shortest path queries in a two-dimensional polygonal domain $P$ with $n$ vertices. Our goal is to store a dynamic set of $m$ point sites…
We propose an alternative formulation of the well-known Hough transform to detect lines in point clouds. Replacing the discretized voting scheme of the classical Hough transform by a continuous score function, its persistent features in the…
This work presents an efficient approach for neighbourhood searching in 3D point clouds by combining spatial reordering leveraging Space-Filling Curves (SFC), specifically Morton and Hilbert curves, with a linear Octree implementation. We…
3-manifolds are commonly represented as triangulations, consisting of abstract tetrahedra whose triangular faces are identified in pairs. The combinatorial sparsity of a triangulation, as measured by the treewidth of its dual graph, plays a…