相关论文: Triangulations into Groups
A surface group representation into a Lie group is called totally elliptic if every simple closed curve on the surface is mapped to an elliptic element of the target group. In this note, we characterize all totally elliptic surface group…
This work presents a high-accuracy, mesh-free, generalized Stokes theorem-based numerical quadrature scheme for integrating functions over trimmed parametric surfaces and volumes. The algorithm relies on two fundamental steps: (1) We…
Let $G$ be a planar $3$-graph (i.e., a planar graph with vertex degree at most three) with $n$ vertices. We present the first $O(n^2)$-time algorithm that computes a planar orthogonal drawing of $G$ with the minimum number of bends in the…
The Subgraph Isomorphism problem asks, given a host graph G on n vertices and a pattern graph P on k vertices, whether G contains a subgraph isomorphic to P. The restriction of this problem to planar graphs has often been considered. After…
For each $1\leq n\leq6$ we present formulas for the number of $n-$nodal curves in an $n-$dimensional linear system on a smooth, projective surface. This yields in particular the numbers of rational curves in the system of hyperplane…
Let $G$ be a directed graph with $n$ vertices and $m$ edges, embedded on a surface $S$, possibly with boundary, with first Betti number $\beta$. We consider the complexity of finding closed directed walks in $G$ that are either contractible…
We describe a promising approach to efficiently morph spherical graphs, extending earlier approaches of Awartani and Henderson [Trans. AMS 1987] and Kobourov and Landis [JGAA 2006]. Specifically, we describe two methods to morph…
We show that there is a constant $c$ such that any 3-uniform hypergraph $\mathcal H$ with $n$ vertices and at least $cn^{5/2}$ edges contains a triangulation of the real projective plane as a subgraph. This resolves a conjecture of…
Streamline-based quad meshing algorithms use smooth cross fields to partition surfaces into quadrilateral regions by tracing cross field separatrices. In practice, re-entrant corners and misalignment of singularities lead to small regions…
A method of ``blocking'' triangulations that rests on the self-similarity feature of dynamically triangulated random manifolds is proposed. The method is used to define the renormalization group for random geometries. As an illustration,…
In this article we fully classify regular tubular surfaces in Euclidean, Lorentzian and hyperbolic 3-spaces whose Gaussian and mean curvatures $K$ and $H$ verify a polynomial relation. More precisely, we determine the set $S(Q)$ of all…
Triangulation of a three-dimensional point from at least two noisy 2-D images can be formulated as a quadratically constrained quadratic program. We propose an algorithm to extract candidate solutions to this problem from its semidefinite…
Let $\mathcal{G}$ be a properly face 2-coloured (say black and white) \break piecewise-linear triangulation of the sphere with vertex set $V$. Consider the abelian group $\mathcal{A}_W$ generated by the set $V$, with relations $r+c+s=0$ for…
The hyperbolic random graph model (HRG) has proven useful in the analysis of scale-free networks, which are ubiquitous in many fields, from social network analysis to biology. However, working with this model is algorithmically and…
We show that the maximum number of convex polygons in a triangulation of $n$ points in the plane is $O(1.5029^n)$. This improves an earlier bound of $O(1.6181^n)$ established by van Kreveld, L\"offler, and Pach (2012) and almost matches the…
One of the apparent advantages of quantum computers over their classical counterparts is their ability to efficiently contract tensor networks. In this article, we study some implications of this fact in the case of topological tensor…
We describe an efficient algorithm to compute a pseudotriangulation of a finite planar family of pairwise disjoint convex bodies presented by its chirotope. The design of the algorithm relies on a deepening of the theory of visibility…
We construct a surface of general type with invariants \( \chi = K^2 = 1 \) and torsion group \( \Bbb{Z}/{2} \). We use a double plane construction by finding a plane curve with certain singularities, resolving these, and taking the double…
We prove that every cusped hyperbolic 3-manifold has a finite cover admitting infinitely many geometric ideal triangulations. Furthermore, every long Dehn filling of one cusp in this cover admits infinitely many geometric ideal…
The Heegaard genus is a fundamental invariant of 3-manifolds. However, computing the Heegaard genus of a triangulated 3-manifold is NP-hard, and while algorithms exist, little work has been done in making such an algorithm efficient and…