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We analyze the computational complexity of optimally playing the two-player board game Push Fight, generalized to an arbitrary board and number of pieces. We prove that the game is PSPACE-hard to decide who will win from a given position,…

计算复杂性 · 计算机科学 2018-03-13 Jeffrey Bosboom , Erik D. Demaine , Mikhail Rudoy

Motivated by the sequence form formulation of Koller et al. (GEB'96), this paper defines {\em bilinear games}, and proposes efficient algorithms for its rank based subclasses. Bilinear games are two-player non-cooperative single-shot games…

计算机科学与博弈论 · 计算机科学 2011-09-29 Jugal Garg , Albert Xin Jiang , Ruta Mehta

We introduce a one-person game that we call Padlock Solitaire which resembles the well-known clock solitaire card game. Analyzing variants of this game we obtain simple proofs of some classical results of combinatorics including ballot…

组合数学 · 数学 2020-09-01 Johan Wästlund

We examine short combinatorial games for three or more players under a new play convention in which a player who cannot move on their turn is the unique loser. We show that many theorems of impartial and partizan two-player games under…

组合数学 · 数学 2019-03-05 Mark Spindler

In this paper, we considered impartial games on a simplicial complex. Each vertex of a given simplicial complex acts as a position of an impartial game. Each player in turn chooses a face of the simplicial complex and, for each position on…

组合数学 · 数学 2022-02-02 Koki Suetsugu

We introduce the notion of invariant vectors of a game and develop the Invariance Reduction Process, which first uses reduction of positions via invariance and then zero and merge reductions of games to arrive at smaller, solved sub-games…

组合数学 · 数学 2026-04-06 Balaji R. Kadam , Matthieu Dufour , Silvia Heubach

We show that a cooperative game may be decomposed into a sum of component games, one for each player, using the combinatorial Hodge decomposition on a graph. This decomposition is shown to satisfy certain efficiency, null-player, symmetry,…

计算机科学与博弈论 · 计算机科学 2019-03-28 Ari Stern , Alexander Tettenhorst

We introduce a two-player game, in which each player extends a given sequence by picking a free element in a domain D of the real line. The aim of the players is to control the parity of the number of transpositions necessary to put the…

组合数学 · 数学 2009-04-06 Elise Janvresse , Steve Kalikow , Thierry De La Rue

In the context of two-player games over graphs, a language $L$ is called positional if, in all games using $L$ as winning objective, the protagonist can play optimally using positional strategies, that is, strategies that do not depend on…

形式语言与自动机理论 · 计算机科学 2026-03-11 Antonio Casares , Pierre Ohlmann

Richman games are zero-sum games, where in each turn players bid in order to determine who will play next [Lazarus et al.'99]. We extend the theory to impartial general-sum two player games called \emph{bidding games}, showing the existence…

计算机科学与博弈论 · 计算机科学 2018-08-13 Gil Kalai , Reshef Meir , Moshe Tennenholtz

A combinatorial game is a two-player game without hidden information or chance elements. The main object of combinatorial game theory is to obtain the outcome, which player has a winning strategy, of a given combinatorial game. Positions of…

组合数学 · 数学 2025-11-27 Kengo Hashimoto

We first prove that solving Mahjong Solitaire boards with peeking is NP-complete, even if one only allows isolated stacks of the forms /aab/ and /abb/. We subsequently show that layouts of isolated stacks of heights one and two can always…

计算复杂性 · 计算机科学 2012-04-04 Michiel de Bondt

We study a combinatorial game derived from a problem in the German National Mathematics Competition. In this game, two players take turns removing numbers from a finite set of natural numbers, aiming to satisfy a certain divisibility…

组合数学 · 数学 2025-08-04 Tim Rammenstein

We prove a recent conjecture of Duch\^ene and Rigo, stating that every complementary pair of homogeneous Beatty sequences represents the solution to an \emph{invariant} impartial game. Here invariance means that each available move in a…

组合数学 · 数学 2010-05-25 Urban Larsson , Peter Hegarty , Aviezri S. Fraenkel

Consider a situation with $n$ agents or players where some of the players form a coalition with a certain collective objective. Simple games are used to model systems that can decide whether coalitions are successful (winning) or not…

计算机科学与博弈论 · 计算机科学 2016-09-19 Martin Olsen

We analyze Solo Chess puzzles, where the input is an $n \times n$ board containing some standard Chess pieces of the same color, and the goal is to make a sequence of capture moves to reduce down to a single piece. Prior work analyzes this…

计算复杂性 · 计算机科学 2023-02-06 Josh Brunner , Lily Chung , Michael Coulombe , Erik D. Demaine , Timothy Gomez , Jayson Lynch

Circular Nim is a two-player impartial combinatorial game consisting of $n$ stacks of tokens placed in a circle. A move consists of choosing $k$ consecutive stacks and taking at least one token from one or more of the stacks. The last…

组合数学 · 数学 2024-04-11 Matthieu Dufour , Silvia Heubach

We introduce a generalization of "Solo Chess", a single-player variant of the game that can be played on chess.com. The standard version of the game is played on a regular 8 x 8 chessboard by a single player, with only white pieces, using…

数据结构与算法 · 计算机科学 2022-04-01 N. R. Aravind , Neeldhara Misra , Harshil Mittal

Clobber is a new two-player board game. In this paper, we introduce the one-player variant Solitaire Clobber where the goal is to remove as many stones as possible from the board by alternating white and black moves. We show that a…

离散数学 · 计算机科学 2007-05-23 Erik D. Demaine , Martin L. Demaine , Rudolf Fleischer

We analyze the computational complexity of several new variants of edge-matching puzzles. First we analyze inequality (instead of equality) constraints between adjacent tiles, proving the problem NP-complete for strict inequalities but…