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In many combinatorial games, one can prove that the first player wins under best play using a simple but non-constructive argument called strategy-stealing. This work is about the complexity behind these proofs: how hard is it to actually…

数据结构与算法 · 计算机科学 2019-11-19 Greg Bodwin , Ofer Grossman

The game of SET is a popular card game in which the objective is to form Sets using cards from a special deck. In this paper we study single- and multi-round variations of this game from the computational complexity point of view and…

计算复杂性 · 计算机科学 2013-09-26 Michael Lampis , Valia Mitsou

Priced timed games are two-player zero-sum games played on priced timed automata (whose locations and transitions are labeled by weights modeling the costs of spending time in a state and executing an action, respectively). The goals of the…

计算机科学与博弈论 · 计算机科学 2017-04-05 Thomas Brihaye , Gilles Geeraerts , Axel Haddad , Engel Lefaucheux , Benjamin Monmege

Consider a very simple class of (finite) games: after an initial move by nature, each player makes one move. Moreover, the players have common interests: at each node, all the players get the same payoff. We show that the problem of…

计算机科学与博弈论 · 计算机科学 2007-05-23 Francis Chu , Joseph Y. Halpern

Obliging games have been introduced in the context of the game perspective on reactive synthesis in order to enforce a degree of cooperation between the to-be-synthesized system and the environment. Previous approaches to the analysis of…

计算机科学与博弈论 · 计算机科学 2024-07-17 Daniel Hausmann , Nir Piterman

We analyse the computational complexity of finding Nash equilibria in simple stochastic multiplayer games. We show that restricting the search space to equilibria whose payoffs fall into a certain interval may lead to undecidability. In…

计算机科学与博弈论 · 计算机科学 2010-06-24 Michael Ummels , Dominik Wojtczak

We consider the two-player game chomp on posets associated to numerical semigroups and show that the analysis of strategies for chomp is strongly related to classical properties of semigroups. We characterize, which player has a…

组合数学 · 数学 2018-03-14 Ignacio García-Marco , Kolja Knauer

Parity games are abstract infinite-round games that take an important role in formal verification. In the basic setting, these games are two-player, turn-based, and played under perfect information on directed graphs, whose nodes are…

计算机科学与博弈论 · 计算机科学 2019-10-31 Antonio Di Stasio , Aniello Murano , Giuseppe Perelli , Moshe Y. Vardi

We create a new two-player game on the Sperner Triangle based on Sperner's lemma. Our game has simple rules and several desirable properties. First, the game is always certain to have a winner. Second, like many other interesting games such…

计算机科学与博弈论 · 计算机科学 2007-05-23 Kyle Burke , Shang-Hua Teng

Probabilistic timed automata are a suitable formalism to model systems with real-time, nondeterministic and probabilistic behaviour. We study two-player zero-sum games on such automata where the objective of the game is specified as the…

计算机科学中的逻辑 · 计算机科学 2016-04-18 Vojtěch Forejt , Marta Kwiatkowska , Gethin Norman , Ashutosh Trivedi

We consider the following two-player game on a graph. A token is located at a vertex, and the players take turns to move it along an edge to a vertex that has not been visited before. A player who cannot move loses. We analyze outcomes with…

Many recent practical and theoretical breakthroughs focus on adversarial team multi-player games (ATMGs) in ex ante correlation scenarios. In this setting, team members are allowed to coordinate their strategies only before the game starts.…

计算机科学与博弈论 · 计算机科学 2023-07-06 Chen Qiu , Yulin Wu , Weixin Huang , Botao Liu , Shaohuai Shi , Xuan Wang

A binary constraint system game is a two-player one-round non-local game defined by a system of Boolean constraints. The game has a perfect quantum strategy if and only if the constraint system has a quantum satisfying assignment [R. Cleve…

量子物理 · 物理学 2013-11-05 Zhengfeng Ji

Cooperative games provide a framework to study cooperation among self-interested agents. They offer a number of solution concepts describing how the outcome of the cooperation should be shared among the players. Unfortunately, computational…

计算机科学与博弈论 · 计算机科学 2017-11-28 Ayumi Igarashi , Rani Izsak , Edith Elkind

We consider the following modification of annihilation game called node blocking. Given a directed graph, each vertex can be occupied by at most one token. There are two types of tokens, each player can move his type of tokens. The players…

计算机科学与博弈论 · 计算机科学 2021-03-05 Dariusz Dereniowski

We consider the (one-dimensional) array counterpart of contextual as well as insertion and deletion string grammars and consider the operations of array insertion and deletion in array grammars. First we show that the emptiness problem for…

形式语言与自动机理论 · 计算机科学 2013-09-06 Rudolf Freund , Sergiu Ivanov , Marion Oswald , K. G. Subramanian

Positional games are a branch of combinatorics, researching a variety of two-player games, ranging from popular recreational games such as Tic-Tac-Toe and Hex, to purely abstract games played on graphs and hypergraphs. It is closely…

组合数学 · 数学 2014-04-11 Michael Krivelevich

In this paper, we study nonzero-sum separable games, which are continuous games whose payoffs take a sum-of-products form. Included in this subclass are all finite games and polynomial games. We investigate the structure of equilibria in…

计算机科学与博弈论 · 计算机科学 2010-04-26 Noah D. Stein , Asuman Ozdaglar , Pablo A. Parrilo

A simplified prisoner's game is studied on a square lattice when the players interacting with their neighbors can follow only two strategies: to cooperate (C) or to defect (D) unconditionally. The players updated in a random sequence have a…

统计力学 · 物理学 2009-10-30 Gyorgy Szabo , Csaba Toke

We study the complexity of several combinatorial problems in the model of binary networked public goods games. In this game, players are represented by vertices in a network, and the action of each player can be either investing or not…

计算机科学与博弈论 · 计算机科学 2020-12-08 Yongjie Yang , Jianxin Wang
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