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For a class of finite horizon first order mean field games and associated N-player games, we give a simple proof of convergence of symmetric N-player Nash equilibria in distributed open-loop strategies to solutions of the mean field game in…

最优化与控制 · 数学 2019-03-11 Markus Fischer , Francisco J. Silva

We prove existence and uniqueness of classical solutions of the master equation for mean field game (MFG) systems with fractional and nonlocal diffusions. We cover a large class of L\'evy diffusions of order greater than one, including…

偏微分方程分析 · 数学 2025-01-27 Espen Robstad Jakobsen , Artur Rutkowski

In this paper we unveil novel monotonicity conditions applicable for Mean Field Games through the exploration of finite dimensional $canonical\ transformations$. Our findings contribute to establishing new global well-posedness results for…

偏微分方程分析 · 数学 2026-01-14 Mohit Bansil , Alpár R. Mészáros

Most work in game theory assumes that players are perfect reasoners and have common knowledge of all significant aspects of the game. In earlier work, we proposed a framework for representing and analyzing games with possibly unaware…

计算机科学与博弈论 · 计算机科学 2007-07-17 Leandro C. Rego , Joseph Y. Halpern

This paper studies a discrete-time major-minor mean field game of stopping where the major player can choose either an optimal control or stopping time. We look for the relaxed equilibrium as a randomized stopping policy, which is…

最优化与控制 · 数学 2025-10-13 Xiang Yu , Jiacheng Zhang , Keyu Zhang , Zhou Zhou

In this paper, we study deterministic mean field games for agents who operate in a bounded domain. In this case, the existence and uniqueness of Nash equilibria cannot be deduced as for unrestricted state space because, for a large set of…

最优化与控制 · 数学 2017-11-07 Piermarco Cannarsa , Rossana Capuani

Here, we consider a regularized mean-field game model that features a low-order regularization. We prove the existence of solutions with positive density. To do so, we combine a priori estimates with the continuation method. In contrast…

We consider stochastic differential games with $N$ players, linear-Gaussian dynamics in arbitrary state-space dimension, and long-time-average cost with quadratic running cost. Admissible controls are feedbacks for which the system is…

偏微分方程分析 · 数学 2014-07-10 Martino Bardi , Fabio S. Priuli

The designs of many large-scale systems today, from traffic routing environments to smart grids, rely on game-theoretic equilibrium concepts. However, as the size of an $N$-player game typically grows exponentially with $N$, standard game…

We consider $\epsilon$-equilibria notions for constant value of $\epsilon$ in $n$-player $m$-actions games where $m$ is a constant. We focus on the following question: What is the largest grid size over the mixed strategies such that…

计算机科学与博弈论 · 计算机科学 2017-01-30 Itai Arieli , Yakov Babichenko

We consider two classes of constrained finite state-action stochastic games. First, we consider a two player nonzero sum single controller constrained stochastic game with both average and discounted cost criterion. We consider the same…

最优化与控制 · 数学 2012-06-11 Vikas Vikram Singh , N. Hemachandra

In this paper we construct global in time classical solutions to mean field games master equations in the lack of idiosyncratic noise in the individual agents' dynamics. These include both deterministic models and dynamics driven solely by…

偏微分方程分析 · 数学 2024-12-03 Mohit Bansil , Alpár R. Mészáros , Chenchen Mou

Mean-field games (MFG) have become significant tools for solving large-scale multi-agent reinforcement learning problems under symmetry. However, the assumption of exact symmetry limits the applicability of MFGs, as real-world scenarios…

计算机科学与博弈论 · 计算机科学 2024-08-28 Batuhan Yardim , Niao He

We study dynamic finite-player and mean-field stochastic games within the framework of Markov perfect equilibria (MPE). Our focus is on discrete time and space structures without monotonicity. Unlike their continuous-time analogues,…

最优化与控制 · 数学 2025-09-29 Felix Höfer , H. Mete Soner , Atilla Yılmaz

We formulate a mean field game where each player stops a privately observed Brownian motion with absorption. Players are ranked according to their level of stopping and rewarded as a function of their relative rank. There is a unique mean…

最优化与控制 · 数学 2021-03-09 Marcel Nutz , Yuchong Zhang

Nash equilibrium} (NE) can be stated as a formal theorem on a multilinear form, free of game theory terminology. On the other hand, inspired by this formalism, we state and prove a {\it multilinear minimax theorem}, a generalization of von…

计算机科学与博弈论 · 计算机科学 2024-01-01 Bahman Kalantari

We study the problem of computing an $\epsilon$-Nash equilibrium in repeated games. Earlier work by Borgs et al. [2010] suggests that this problem is intractable. We show that if we make a slight change to their model---modeling the players…

计算机科学与博弈论 · 计算机科学 2015-03-24 Joseph Y. Halpern , Rafael Pass , Lior Seeman

We prove that computing a Nash equilibrium of a two-player ($n \times n$) game with payoffs in $[-1,1]$ is PPAD-hard (under randomized reductions) even in the smoothed analysis setting, smoothing with noise of constant magnitude. This gives…

计算机科学与博弈论 · 计算机科学 2020-07-22 Shant Boodaghians , Joshua Brakensiek , Samuel B. Hopkins , Aviad Rubinstein

We consider a class of hierarchical noncooperative $N$-player games where the $i$th player solves a parametrized stochastic mathematical program with equilibrium constraints (MPEC) with the caveat that the implicit form of the $i$th…

最优化与控制 · 数学 2022-02-23 Shisheng Cui , Uday V. Shanbhag

We study Markov perfect equilibria in continuous-time dynamic games with finitely many symmetric players. The corresponding Nash system reduces to the Nash-Lasry-Lions equation for the common value function, also known as the master…

最优化与控制 · 数学 2025-07-29 Felix Höfer , Mathieu Laurière , H. Mete Soner , Qinxin Yan