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3D intelligence leverages rich 3D features and stands as a promising frontier in AI, with 3D rendering fundamental to many downstream applications. 3D Gaussian Splatting (3DGS), an emerging high-quality 3D rendering method, requires…

图形学 · 计算机科学 2025-04-14 Sixu Li , Ben Keller , Yingyan Celine Lin , Brucek Khailany

Ongoing standardization in Industry 4.0 supports tool vendor neutral representations of Piping and Instrumentation diagrams as well as 3D pipe routing. However, a complete digital plant model requires combining these two representations. 3D…

系统与控制 · 电气工程与系统科学 2021-04-06 Seppo Sierla , Mohammad Azangoo , Alexander Fay , Valeriy Vyatkin , Nikolaos Papakonstantinou

3D Gaussian Splatting (3DGS) has demonstrated impressive capabilities in novel view synthesis. However, rendering reflective objects remains a significant challenge, particularly in inverse rendering and relighting. We introduce RTR-GS, a…

图形学 · 计算机科学 2025-12-17 Yongyang Zhou , Fang-Lue Zhang , Zichen Wang , Lei Zhang

3D Gaussian Splatting (3DGS) has recently emerged as a pioneering approach in explicit scene rendering and computer graphics. Unlike traditional neural radiance field (NeRF) methods, which typically rely on implicit, coordinate-based models…

The scalability of robotic learning is fundamentally bottlenecked by the significant cost and labor of real-world data collection. While simulated data offers a scalable alternative, it often fails to generalize to the real world due to…

While Implicit Neural Representations (INRs) have demonstrated significant success in image representation, they are often hindered by large training memory and slow decoding speed. Recently, Gaussian Splatting (GS) has emerged as a…

计算机视觉与模式识别 · 计算机科学 2025-02-14 Lingting Zhu , Guying Lin , Jinnan Chen , Xinjie Zhang , Zhenchao Jin , Zhao Wang , Lequan Yu

3D Gaussian Splatting (3DGS) has recently emerged as a powerful paradigm for photorealistic view synthesis, representing scenes with spatially distributed Gaussian primitives. While highly effective for rendering, achieving accurate and…

计算机视觉与模式识别 · 计算机科学 2025-09-23 Wenzhi Guo , Bing Wang

Self-supervised learning of point cloud aims to leverage unlabeled 3D data to learn meaningful representations without reliance on manual annotations. However, current approaches face challenges such as limited data diversity and inadequate…

计算机视觉与模式识别 · 计算机科学 2024-09-10 Keyi Liu , Yeqi Luo , Weidong Yang , Jingyi Xu , Zhijun Li , Wen-Ming Chen , Ben Fei

The rise of Extended Reality (XR) requires efficient streaming of 3D online worlds, challenging current 3DGS representations to adapt to bandwidth-constrained environments. This paper proposes LapisGS, a layered 3DGS that supports adaptive…

计算机视觉与模式识别 · 计算机科学 2025-09-24 Yuang Shi , Géraldine Morin , Simone Gasparini , Wei Tsang Ooi

Scenes reconstructed by 3D Gaussian Splatting (3DGS) trained on low-resolution (LR) images are unsuitable for high-resolution (HR) rendering. Consequently, a 3DGS super-resolution (SR) method is needed to bridge LR inputs and HR rendering.…

计算机视觉与模式识别 · 计算机科学 2025-12-18 Kaizhe Zhang , Shinan Chen , Qian Zhao , Weizhan Zhang , Caixia Yan , Yudeng Xin

3D Gaussian Splatting (3DGS) has recently emerged in computer vision as a promising rendering technique. By adapting the principles of Elliptical Weighted Average (EWA) splatting to a modern differentiable pipeline, 3DGS enables real-time,…

计算机视觉与模式识别 · 计算机科学 2026-02-03 Ling Chen , Bao Yang

Gaussian Splatting (GS) has gained attention as a fast and effective method for novel view synthesis. It has also been applied to 3D reconstruction using multi-view images and can achieve fast and accurate 3D reconstruction. However, GS…

计算机视觉与模式识别 · 计算机科学 2025-05-30 Natsuki Takama , Shintaro Ito , Koichi Ito , Hwann-Tzong Chen , Takafumi Aoki

The 3D Gaussian Splatting (3DGS) gained its popularity recently by combining the advantages of both primitive-based and volumetric 3D representations, resulting in improved quality and efficiency for 3D scene rendering. However, 3DGS is not…

计算机视觉与模式识别 · 计算机科学 2024-04-04 Zhihao Liang , Qi Zhang , Wenbo Hu , Ying Feng , Lei Zhu , Kui Jia

Digitally reconstructed radiographs (DRRs) are simulated 2D X-ray images generated from 3D CT volumes, widely used in preoperative settings but limited in intraoperative applications due to computational bottlenecks, especially for accurate…

计算机视觉与模式识别 · 计算机科学 2024-12-10 Zhongpai Gao , Benjamin Planche , Meng Zheng , Xiao Chen , Terrence Chen , Ziyan Wu

Gaussian Splatting has recently emerged as the go-to representation for reconstructing and rendering 3D scenes. The transition from 3D to 2D Gaussian primitives has further improved multi-view consistency and surface reconstruction…

计算机视觉与模式识别 · 计算机科学 2024-12-18 Sebastian Weiss , Derek Bradley

Recent advances in 3D Gaussian Splatting (3DGS) have enabled efficient free-viewpoint rendering and photorealistic scene reconstruction. While on-the-fly extensions of 3DGS have shown promise for real-time reconstruction from monocular RGB…

计算机视觉与模式识别 · 计算机科学 2025-12-10 Yijia Guo , Tong Hu , Zhiwei Li , Liwen Hu , Keming Qian , Xitong Lin , Shengbo Chen , Tiejun Huang , Lei Ma

Digital twin (DT) offers significant opportunities for enhancing facility management (FM) in campus environments. However, existing research often focuses narrowly on isolated domains, such as point-cloud geometry or energy analytics,…

系统与控制 · 电气工程与系统科学 2025-12-16 Thyda Siv

Ensuring the safety of autonomous robots, such as self-driving vehicles, requires extensive testing across diverse driving scenarios. Simulation is a key ingredient for conducting such testing in a cost-effective and scalable way. Neural…

计算机视觉与模式识别 · 计算机科学 2025-03-14 Georg Hess , Carl Lindström , Maryam Fatemi , Christoffer Petersson , Lennart Svensson

Increasing the density of the 3D LiDAR point cloud is appealing for many applications in robotics. However, high-density LiDAR sensors are usually costly and still limited to a level of coverage per scan (e.g., 128 channels). Meanwhile,…

机器人学 · 计算机科学 2022-05-13 Kaicheng Zhang , Ziyang Hong , Shida Xu , Sen Wang

Simultaneous Localization and Mapping (SLAM) based on 3D Gaussian Splats (3DGS) has recently shown promise towards more accurate, dense 3D scene maps. However, existing 3DGS-based methods fail to address the global consistency of the scene…

计算机视觉与模式识别 · 计算机科学 2024-08-21 Liyuan Zhu , Yue Li , Erik Sandström , Shengyu Huang , Konrad Schindler , Iro Armeni