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This paper investigates how the size of virtual space and objects within it affect the threshold range of relative translation gains, a Redirected Walking (RDW) technique that scales the user's movement in virtual space in different ratios…

人机交互 · 计算机科学 2022-01-13 Dooyoung Kim , Jinwook Kim , Jae-eun Shin , Boram Yoon , Jeongmi Lee , Woontack Woo

We study the correlations between redirected walking (RDW) rotation gains and patterns in users' posture and gaze data during locomotion in virtual reality (VR). To do this, we conducted a psychophysical experiment to measure users'…

人机交互 · 计算机科学 2025-03-27 Niall L. Williams , Logan C. Stevens , Aniket Bera , Dinesh Manocha

In this study, we explore how spatial configurations can be reflected in determining the threshold range of Relative Translation Gains (RTGs), a translation gain-based Redirected Walking (RDW) technique that scales the user's movement in…

人机交互 · 计算机科学 2022-11-01 Dooyoung Kim , Seonji Kim , Jae-eun Shin , Boram Yoon , Jinwook Kim , Jeongmi Lee , Woontack Woo

Teleportation is one of the most common locomotion techniques in virtual reality, yet its perceptual properties remain underexplored. While redirected walking research has shown that users' movements can be subtly manipulated without…

人机交互 · 计算机科学 2026-01-15 Rose Connolly , Victor Zordan , Rachel McDonnell

Redirected walking is a Virtual Reality(VR) locomotion technique which enables users to navigate virtual environments (VEs) that are spatially larger than the available physical tracked space. In this work we present a novel technique for…

图形学 · 计算机科学 2019-11-28 Yashas Joshi , Charalambos Poullis

We present a new approach for redirected walking in static and dynamic scenes that uses techniques from robot motion planning to compute the redirection gains that steer the user on collision-free paths in the physical space. Our first…

机器人学 · 计算机科学 2021-11-12 Niall L. Williams , Aniket Bera , Dinesh Manocha

We present a change-blindness based redirected walking algorithm that allows a user to explore on foot a virtual indoor environment consisting of an infinite number of rooms while at the same time ensuring collision-free walking for the…

人机交互 · 计算机科学 2022-12-29 June-Young Hwang , Soon-Uk Kwon , Yong-Hun Cho , Sang-Bin Jeon , In-Kwon Lee

We present a comprehensive survey of perception-based redirected walking (RDW) techniques in virtual reality (VR), presenting a taxonomy that serves as a framework for understanding and designing RDW algorithms. RDW enables users to explore…

人机交互 · 计算机科学 2025-05-23 Bradley Coles , Yahya Hmaiti , Joseph J. LaViola

Head tracking in head-mounted displays (HMDs) enables users to explore a 360-degree virtual scene with free head movements. However, for seated use of HMDs such as users sitting on a chair or a couch, physically turning around 360-degree is…

人机交互 · 计算机科学 2022-03-08 Chen Wang , Song-Hai Zhang , Yizhuo Zhang , Stefanie Zollmann , Shi-Min Hu

While users could embody virtual avatars that mirror their physical movements in Virtual Reality, these avatars' motions can be redirected to enable novel interactions. Excessive redirection, however, could break the user's sense of…

人机交互 · 计算机科学 2025-02-17 Zhipeng Li , Yishu Ji , Ruijia Chen , Tianqi Liu , Yuntao Wang , Yuanchun Shi , Yukang Yan

In order to serve better VR experiences to users, existing predictive methods of Redirected Walking (RDW) exploit future information to reduce the number of reset occurrences. However, such methods often impose a precondition during…

人机交互 · 计算机科学 2023-04-10 Sang-Bin Jeon , Jaeho Jung , Jinhyung Park , In-Kwon Lee

With the recent rise of Metaverse, online multiplayer VR applications are becoming increasingly prevalent worldwide. Allowing users to move easily in virtual environments is crucial for high-quality experiences in such collaborative VR…

人机交互 · 计算机科学 2022-10-12 Sen-Zhe Xu , Jia-Hong Liu , Miao Wang , Fang-Lue Zhang , Song-Hai Zhang

The reset technique of Redirected Walking (RDW) forcibly reorients the user's direction overtly to avoid collisions with boundaries, obstacles, or other users in the physical space. However, excessive resetting can decrease the user's sense…

人机交互 · 计算机科学 2023-06-21 Ho Jung Lee , Sang-Bin Jeon , Yong-Hun Cho , In-Kwon Lee

Unlike Object Detection, Visual Grounding task necessitates the detection of an object described by complex free-form language. To simultaneously model such complex semantic and visual representations, recent state-of-the-art studies adopt…

计算机视觉与模式识别 · 计算机科学 2024-07-09 Weitai Kang , Luowei Zhou , Junyi Wu , Changchang Sun , Yan Yan

Visual tracking has yielded promising applications with unmanned aerial vehicle (UAV). In literature, the advanced discriminative correlation filter (DCF) type trackers generally distinguish the foreground from the background with a learned…

计算机视觉与模式识别 · 计算机科学 2020-08-11 Changhong Fu , Fangqiang Ding , Yiming Li , Jin Jin , Chen Feng

Training visual reinforcement learning (RL) in practical scenarios presents a significant challenge, $\textit{i.e.,}$ RL agents suffer from low sample efficiency in environments with variations. While various approaches have attempted to…

计算机视觉与模式识别 · 计算机科学 2026-04-07 Qi Wang , Zhipeng Zhang , Baao Xie , Xin Jin , Yunbo Wang , Shiyu Wang , Liaomo Zheng , Xiaokang Yang , Wenjun Zeng

Emergent multi-agent communication protocols are very different from natural language and not easily interpretable by humans. We find that agents that were initially pretrained to produce natural language can also experience detrimental…

计算与语言 · 计算机科学 2019-09-11 Jason Lee , Kyunghyun Cho , Douwe Kiela

Robots have to face challenging perceptual settings, including changes in viewpoint, lighting, and background. Current simulated reinforcement learning (RL) benchmarks such as DM Control provide visual input without such complexity, which…

机器人学 · 计算机科学 2021-01-11 Austin Stone , Oscar Ramirez , Kurt Konolige , Rico Jonschkowski

The advancement of Virtual Reality (VR) technology is focused on improving its immersiveness, supporting multiuser Virtual Experiences (VEs), and enabling users to move freely within their VEs while remaining confined to specialized VR…

网络与互联网体系结构 · 计算机科学 2023-05-30 Filip Lemic , Jakob Struye , Thomas Van Onsem , Jeroen Famaey , Xavier Costa Perez

Active perception approaches select future viewpoints by using some estimate of the information gain. An inaccurate estimate can be detrimental in critical situations, e.g., locating a person in distress. However the true information gained…

机器人学 · 计算机科学 2026-04-17 Siming He , Yuezhan Tao , Igor Spasojevic , Vijay Kumar , Pratik Chaudhari
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