中文
相关论文

相关论文: Avatar Appearance and Behavior of Potential Harass…

200 篇论文

Virtual Reality (VR) has witnessed a rising issue of harassment, prompting the integration of safety controls like muting and blocking in VR applications. However, the lack of standardized safety measures across VR applications hinders…

人机交互 · 计算机科学 2024-03-12 Abhinaya S. B. , Aafaq Sabir , Anupam Das

Social Virtual Reality (VR), where people meet in virtual spaces via 3D avatars, is used by children and adults alike. Children experience new forms of harassment in social VR where it is often inaccessible to parental oversight. To date,…

人机交互 · 计算机科学 2025-03-20 Cristina Fiani , Pejman Saeghe , Mark McGill , Mohamed Khamis

The rapid evolution of social Virtual Reality (VR) platforms has significantly enhanced the way users interact and socialize in digital spaces, offering immersive experiences that closely mimic real-world interactions [1]. However, this…

人机交互 · 计算机科学 2024-05-10 Niloofar Sayadi , Diego Gómez-Zará

The ethical design of social Virtual Reality (VR) is not a new topic, but "safety" concerns of using social VR are escalated to a different level given the heat of the Metaverse. For example, it was reported that nearly half of the…

人机交互 · 计算机科学 2022-04-19 Qingxiao Zheng , Tue Ngoc Do , Lingqing Wang , Yun Huang

Social Virtual Reality (VR) platforms provide immersive social experiences but also expose users to serious risks of online harassment. Existing safety measures are largely reactive, while proactive solutions that detect harassment behavior…

计算机视觉与模式识别 · 计算机科学 2026-04-02 Junhee Lee , Minseok Kim , Hwanjo Heo , Seungwon Woo , Jinwoo Kim

Social virtual reality (VR) serves as a vital platform for transgender individuals to explore their identities through avatars and foster personal connections within online communities. However, it presents a challenge: the disconnect…

人机交互 · 计算机科学 2024-02-14 Kassie Povinelli , Yuhang Zhao

The sense of realism in avatar animation is a widely pursued goal in social VR applications. A common approach to enhancing realism is improving the match between avatar motion and real-world human movement. However, experience with…

人机交互 · 计算机科学 2025-09-22 Yudong Huang , Avneet Singh , Mark Roman Miller

Virtual Reality (VR) has emerged as a potential solution for mitigating bias in a job interview by hiding the applicants' demographic features. The current study examines the use of a gender-swapped avatar in a virtual job interview that…

人机交互 · 计算机科学 2024-08-28 Jieun Kim , Hauke Sandhaus , Susan R. Fussell

The usage of virtual avatars in healthcare applications has become widely popular; however, certain critical aspects, such as social distancing and avatar size, remain insufficiently explored. This research investigates user experience and…

Users of social virtual reality (VR) platforms often use user reviews to document incidents of witnessed and/or experienced user harassment. However, at present, research has yet to be explore utilising this data as a monitoring mechanism…

人机交互 · 计算机科学 2024-06-07 Angelo Singh , Joseph O'Hagan

The boom of commercial social virtual reality (VR) platforms in recent years has signaled the growth and wide-spread adoption of consumer VR. Social VR platforms draw aspects from traditional 2D virtual worlds where users engage in various…

人机交互 · 计算机科学 2021-04-13 Divine Maloney , Guo Freeman , Andrew Robb

Technological advancements have undoubtedly revolutionized various aspects of human life, altering the ways we perceive the world, engage with others, build relationships, and conduct our daily work routines. Among the recent advancements,…

人机交互 · 计算机科学 2024-05-10 Ruchi Panchanadikar

The appearance of a virtual avatar significantly influences its perceived appropriateness and the user's experience, particularly in healthcare applications. This study analyzed interactions with six avatars of varying characteristics in a…

Digital platforms increasingly support collective action initiatives, yet coordinating geographically dispersed users through digital interfaces remains challenging, particularly in threshold settings where success requires critical mass…

人机交互 · 计算机科学 2026-01-08 Manuela Chessa , Michela Chessa , Lorenzo Gerini , Matteo Martini , Kaloyana Naneva , Fabio Solari

Human bodies influence the owners' affect through posture, facial expressions, and movement. It remains unclear whether similar links between virtual bodies and affect exist. Such links could present design opportunities for virtual…

人机交互 · 计算机科学 2020-01-20 Aske Mottelson , Kasper Hornbæk

People leverage avatars to communicate nonverbal behaviors in immersive virtual reality (VR), like interpersonal distance [2, 6] and virtual touch [5]. However, violations of appropriate physical distancing and unsolicited intimate touching…

人机交互 · 计算机科学 2024-05-10 Jakki O. Bailey , Xinyue , You

Virtual reality (VR) is increasingly used as a social platform for users to interact and build connections with one another in an immersive virtual environment. Reflecting on the empirical progress in this area of study, a comprehensive…

人机交互 · 计算机科学 2024-10-17 Xiaoying Wei , Xiaofu Jin , Ge Lin Kan , Yukang Yan , Mingming Fan

There are many reasons for utilising 3D animation and virtual reality in sexuality research. Apart from providing a mean with which to (re)experience certain situations there are four main advantages: a) bespoke animated stimuli can be…

Viewing social apps as sociotechnical systems makes clear that they are not mere pieces of technology but mediate human interaction and may unintentionally enable harmful behaviors like online harassment. As more users interact through…

计算机与社会 · 计算机科学 2025-11-18 Sanjana Cheerla , Vaibhav Garg , Saikath Bhattacharya , Munindar P. Singh

In this paper we explore the potential of utilizing Virtual Reality (VR) as a therapeutic tool for supporting individuals in the LGBTQ+ community, who often face elevated risks of mental health issues. Specifically, we investigated the…

‹ 上一页 1 2 3 10 下一页 ›