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This study investigates how different virtual agent (VA) behaviors influence subjects' perceptions and group decision-making. Participants carried out experimental group discussions with a VA exhibiting varying levels of engagement and…

人机交互 · 计算机科学 2024-02-27 Hanseob Kim , Bin Han , Jieun Kim , Muhammad Firdaus Syawaludin , Gerard Jounghyun Kim , Jae-In Hwang

Virtual reality (VR) conferencing has the potential to provide geographically dispersed users with an immersive environment, enabling rich social interactions and user experience using avatars. However, remote communication in VR inevitably…

人机交互 · 计算机科学 2026-03-11 Jiarun Song , Ninghao Wan , FuZheng Yang , Weisi Lin

Emotions play an essential role in human communication. Developing computer vision models for automatic recognition of emotion expression can aid in a variety of domains, including robotics, digital behavioral healthcare, and media…

计算机视觉与模式识别 · 计算机科学 2023-08-04 Yang Qian , Ali Kargarandehkordi , Onur Cezmi Mutlu , Saimourya Surabhi , Mohammadmahdi Honarmand , Dennis Paul Wall , Peter Washington

Virtual Reality is used successfully to treat people for regular phobias. A new challenge is to develop Virtual Reality Exposure Training for social skills. Virtual actors in such systems have to show appropriate social behavior including…

计算机与社会 · 计算机科学 2014-04-16 Catholijn Jonker , Joost Broekens , Aske Plaat

Recent research has demonstrated the capability of physiological signals to infer both user emotional and attention responses. This presents an opportunity for leveraging widely available physiological sensors in smartwatches, to detect…

人机交互 · 计算机科学 2024-07-16 Kushan Choksi , Hongkai Chen , Karan Joshi , Sukrutha Jade , Shahriar Nirjon , Shan Lin

Virtual reality (VR) presents immersive opportunities across many applications, yet the inherent risk of developing cybersickness during interaction can severely reduce enjoyment and platform adoption. Cybersickness is marked by symptoms…

人机交互 · 计算机科学 2025-06-24 Berken Utku Demirel , Adnan Harun Dogan , Juliete Rossie , Max Moebus , Christian Holz

Virtual content in Augmented Reality (AR) applications can be constructed according to the designer's requirements, but real environments, are difficult to be accurate control or completely reproduce. This makes it difficult to prototype AR…

人机交互 · 计算机科学 2024-09-25 Tianyu Liu , Weiping He , Mark Billinghurst

Virtual reality (VR) is an important new technology that is fun-damentally changing the way people experience entertainment and education content. Due to the fact that most currently available VR products are one size fits all, the…

人机交互 · 计算机科学 2019-04-18 Zhijiong Huang , Yu Zhang , Kathryn C. Quigley , Ramya Sankar , Clemence Wormser , Xinxin Mo , Allen Y. Yang

Human cognition significantly influences expressed behavior and is intrinsically tied to authentic personality traits. Personality assessment plays a pivotal role in various fields, including psychology, education, social media, etc.…

人机交互 · 计算机科学 2024-07-30 Xintong Zhang , Di Lu , Huiqi Hu , Nan Jiang , Xianhao Yu , Jinan Xu , Yujia Peng , Qing Li , Wenjuan Han

Emotion detection in older adults is crucial for understanding their cognitive and emotional well-being, especially in hospital and assisted living environments. In this work, we investigate an edge-based, non-obtrusive approach to emotion…

人机交互 · 计算机科学 2025-07-14 Md. Saif Hassan Onim , Andrew M. Kiselica , Himanshu Thapliyal

Most existing locomotion devices that represent the sensation of walking target a user who is actually performing a walking motion. Here, we attempted to represent the walking sensation, especially a kinesthetic sensation and advancing…

人机交互 · 计算机科学 2023-10-31 Ginga Kato , Yoshihiro Kuroda , Kiyoshi Kiyokawa , Haruo Takemura

Many attempts have been made at estimating discrete emotions (calmness, anxiety, boredom, surprise, anger) and continuous emotional measures commonly used in psychology, namely `valence' (The pleasantness of the emotion being displayed) and…

人机交互 · 计算机科学 2023-10-20 Karthik Subramanian , Saurav Singh , Justin Namba , Jamison Heard , Christopher Kanan , Ferat Sahin

Recently, great progress has been made in virtual reality(VR) research and application. However, virtual reality faces a big problem since its appearance, i.e. discomfort (nausea, stomach awareness, etc). Discomfort can be relieved by…

人机交互 · 计算机科学 2019-04-01 Wei Qionghua , Wang Hui , Wei Qiang

Live cultural experiences like concerts generate shared physiological arousal among audience members, a collective resonance that contributes to their emotional power. Recreating such experiences in virtual reality therefore requires not…

人机交互 · 计算机科学 2026-03-23 Xiaru Meng , Yulan Ju , Yan He , Matthias Hoppe , Kouta Minamizawa , Jiawen Han , Kai Kunze

This paper discusses a fuzzy model for multi-level human emotions recognition by computer systems through keyboard keystrokes, mouse and touchscreen interactions. This model can also be used to detect the other possible emotions at the time…

人工智能 · 计算机科学 2014-08-05 Kaveh Bakhtiyari , Hafizah Husain

Facial emotion expression for virtual characters is used in a wide variety of areas. Often, the primary reason to use emotion expression is not to study emotion expression generation per se, but to use emotion expression in an application…

人机交互 · 计算机科学 2012-11-20 Joost Broekens , Chao Qu , Willem-Paul Brinkman

Physical touch, a fundamental aspect of human social interaction, remains largely absent in real-time virtual communication. We present a haptic-enabled multi-user Virtual Reality (VR) system that facilitates real-time, bi-directional…

人机交互 · 计算机科学 2025-10-23 Premankur Banerjee , Jiaxuan Wang , Lauren Tomita , Mia P Montiel , Heather Culbertson

Increasing advances in affordable consumer hardware and accessible software frameworks are now bringing Virtual Reality (VR) to the masses. Especially collaborative VR applications where different people can work together are gaining…

人机交互 · 计算机科学 2024-10-30 Enes Yigitbas , Christian Kaltschmidt

VR devices have recently been actively promoted as tools for knowledge workers and prior work has demonstrated that VR can support some knowledge worker tasks. However, only a few studies have explored the effects of prolonged use of VR…

Several researchers have focused on studying driver cognitive behavior and mental load for in-vehicle interaction while driving. Adaptive interfaces that vary with mental and perceptual load levels could help in reducing accidents and…

人机交互 · 计算机科学 2022-09-30 Amr Gomaa , Alexandra Alles , Elena Meiser , Lydia Helene Rupp , Marco Molz , Guillermo Reyes