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Although the use of technologies like multimedia and virtual reality (VR) in training offer the promise of improved learning, these richer and potentially more engaging materials do not consistently produce superior learning outcomes.…

人机交互 · 计算机科学 2024-07-09 Benjamin A. Clegg , Alex Karduna , Ethan Holen , Jason Garcia , Matthew G. Rhodes , Francisco R. Ortega

Social VR has increased in popularity due to its affordances for rich, embodied, and nonverbal communication. However, nonverbal communication remains inaccessible for blind and low vision people in social VR. We designed accessible cues…

Virtual Reality (VR) is increasingly being recognized for its educational potential and as an effective way to convey new knowledge to people, it supports interactive and collaborative activities. Affordable VR powered by mobile…

人机交互 · 计算机科学 2018-09-25 Tiffany Leung , Farhana Zulkernine , Haruna Isah

Sedentary behavior is becoming increasingly prevalent in daily work and study environments. VR exergaming has emerged as a promising solution in these places of work and study. However, private spaces in these environments are not easy, and…

人机交互 · 计算机科学 2024-08-15 Zixuan Guo , Hanxiao Deng , Hongyu Wang , Angel J. Y. Tan , Wenge Xu , Hai-Ning Liang

This paper considers some designs for sampling and interventions in dynamic networks and spatial temporal settings. The sample spreads through the population largely by tracing network links, although random sampling or spatial designs may…

统计方法学 · 统计学 2013-06-05 Steven K. Thompson

Virtual, Augmented, and eXtended Reality (VR/AR/XR) technologies are increasingly recognized for their applications in training, diagnostics, and psychological research, particularly in high-risk and highly regulated environments. In this…

Virtual humans play a pivotal role in social virtual environments, shaping users' VR experiences. The diversity in available options and users' preferences can result in a heterogeneous mix of appearances among a group of virtual humans.…

With the advancement of virtual reality (VR) technology, virtual displays have become integral to how museums, galleries, and other tourist destinations present their collections to the public. However, the current lack of immersion in…

人机交互 · 计算机科学 2023-04-06 Simin Yang , Ze Gao , Reza Hadi Mogavi , Pan Hui , Tristan Braud

Data transformation is an essential step in data science. While experts primarily use programming to transform their data, there is an increasing need to support non-programmers with user interface-based tools. With the rapid development in…

人机交互 · 计算机科学 2023-09-22 Sungwon In , Tica Lin , Chris North , Hanspeter Pfister , Yalong Yang

In recent years, social virtual reality (VR), sometimes described as the "metaverse," has become widely available. With its potential comes risks, including risks to privacy. To understand these risks, we study the identifiability of…

密码学与安全 · 计算机科学 2023-03-03 Mark Roman Miller , Eugy Han , Cyan DeVeaux , Eliot Jones , Ryan Chen , Jeremy N. Bailenson

The creation of virtual humans increasingly leverages automated synthesis of speech and gestures, enabling expressive, adaptable agents that effectively engage users. However, the independent development of voice and gesture generation…

图形学 · 计算机科学 2025-07-02 Haoyang Du , Kiran Chhatre , Christopher Peters , Brian Keegan , Rachel McDonnell , Cathy Ennis

Spatial computing is a technological advancement that facilitates the seamless integration of devices into the physical environment, resulting in a more natural and intuitive digital world user experience. Spatial computing has the…

Situated visualization has become an increasingly popular research area in the visualization community, fueled by advancements in augmented reality (AR) technology and immersive analytics. Visualizing data in spatial proximity to their…

人机交互 · 计算机科学 2023-11-27 Benjamin Lee , Michael Sedlmair , Dieter Schmalstieg

How do analysts think about grouping and spatial operations? This overarching question incorporates a number of points for investigation, including understanding how analysts begin to explore a dataset, the types of grouping/spatial…

人机交互 · 计算机科学 2020-08-24 John Wenskovitch , Chris North

This study aimed to compare and investigate the efficacy of the real-world experiences, immersive virtual reality (IVR) experiences, and video walkthrough representations on layout-learning in a complex building. A quasi-experimental,…

人机交互 · 计算机科学 2021-05-06 Cetin Tuker , Togan Tong

In this thesis we contribute to the understanding of the pivotal role of the temporal dimension in networked social systems, previously neglected and now uncovered by the data revolution recently blossomed in this field. To this aim, we…

物理与社会 · 物理学 2016-08-15 Michele Starnini

Proxemics, the study of spatial behavior, is fundamental to social interaction and increasingly relevant for virtual reality (VR) applications. While previous research has established that users respond to personal space violations in VR…

Social robots are becoming increasingly diverse in their design, behavior, and usage. In this chapter, we provide a broad-ranging overview of the main characteristics that arise when one considers social robots and their interactions with…

机器人学 · 计算机科学 2019-07-24 Kim Baraka , Patrícia Alves-Oliveira , Tiago Ribeiro

The increasing adoption of Virtual Reality (VR) systems in different domains have led to a need to support interaction between many spectators and a VR user. This is common in game streaming, live performances, and webinars. Prior CSCW…

人机交互 · 计算机科学 2023-11-28 Haohua Lyu , Cyrus Vachha , Qianyi Chen , Balasaravanan Thoravi Kumaravel , Bjöern Hartmann

Plastics recycling depends on everyday sorting practices and on how recycling services are communicated and experienced. Virtual reality (VR) can present these practices and services in situated, interactive form, yet its role in service…

人机交互 · 计算机科学 2025-12-22 Ashley Colley , Kuisma Hurtig , Juri Etto , Emma Kirjavainen , Pavlo Ivanov , Jonna Häkkilä
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