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This paper presents the summary report on our DFGC 2022 competition. The DeepFake is rapidly evolving, and realistic face-swaps are becoming more deceptive and difficult to detect. On the contrary, methods for detecting DeepFakes are also…

计算机视觉与模式识别 · 计算机科学 2022-10-05 Bo Peng , Wei Xiang , Yue Jiang , Wei Wang , Jing Dong , Zhenan Sun , Zhen Lei , Siwei Lyu

This paper presents a new AI challenge, the Tales of Tribute AI Competition (TOTAIC), based on a two-player deck-building card game released with the High Isle chapter of The Elder Scrolls Online. Currently, there is no other AI competition…

人工智能 · 计算机科学 2024-05-21 Jakub Kowalski , Radosław Miernik , Katarzyna Polak , Dominik Budzki , Damian Kowalik

This paper presents a design of a non-player character (AI) for promoting balancedness in use of body segments when engaging in full-body motion gaming. In our experiment, we settle a battle between the proposed AI and a player by using…

人工智能 · 计算机科学 2017-04-05 Pujana Paliyawan , Takahiro Kusano , Yuto Nakagawa , Tomohiro Harada , Ruck Thawonmas

This paper presents the second ChatGPT4PCG competition at the 2024 IEEE Conference on Games. In this edition of the competition, we follow the first edition, but make several improvements and changes. We introduce a new evaluation metric…

The Hearthstone AI framework and competition motivates the development of artificial intelligence agents that can play collectible card games. A special feature of those games is the high variety of cards, which can be chosen by the players…

人工智能 · 计算机科学 2019-06-12 Alexander Dockhorn , Sanaz Mostaghim

Edge computing and artificial intelligence (AI), especially deep learning for nowadays, are gradually intersecting to build a novel system, called edge intelligence. However, the development of edge intelligence systems encounters some…

机器学习 · 计算机科学 2021-12-07 Di Liu , Hao Kong , Xiangzhong Luo , Weichen Liu , Ravi Subramaniam

The primary goal of the L3DAS23 Signal Processing Grand Challenge at ICASSP 2023 is to promote and support collaborative research on machine learning for 3D audio signal processing, with a specific emphasis on 3D speech enhancement and 3D…

音频与语音处理 · 电气工程与系统科学 2024-02-15 Christian Marinoni , Riccardo Fosco Gramaccioni , Changan Chen , Aurelio Uncini , Danilo Comminiello

This paper introduces the revival of the popular Ms. Pac-Man Versus Ghost Team competition. We present an updated game engine with Partial Observability constraints, a new Multi-Agent Systems approach to developing Ghost agents and several…

人工智能 · 计算机科学 2016-09-21 Piers R. Williams , Diego Perez-Liebana , Simon M. Lucas

Design space exploration (DSE) plays a crucial role in enabling custom hardware architectures, particularly for emerging applications like AI, where optimized and specialized designs are essential. With the growing complexity of deep neural…

机器学习 · 计算机科学 2025-01-20 Jamin Seo , Akshat Ramachandran , Yu-Chuan Chuang , Anirudh Itagi , Tushar Krishna

The Deep Noise Suppression (DNS) challenge is designed to foster innovation in the area of noise suppression to achieve superior perceptual speech quality. This is the 4th DNS challenge, with the previous editions held at INTERSPEECH 2020,…

Building a single universal speech enhancement (SE) system that can handle arbitrary input is a demanded but underexplored research topic. Towards this ultimate goal, one direction is to build a single model that handles diverse audio…

音频与语音处理 · 电气工程与系统科学 2024-02-19 Wangyou Zhang , Jee-weon Jung , Shinji Watanabe , Yanmin Qian

This paper concludes five years of AI competitions based on Legends of Code and Magic (LOCM), a small Collectible Card Game (CCG), designed with the goal of supporting research and algorithm development. The game was used in a number of…

人工智能 · 计算机科学 2023-07-10 Jakub Kowalski , Radosław Miernik

Video games are a natural and synergistic application domain for artificial intelligence (AI) systems, offering both the potential to enhance player experience and immersion, as well as providing valuable benchmarks and virtual environments…

机器学习 · 计算机科学 2024-12-19 Markus Dablander

The AI4GCC competition presents a bold step forward in the direction of integrating machine learning with traditional economic policy analysis. Below, we highlight two potential areas for improvement that could enhance the competition's…

人工智能 · 计算机科学 2023-08-11 Marco Jiralerspong , Gauthier Gidel

Despite recent breakthroughs, the ability of deep learning and reinforcement learning to outperform traditional approaches to control physically embodied robotic agents remains largely unproven. To help bridge this gap, we created the 'AI…

Regulation of advanced technologies such as Artificial Intelligence (AI) has become increasingly important, given the associated risks and apparent ethical issues. With the great benefits promised from being able to first supply such…

人工智能 · 计算机科学 2022-01-05 Theodor Cimpeanu , Francisco C. Santos , Luis Moniz Pereira , Tom Lenaerts , The Anh Han

Audio deepfake detection is an emerging topic in the artificial intelligence community. The second Audio Deepfake Detection Challenge (ADD 2023) aims to spur researchers around the world to build new innovative technologies that can further…

We propose Interactive Differential Evolution (IDE) based on paired comparisons for reducing user fatigue and evaluate its convergence speed in comparison with Interactive Genetic Algorithms (IGA) and tournament IGA. User interface and…

人工智能 · 计算机科学 2010-04-21 Hideyuki Takagi , Denis Pallez

Deep Speech Enhancement Challenge is the 5th edition of deep noise suppression (DNS) challenges organized at ICASSP 2023 Signal Processing Grand Challenges. DNS challenges were organized during 2019-2023 to stimulate research in deep speech…

The security of artificial intelligence (AI) is an important research area towards safe, reliable, and trustworthy AI systems. To accelerate the research on AI security, the Artificial Intelligence Security Competition (AISC) was organized…