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Value-based methods for reinforcement learning lack generally applicable ways to derive behavior from a value function. Many approaches involve approximate value iteration (e.g., $Q$-learning), and acting greedily with respect to the…

机器学习 · 计算机科学 2020-08-27 Alan Chan , Kris de Asis , Richard S. Sutton

Mean field games formalize dynamic games with a continuum of players and explicit interaction where the players can have heterogeneous states. As they additionally yield approximate equilibria of corresponding $N$-player games, they are of…

最优化与控制 · 数学 2020-01-09 Berenice Anne Neumann

The gloabal objective of inverse Reinforcement Learning (IRL) is to estimate the unknown cost function of some MDP base on observed trajectories generated by (approximate) optimal policies. The classical approach consists in tuning this…

机器学习 · 计算机科学 2021-05-26 Firas Jarboui , Vianney Perchet

We compare the performance of Inverse Reinforcement Learning (IRL) with the relative new model of Multi-agent Inverse Reinforcement Learning (MIRL). Before comparing the methods, we extend a published Bayesian IRL approach that is only…

机器学习 · 计算机科学 2014-03-28 Xiaomin Lin , Peter A. Beling , Randy Cogill

We consider concurrent mean-payoff games, a very well-studied class of two-player (player 1 vs player 2) zero-sum games on finite-state graphs where every transition is assigned a reward between 0 and 1, and the payoff function is the…

计算机科学与博弈论 · 计算机科学 2014-10-02 Krishnendu Chatterjee , Rasmus Ibsen-Jensen

We develop a foundational framework for inverse problems governed by evolutionary partial differential equations (PDEs) on the Wasserstein space of probability measures. While the forward problems for such transport-type PDEs have been…

最优化与控制 · 数学 2025-12-09 Hongyu Liu , Jianliang Qian , Shen Zhang

We explore a mechanism of decision-making in Mean Field Games with myopic players. At each instant, agents set a strategy which optimizes their expected future cost by assuming their environment as immutable. As the system evolves, the…

最优化与控制 · 数学 2018-02-05 Charafeddine Mouzouni

We consider a deterministic mean field games problem in which a typical agent solves an optimal control problem where the dynamics is affine with respect to the control and the cost functional has a growth which is polynomial with respect…

最优化与控制 · 数学 2023-05-03 Justina Gianatti , Francisco J. Silva , Ahmad Zorkot

Mean-Field Games are games with a continuum of players that incorporate the time-dimension through a control-theoretic approach. Recently, simpler approaches relying on the Best Reply Strategy have been proposed. They assume that the agents…

最优化与控制 · 数学 2014-12-24 Pierre Degond , Michael Herty , Jian-Guo Liu

Mean field games are concerned with the limit of large-population stochastic differential games where the agents interact through their empirical distribution. In the classical setting, the number of players is large but fixed throughout…

最优化与控制 · 数学 2019-12-30 Julien Claisse , Zhenjie Ren , Xiaolu Tan

Return-to-baseline is an important method to impute missing values or unobserved potential outcomes when certain hypothetical strategies are used to handle intercurrent events in clinical trials. Current return-to-baseline approaches seen…

统计方法学 · 统计学 2021-11-19 Yongming Qu , Biyue Dai

We study a multi-agent decision problem in population games, where agents select from multiple available strategies and continually revise their selections based on the payoffs associated with these strategies. Unlike conventional…

多智能体系统 · 计算机科学 2024-09-17 Shinkyu Park

Recently, the paper [12] introduces a derivative-free consensus-based particle method that finds the Nash equilibrium of non-convex multiplayer games, where it proves the global exponential convergence in the sense of mean-field law. This…

最优化与控制 · 数学 2025-05-21 Hui Huang , Jethro Warnett

We introduce a mean field game for a family of filtering problems related to the classic sequential testing of the drift of a Brownian motion. To the best of our knowledge this work presents the first treatment of mean field filtering games…

最优化与控制 · 数学 2024-03-28 Steven Campbell , Yuchong Zhang

In this paper we describe a theory of a cumulative distribution function on a space with an order from a probability measure defined in this space. This distribution function plays a similar role to that played in the classical case.…

概率论 · 数学 2019-04-12 J. F. Gálvez-Rodríguez , M. A. Sánchez-Granero

The goal of the paper is to introduce a set of problems which we call mean field games of timing. We motivate the formulation by a dynamic model of bank run in a continuous-time setting. We briefly review the economic and game theoretic…

概率论 · 数学 2017-01-24 Rene Carmona , Francois Delarue , Daniel Lacker

As demonstrated by Ratliff et al. (2014), inverse optimization can be used to recover the objective function parameters of players in multi-player Nash games. These games involve the optimization problems of multiple players in which the…

最优化与控制 · 数学 2021-02-25 Stephanie Allen , John P. Dickerson , Steven A. Gabriel

This paper investigates a linear-quadratic mean field games problem with common noise, where the drift term and diffusion term of individual state equations are coupled with both the state, control, and mean field terms of the state, and we…

最优化与控制 · 数学 2025-08-12 Wenyu Cong , Jingtao Shi , Bingchang Wang

In this paper, we study a class of risk-sensitive mean-field stochastic differential games. We show that under appropriate regularity conditions, the mean-field value of the stochastic differential game with exponentiated integral cost…

最优化与控制 · 数学 2012-10-11 Hamidou Tembine , Quanyan Zhu , Tamer Basar

In this paper we study a class of matrix-valued linear-quadratic mean-field-type games for both the risk-neutral, risk-sensitive and robust cases. Non-cooperation, full cooperation and adversarial between teams are treated. We provide a…

最优化与控制 · 数学 2019-06-06 Julian Barreiro-Gomez , Tyrone E. Duncan , Hamidou Tembine
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