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相关论文: On the Approximate Core and Nucleon of Flow Games …

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We investigate a routing game that allows for the creation of coalitions, within the framework of cooperative game theory. Specifically, we describe the cost of each coalition as its maximin value. This represents the performance that the…

网络与互联网体系结构 · 计算机科学 2016-11-01 Gideon Blocq , Ariel Orda

Cooperative games provide an appropriate framework for fair and stable profit distribution in multiagent systems. In this paper, we study the algorithmic issues on path cooperative games that arise from the situations where some commodity…

计算机科学与博弈论 · 计算机科学 2015-03-17 Qizhi Fang , Bo Li , Xiaohan Shan , Xiaoming Sun

The computation of a solution concept of a cooperative game usually depends on values of all coalitions. However, in some applications, values of some of the coalitions might be unknown due to various reasons. We introduce a method to…

计算机科学与博弈论 · 计算机科学 2022-12-12 Martin Černý

The nucleolus is a central solution concept in cooperative game theory. While its computation is NP-hard in general, it can be computed in polynomial time for convex games; however, the only published polynomial-time algorithm relies on the…

计算机科学与博弈论 · 计算机科学 2026-03-18 Giacomo Maggiorano , Alessandro Sosso , Gautier Stauffer

We study the approximate core for edge cover games, which are cooperative games stemming from edge cover problems. In these games, each player controls a vertex on a network $G = (V, E; w)$, and the cost of a coalition $S\subseteq V$ is…

组合数学 · 数学 2023-08-23 Tianhang Lu , Han Xian , Qizhi Fang

We present a general framework to model strategic aspects and stable and fair resource allocations in networks via variants and generalizations of path coalitional games. In these games, a coalition of edges or vertices is successful if it…

计算机科学与博弈论 · 计算机科学 2011-04-28 Haris Aziz , Troels Bjerre Sørensen

The core is a central solution concept in cooperative game theory, defined as the set of feasible allocations or payments such that no subset of agents has incentive to break away and form their own subgroup or coalition. However, it has…

The arboricity of a graph is the minimum number of forests required to cover all its edges. In this paper, we examine arboricity from a game-theoretic perspective and investigate cost-sharing in the minimum forest cover problem. We…

计算机科学与博弈论 · 计算机科学 2022-02-01 Han Xiao , Qizhi Fang

Cooperative games provide a framework for fair and stable profit allocation in multi-agent systems. \emph{Core}, \emph{least-core} and \emph{nucleolus} are such solution concepts that characterize stability of cooperation. In this paper, we…

计算机科学与博弈论 · 计算机科学 2014-09-23 Qizhi Fang , Bo Li , Xiaoming Sun , Jia Zhang , Jialin Zhang

This paper defines a general class of cooperative games for which the nucleolus is efficiently computable. This class includes new members for which the complexity of computing their nucleolus was not previously known. We show that when the…

计算机科学与博弈论 · 计算机科学 2020-10-01 Jochen Koenemann , Justin Toth

Policy makers focus on stable strategies as the ones adopted by rational players. If there are many such solutions an important question is how to select amongst them. We study this question for the Multicommodity Flow Coalition Game, used…

计算机科学与博弈论 · 计算机科学 2020-01-29 Coulter Beeson , Bruce Shepherd

This paper addresses one of the most challenging issues in designing an efficient and sustainable ridesharing service: ridesharing market design. We formulate it as a fair cost allocation problem through the lens of the cooperative game…

计算机科学与博弈论 · 计算机科学 2019-02-21 Wei Lu , Luca Quadrifoglio

This paper proposes a novel algorithm to approximate the core of transferable utility (TU) cooperative games via linear programming. Given the computational hardness of determining the full core, our approach provides a tractable…

计算机科学与博弈论 · 计算机科学 2025-10-03 J Camacho , JC Gonçalves-Dosantos , J Sánchez-Soriano

We introduce the novel notion of winning cores in parity games and develop a deterministic polynomial-time under-approximation algorithm for solving parity games based on winning core approximation. Underlying this algorithm are a number…

计算机科学与博弈论 · 计算机科学 2016-02-08 Steen Vester

The classic paper of Shapley and Shubik \cite{Shapley1971assignment} characterized the core of the assignment game using ideas from matching theory and LP-duality theory and their highly non-trivial interplay. Whereas the core of this game…

计算机科学与博弈论 · 计算机科学 2021-07-19 Vijay V. Vazirani

We adopt a continuous-time dynamical system approach to study the evolution of the state of a game driven by the willingness to reduce the total dissatisfaction of the coalitions about their payment. Inspired by the work of Grabisch and…

理论经济学 · 经济学 2025-07-08 Dylan Laplace Mermoud

The nucleolus offers a desirable payoff-sharing solution in cooperative games thanks to its attractive properties - it always exists and lies in the core (if the core is non-empty), and is unique. Although computing the nucleolus is very…

最优化与控制 · 数学 2017-04-28 Tri-Dung Nguyen

We fully characterize the core of a broad class of nonlinear games by identifying a suitable relaxation for inherent nonlinearity, directly generalizing the linear frameworks in the literature. This characterization significantly expands…

最优化与控制 · 数学 2026-01-21 Donglei Du , Qizhi Fang , Bin Liu , Tianhang Lu , Chenchen Wu

Nguyen and Thomas (2016) claimed that they have found a method to compute the nucleoli of games with more than $50$ players using nested linear programs (LP). Unfortunately, this claim is false. They incorrectly applied the indirect proof…

计算机科学与博弈论 · 计算机科学 2016-03-06 Holger Ingmar Meinhardt

Motivated by civic problems such as participatory budgeting and multiwinner elections, we consider the problem of public good allocation: Given a set of indivisible projects (or candidates) of different sizes, and voters with different…

计算机科学与博弈论 · 计算机科学 2021-10-26 Kamesh Munagala , Yiheng Shen , Kangning Wang , Zhiyi Wang
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