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The RoboCup competitions hold various leagues, and the Soccer Simulation 2D League is a major among them. Soccer Simulation 2D (SS2D) match involves two teams, including 11 players and a coach for each team, competing against each other.…

机器人学 · 计算机科学 2023-10-24 Aref Sayareh , Aria Sardari , Vahid Khoddami , Nader Zare , Vinicius Prado da Fonseca , Amilcar Soares

Soccer Simulation 2D League is one of the major leagues of RoboCup competitions. In a Soccer Simulation 2D (SS2D) game, two teams of 11 players and one coach compete against each other. The players are only allowed to communicate with the…

The RoboCup competition was started in 1997, and is known as the oldest RoboCup league. The RoboCup 2D Soccer Simulation League is a stochastic, partially observable soccer environment in which 24 autonomous agents play on two opposing…

机器人学 · 计算机科学 2024-01-09 Nader Zare , Omid Amini , Aref Sayareh , Mahtab Sarvmaili , Arad Firouzkouhi , Stan Matwin , Amilcar Soares

In LegenDary project, we started a new research based on Agent2D in RoboCup 2D soccer simulation. In this paper, we mainly present the team algorithms and structures which we used to develop our team in separated section. We have focused on…

多智能体系统 · 计算机科学 2019-04-18 Pourya Saljoughi , Reza Ma'anijou , Ehsan Fouladi , Narges Majidi , Saber Yaghoobi , Houman Fallah , Saeideh Zahedi

The RoboCup competitions hold various leagues, and the Soccer Simulation 2D League is a major one among them. Soccer Simulation 2D (SS2D) match involves two teams, including 11 players and a coach, competing against each other. The players…

人工智能 · 计算机科学 2023-06-01 Aref Sayareh , Nader Zare , Omid Amini , Arad Firouzkouhi , Mahtab Sarvmaili , Stan Matwin

In soccer, scoring goals is a fundamental objective which depends on many conditions and constraints. Considering the RoboCup soccer 2D-simulator, this paper presents a data mining-based decision system to identify the best time and…

人工智能 · 计算机科学 2013-06-28 Renato Oliveira , Paulo Adeodato , Arthur Carvalho , Icamaan Viegas , Christian Diego , Tsang Ing-Ren

We present a fully convolutional neural network architecture that is capable of estimating full probability surfaces of potential passes in soccer, derived from high-frequency spatiotemporal data. The network receives layers of low-level…

机器学习 · 计算机科学 2021-08-05 Javier Fernández , Luke Bornn

In the domain of the Soccer simulation 2D league of the RoboCup project, appropriate player positioning against a given opponent team is an important factor of soccer team performance. This work proposes a model which decides the strategy…

人工智能 · 计算机科学 2016-06-06 Jordan Henrio , Thomas Henn , Tomoharu Nakashima , Hidehisa Akiyama

This paper introduces SoccerDiffusion, a transformer-based diffusion model designed to learn end-to-end control policies for humanoid robot soccer directly from real-world gameplay recordings. Using data collected from RoboCup competitions,…

机器人学 · 计算机科学 2025-07-04 Florian Vahl , Jörn Griepenburg , Jan Gutsche , Jasper Güldenstein , Jianwei Zhang

Soccer attracts the attention of many researchers and professionals in the sports industry. Therefore, the incorporation of science into the sport is constantly growing, with increasing investments in performance analysis and sports…

Recent advances in computer vision have made significant progress in tracking and pose estimation of sports players. However, there have been fewer studies on behavior prediction with pose estimation in sports, in particular, the prediction…

计算机视觉与模式识别 · 计算机科学 2024-02-16 Jiale Fang , Calvin Yeung , Keisuke Fujii

We describe Gliders2d, a base code release for Gliders, a soccer simulation team which won the RoboCup Soccer 2D Simulation League in 2016. We trace six evolutionary steps, each of which is encapsulated in a sequential change of the…

多智能体系统 · 计算机科学 2018-12-27 Mikhail Prokopenko , Peter Wang

Soccer is a globally renowned sport with significant applications in video games and VR/AR. However, generating realistic soccer motions remains challenging due to the intricate interactions between the human player and the ball. In this…

计算机视觉与模式识别 · 计算机科学 2024-11-26 Hongdi Yang , Chengyang Li , Zhenxuan Wu , Gaozheng Li , Jingya Wang , Jingyi Yu , Zhuo Su , Lan Xu

We present a new approach for identifying situations and behaviours, which we call "moves", from soccer games in the 2D simulation league. Being able to identify key situations and behaviours are useful capabilities for analysing soccer…

机器学习 · 计算机科学 2018-09-13 Olivia Michael , Oliver Obst , Falk Schmidsberger , Frieder Stolzenburg

RoboCup is an international scientific robot competition in which teams of multiple robots compete against each other. Its different leagues provide many sources of robotics data, that can be used for further analysis and application of…

人工智能 · 计算机科学 2020-02-12 Olivia Michael , Oliver Obst , Falk Schmidsberger , Frieder Stolzenburg

Cyrus 2D Soccer Simulation was established 2012 with the aim of research and develop in multi agents systems. This year we have joined with Ziziphus for collaboration and speed up our researches. This paper express a brief description of a…

Cooperation is a fundamental social mechanism, whose effects on human performance have been investigated in several environments. Online games are modern-days natural settings in which cooperation strongly affects human behavior. Every day,…

社会与信息网络 · 计算机科学 2019-08-22 Anna Sapienza , Palash Goyal , Emilio Ferrara

The RoboCup 3D Soccer Simulation League serves as a competitive platform for showcasing innovation in autonomous humanoid robot agents through simulated soccer matches. Our team, FC Portugal, developed a new codebase from scratch in Python…

机器人学 · 计算机科学 2025-05-27 Miguel Abreu , Luis Paulo Reis , Nuno Lau

RoboCup offers a set of benchmark problems for Artificial Intelligence in form of official world championships since 1997. The most tactical advanced and richest in terms of behavioural complexity of these is the 2D Soccer Simulation…

人工智能 · 计算机科学 2017-08-22 Olivia Michael , Oliver Obst

Although the data-driven analysis of football players' performance has been developed for years, most research only focuses on the on-ball event including shots and passes, while the off-ball movement remains a little-explored area in this…

机器学习 · 计算机科学 2023-09-06 Yisheng Pei , Varuna De Silva , Mike Caine
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