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In virtual reality games, players dive into fictional environments and can experience a compelling and immersive world. State-of-the-art VR systems allow for natural and intuitive navigation through physical walking. However, the tracking…

人机交互 · 计算机科学 2024-03-08 Sebastian Cmentowski , Andrey Krekhov , Jens Krüger

Mid-air navigation offers a method of aerial travel that mitigates the constraints associated with continuous navigation. A mid-air selection technique is essential to enable such navigation. In this paper, we consider four variations of…

人机交互 · 计算机科学 2024-08-28 DongHoon Kim , Dongyun Han , Siyeon Bak , Isaac Cho

Selection is one of the fundamental user interactions in virtual reality (VR) and 3D user interaction, and raycasting has been one of the most popular object selection techniques in VR. However, the selection of small or distant objects…

人机交互 · 计算机科学 2022-06-07 Woojoo Kim , Shuping Xiong

Selection of occluded objects is a challenging problem in virtual reality, even more so if multiple objects are involved. With the advent of new artificial intelligence technologies, we explore the possibility of leveraging large language…

人机交互 · 计算机科学 2024-10-29 Junlong Chen , Jens Grubert , Per Ola Kristensson

Augmented Virtuality integrates physical content into virtual environments, but the occlusion of physical by virtual content is a challenge. This unwanted occlusion may disrupt user interactions with physical devices and compromise safety…

Real-time occlusion handling is a major problem in outdoor mixed reality system because it requires great computational cost mainly due to the complexity of the scene. Using only segmentation, it is difficult to accurately render a virtual…

计算机视觉与模式识别 · 计算机科学 2017-08-01 Menandro Roxas , Tomoki Hori , Taiki Fukiage , Yasuhide Okamoto , Takeshi Oishi

To see what is not in the image is one of the broader missions of computer vision. Technology to inpaint images has made significant progress with the coming of deep learning. This paper proposes a method to tackle occlusion specific to…

计算机视觉与模式识别 · 计算机科学 2022-10-25 Surabhi Gupta , Ashwath Shetty , Avinash Sharma

Object selection is essential in virtual reality (VR) head-mounted displays (HMDs). Prior work mainly focuses on enhancing and evaluating techniques for selecting a single object in VR, leaving a gap in the techniques for multi-object…

人机交互 · 计算机科学 2024-10-23 Rongkai Shi , Yushi Wei , Xuning Hu , Yu Liu , Yong Yue , Lingyun Yu , Hai-Ning Liang

When searching for an object humans navigate through a scene using semantic information and spatial relationships. We look for an object using our knowledge of its attributes and relationships with other objects to infer the probable…

计算机视觉与模式识别 · 计算机科学 2018-12-18 Jean-Benoit Delbrouck , Stéphane Dupont

Gaze interaction presents a promising avenue in Virtual Reality (VR) due to its intuitive and efficient user experience. Yet, the depth control inherent in our visual system remains underutilized in current methods. In this study, we…

人机交互 · 计算机科学 2024-05-08 Chenyang Zhang , Tiansu Chen , Eric Shaffer , Elahe Soltanaghai

Target pointing selection is a fundamental task. According to Fitts' law, users need more time to select targets with smaller sizes. Expanding the target to a larger size is a practical approach that can facilitate pointing selection. It…

人机交互 · 计算机科学 2023-08-25 Rongkai Shi , Yushi Wei , Yue Li , Lingyun Yu , Hai-Ning Liang

Virtual Reality (VR) interfaces often rely on linear ray-casting for object selection but struggle with precision in dense or occluded environments. This late-breaking work introduces an optimized dual-layered selection mechanism combining…

人机交互 · 计算机科学 2025-03-04 Xiang Li , Per Ola Kristensson

Exploring large virtual environments, such as cities, is a central task in several domains, such as gaming and urban planning. VR systems can greatly help this task by providing an immersive experience; however, a common issue with viewing…

Comparative to conventional 2D interaction methods, virtual reality (VR) demonstrates an opportunity for unique interface and interaction design decisions. Currently, this poses a challenge when developing an accessible VR experience as…

人机交互 · 计算机科学 2024-05-14 Dr Corrie Green , Dr Yang Jiang , Dr John Isaacs , Dr Michael Heron

For applications in e-commerce, warehouses, healthcare, and home service, robots are often required to search through heaps of objects to grasp a specific target object. For mechanical search, we introduce X-Ray, an algorithm based on…

机器人学 · 计算机科学 2020-10-13 Michael Danielczuk , Anelia Angelova , Vincent Vanhoucke , Ken Goldberg

Nowadays, cars offer many possibilities to explore the world around you by providing location-based information displayed on a 2D-Map. However, this information is often only available to front-seat passengers while being restricted to…

人机交互 · 计算机科学 2023-07-13 Robin Connor Schramm , Markus Sasalovici , Axel Hildebrand , Ulrich Schwanecke

The challenge of navigation in environments with dynamic objects continues to be a central issue in the study of autonomous agents. While predictive methods hold promise, their reliance on precise state information makes them less practical…

机器人学 · 计算机科学 2024-10-28 Hsuan-Kung Yang , Tsung-Chih Chiang , Ting-Ru Liu , Chun-Wei Huang , Jou-Min Liu , Chun-Yi Lee

Navigating spaces is an embodied experience. Examples can vary from rescue workers trying to save people from natural disasters; a tourist finding their way to the nearest coffee shop, or a gamer solving a maze. Virtual reality allows these…

人机交互 · 计算机科学 2018-09-24 Aryabrata Basu , Kyle Johnsen

Redirected walking is a Virtual Reality(VR) locomotion technique which enables users to navigate virtual environments (VEs) that are spatially larger than the available physical tracked space. In this work we present a novel technique for…

图形学 · 计算机科学 2019-11-28 Yashas Joshi , Charalambos Poullis

Robot vision is greatly affected by occlusions, which poses challenges to autonomous systems. The robot itself may hide targets of interest from the camera, while it moves within the field of view, leading to failures in task execution. For…

机器人学 · 计算机科学 2023-02-15 Savvas Sampaziotis , Sotiris Antonakoudis , Marios Kiatos , Fotios Dimeas , Zoe Dougleri
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