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This paper considers a discrete-time single-server queue with a single acceptance period for a Poissonian population of homogeneous customers. Customers are served on a first-come first-served (FCFS) basis, and their service times are…

概率论 · 数学 2019-06-19 Yutaka Sakuma , Hiroyuki Masuyama , Emiko Fukuda

Distributed Nash equilibrium (NE) seeking problem for multi-coalition games has attracted increasing attention in recent years, but the research mainly focuses on the case without agreement demand within coalitions. This paper considers a…

最优化与控制 · 数学 2021-12-10 Jialing Zhou , Yuezu Lv , Guanghui Wen , Jinhu Lv , Dezhi Zheng

We address the question of whether price of stability results (existence of equilibria with low social cost) are robust to incomplete information. We show that this is the case in potential games, if the underlying algorithmic social cost…

计算机科学与博弈论 · 计算机科学 2015-03-13 Vasilis Syrgkanis

A Nash Equilibrium (NE) is a strategy profile resilient to unilateral deviations, and is predominantly used in the analysis of multiagent systems. A downside of NE is that it is not necessarily stable against deviations by coalitions. Yet,…

计算机科学与博弈论 · 计算机科学 2014-01-16 Michal Feldman , Tami Tamir

In the framework of finite games in extensive form with perfect information and strict preferences, this paper introduces a new equilibrium concept: the Perfect Prediction Equilibrium (PPE). In the Nash paradigm, rational players consider…

计算机科学与博弈论 · 计算机科学 2021-02-01 Ghislain Fourny , Stéphane Reiche , Jean-Pierre Dupuy

Having fixed capacities, homogeneous products and price sensitive customer purchase decision are primary distinguishing characteristics of numerous revenue management systems. Even with two or three rivals, competition is still highly…

理论经济学 · 经济学 2022-08-08 Niloofar Fadavi

We study the pay-as-bid auction game, a supply function model with discriminatory pricing and asymmetric firms. In this game, strategies are non-decreasing supply functions relating pric to quantity and the exact choice of the strategy…

最优化与控制 · 数学 2025-04-23 Martina Vanelli , Giacomo Como , Fabio Fagnani

Computing equilibria of games is a central task in computer science. A large number of results are known for \emph{Nash equilibrium} (NE). However, these can be adopted only when coalitions are not an issue. When instead agents can form…

计算机科学与博弈论 · 计算机科学 2017-11-20 Nicola Gatti , Marco Rocco , Tuomas Sandholm

In this paper, we present the Proportional Payoff Allocation Game (PPA-Game), which characterizes situations where agents compete for divisible resources. In the PPA-game, agents select from available resources, and their payoffs are…

计算机科学与博弈论 · 计算机科学 2025-10-15 Renzhe Xu , Haotian Wang , Xingxuan Zhang , Bo Li , Peng Cui

We model a system of n asymmetric firms selling a homogeneous good in a common market through a pay-as-bid auction. Every producer chooses as its strategy a supply function returning the quantity S(p) that it is willing to sell at a minimum…

系统与控制 · 电气工程与系统科学 2023-06-14 Martina Vanelli , Giacomo Como , Fabio Fagnani

This paper provides a comprehensive convergence analysis of the PoA of both pure and mixed Nash equilibria in atomic congestion games with unsplittable demands.

计算机科学与博弈论 · 计算机科学 2022-06-24 Zijun Wu , Rolf H. Moehring , Chunying Ren , Dachuan Xu

The Nash equilibrium is an important benchmark for behaviour in systems of strategic autonomous agents. Polymatrix games are a succinct and expressive representation of multiplayer games that model pairwise interactions between players. The…

计算机科学与博弈论 · 计算机科学 2016-03-17 Argyrios Deligkas , John Fearnley , Tobenna Peter Igwe , Rahul Savani

There have been great efforts in studying the cascading behavior in social networks such as the innovation diffusion, etc. Game theoretically, in a social network where individuals choose from two strategies: A (the innovation) and B (the…

计算机科学与博弈论 · 计算机科学 2014-07-29 Xilun Chen , Chenxia Wu

We provide a complete characterization for the computational complexity of finding approximate equilibria in two-action graphical games. We consider the two most well-studied approximation notions: $\varepsilon$-Nash equilibria…

计算机科学与博弈论 · 计算机科学 2022-10-03 Argyrios Deligkas , John Fearnley , Alexandros Hollender , Themistoklis Melissourgos

Understanding the convergence landscape of multi-agent learning is a fundamental problem of great practical relevance in many applications of artificial intelligence and machine learning. While it is known that learning dynamics converge to…

计算机科学与博弈论 · 计算机科学 2025-03-21 Martin Bichler , Davide Legacci , Panayotis Mertikopoulos , Matthias Oberlechner , Bary Pradelski

Many economic transactions, including those of online markets, have a time lag between the start and end times of transactions. Customers need to wait for completion of their transaction (order fulfillment) and hence are also interested in…

最优化与控制 · 数学 2018-10-19 Manu K. Gupta , N. Hemachandra

We consider a team of heterogeneous agents that is collectively responsible for servicing, and subsequently reviewing, a stream of homogeneous tasks. Each agent has an associated mean service time and a mean review time for servicing and…

最优化与控制 · 数学 2023-07-27 Piyush Gupta , Shaunak D. Bopardikar , Vaibhav Srivastava

Observable games are game situations that reach one of possibly many Nash equilibria. Before an instance of the game starts, an external observer does not know, a priori, what is the exact profile of actions that will occur; thus, he…

计算机科学与博弈论 · 计算机科学 2022-01-04 Sandro Preto , Eduardo Fermé , Marcelo Finger

Examining the behavior of multi-agent systems is vitally important to many emerging distributed applications - game theory has emerged as a powerful tool set in which to do so. The main approach of game-theoretic techniques is to model…

计算机科学与博弈论 · 计算机科学 2024-06-03 Rohit Konda , Rahul Chandan , Jason Marden

Strategic interactions can be represented more concisely, and analyzed and solved more efficiently, if we are aware of the symmetries within the multiagent system. Symmetries also have conceptual implications, for example for equilibrium…

计算机科学与博弈论 · 计算机科学 2025-03-03 Emanuel Tewolde , Brian Hu Zhang , Caspar Oesterheld , Tuomas Sandholm , Vincent Conitzer