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相关论文: Designing Empathy Game: Case on Participatory Desi…

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Children growing up in the era of Artificial Intelligence (AI) will be most impacted by the technology across their life span. Participatory Design (PD) is widely adopted by the Interaction Design and Children (IDC) community, which…

人机交互 · 计算机科学 2023-04-19 Zhen Bai , Frances Judd , Naomi Polinsky , Elmira Yadollahi

Children's agency plays a critical role in shaping children's autonomy, participation, and well-being in their interactions with digital systems, particularly in emerging child-AI contexts. However, how designers currently understand and…

人机交互 · 计算机科学 2026-03-30 Boyin Yang , Jun Zhao

Games research and industry have developed a solid understanding of how to design engaging, playful experiences that draws players in for hours and causes them to lose their sense of time. While these designs can provide enjoyable…

人机交互 · 计算机科学 2023-03-28 Meshaiel Alsheail , Dmitry Alexandrovskz , Kathrin Gerling

Children with autism spectrum disorder (ASD) experience challenges in grasping social-emotional cues, which can result in difficulties in recognizing emotions and understanding and responding to social interactions. Social-emotional…

人机交互 · 计算机科学 2024-04-25 Yue Lyu , Pengcheng An , Huan Zhang , Keiko Katsuragawa , Jian Zhao

Play is a central aspect of childhood development, with games as a vital tool to promote it. However, neurodivergent children, especially those in neurodiverse environments, are underserved by HCI games research. Most existing work takes on…

人机交互 · 计算机科学 2024-04-18 Patricia Piedade , Isabel Neto , Ana Pires , Rui Prada , Hugo Nicolau

Children with chronic conditions face evolving challenges in daily activities, peer relationships, and clinical care. Younger children often rely on parental support, while older ones seek independence. Prior studies on chronic conditions…

人机交互 · 计算机科学 2026-02-23 Neda Barbazi , Ji Youn Shin , Gurumurthy Hiremath , Carlye Anne Lauff

Engagement in educational games, a recently popular academic topic, has been shown to increase learning performance, as well as a number of attitudinal factors, such as intrinsic interest and motivation. However, there is a lack of research…

人机交互 · 计算机科学 2017-09-29 Angela He

Design Thinking workshops are used by companies to help generate new ideas for technologies and products by engaging subjects in exercises to understand their users' wants and become more empathetic towards their needs. The "aha moment"…

人机交互 · 计算机科学 2019-07-30 Gloria Washington , Rouzbeh Shirvani

Emphasizing problem formulation in AI literacy activities with children is vital, yet we lack empirical studies on their structure and affordances. We propose that participatory design involving teachable machines facilitates problem…

人机交互 · 计算机科学 2024-03-01 Utkarsh Dwivedi , Salma Elsayed-Ali , Elizabeth Bonsignore , Hernisa Kacorri

EmpathiCH aims at bringing together and blend different expertise to develop new research agenda in the context of "Empathy-Centric Design at Scale". The main research question is to investigate how new technologies can contribute to the…

Building on game design and education research, this paper introduces narrative-focused role-playing games as a way to promote visualization literacy in young children. Visualization literacy skills are vital in understanding the world…

人机交互 · 计算机科学 2020-09-01 Elaine Huynh , Angela Nyhout , Patricia Ganea , Fanny Chevalier

Accessibility education has been rarely incorporated into the high school curricula. This is a missed opportunity to equip next-generation software designers and decision-makers with knowledge, awareness, and empathy regarding accessibility…

人机交互 · 计算机科学 2024-06-10 Kyrie Zhixuan Zhou , Chunyu Liu , Jingwen Shan , Devorah Kletenik , Rachel F. Adler

Autism Spectrum Disorder (ASD) can profoundly affect reciprocal social communication, resulting in substantial and challenging impairments. One aspect is that for people with ASD conversations in everyday life are challenging due to…

人机交互 · 计算机科学 2024-07-31 Christian Poglitsch , Johanna Pirker

Reflection is a critical aspect of the learning process. However, educational games tend to focus on supporting learning concepts rather than supporting reflection. While reflection occurs in educational games, the educational game design…

人机交互 · 计算机科学 2020-06-22 Jennifer Villareale , Colan F. Biemer , Magy Seif El-Nasr , Jichen Zhu

Empathy is a vital factor that contributes to mutual understanding, and joint problem-solving. In recent years, a growing number of studies have recognized the benefits of empathy and started to incorporate empathy in conversational…

计算与语言 · 计算机科学 2023-10-13 Aravind Sesagiri Raamkumar , Yinping Yang

In the early stages of the design process, designers explore opportunities by discovering unmet needs and developing innovative concepts as potential solutions. From a human-centered design perspective, designers must develop empathy with…

人机交互 · 计算机科学 2023-05-16 Qihao Zhu , Jianxi Luo

The novel research area of computational empathy is in its infancy and moving towards developing methods and standards. One major problem is the lack of agreement on the evaluation of empathy in artificial interactive systems. Even though…

人工智能 · 计算机科学 2019-08-16 Özge Nilay Yalçın

Many neurodivergent (ND) children are integrated into mainstream schools alongside their neurotypical (NT) peers. However, they often face social exclusion, which may have lifelong effects. Inclusive play activities can be a strong driver…

人机交互 · 计算机科学 2024-04-18 Patricia Piedade , Isabel Neto , Ana Pires , Rui Prada , Hugo Nicolau

Motor challenges are prevalent among autistic children, and games are able to simultaneously produce clinically meaningful results and provide a motivating context, but many current solutions are too rigid. We conducted a two-phase…

人机交互 · 计算机科学 2026-04-08 Hunter M Beach , Devin Jay D San Nicolas , Carly Miller , Cathy Ly , Jared Duval

Management education scholarship has long outlined the need to enhance student engagement and participation in business schools, using more innovative teaching practices. This is increasingly motivating scholars to strive for more…

计算机与社会 · 计算机科学 2021-04-20 Vasilis Gkogkidis , Nicholas Dacre
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