中文
相关论文

相关论文: Using a virtual reality interview simulator to exp…

200 篇论文

There are many reasons for utilising 3D animation and virtual reality in sexuality research. Apart from providing a mean with which to (re)experience certain situations there are four main advantages: a) bespoke animated stimuli can be…

Dental anxiety is prevalent among children, often leading to missed treatment and potential negative effects on their mental well-being. While several interventions (e.g., pharmacological and psychotherapeutic techniques) have been…

人机交互 · 计算机科学 2025-10-14 Yaxuan Mao , Yanheng Li , Duo Gong , Pengcheng An , Yuhan Luo

Virtual agents have shown promising potential in mental health applications, but current research has predominantly focused on contexts outside of traditional therapy sessions. This paper examines the impact of a virtual supporter in remote…

人机交互 · 计算机科学 2026-04-20 Jiashuo Cao , Chen Li , Wujie Gao , Simon Hoermann , Nilufar Baghaei , Mark Billinghurst

In exhibition hybrid spaces, scale consistency between real and virtual spaces is crucial for user immersion. However, there is currently a lack of systematic research to determine appropriate virtual-to-real mapping ratios. This study…

人机交互 · 计算机科学 2025-07-23 Qiong Wu , Yan Dong , Zipeng Zhang , Ruochen Hu

The objective of this study is to develop and use a virtual reality game as a tool to assess the effects of realistic stress on the behavioral and physiological responses of participants. The game is based on a popular Steam game called…

人机交互 · 计算机科学 2020-10-01 Daniel H. Lee , Tzyy-Ping Jung

Virtual Reality (VR) is increasingly used in neuropsychological assessments due to its ability to simulate real-world environments. This study aimed to develop and evaluate the Trail Making Test in VR (TMT-VR) and investigate the effects of…

Although the use of technologies like multimedia and virtual reality (VR) in training offer the promise of improved learning, these richer and potentially more engaging materials do not consistently produce superior learning outcomes.…

人机交互 · 计算机科学 2024-07-09 Benjamin A. Clegg , Alex Karduna , Ethan Holen , Jason Garcia , Matthew G. Rhodes , Francisco R. Ortega

Virtual reality (VR) introduces sensory perturbations that may impact perception and action. The current study was designed to investigate how immersive VR presented through a head-mounted display (HMD) affects perceived functional body…

人机交互 · 计算机科学 2025-10-02 Xiaoye Michael Wang , Ali Mazalek , Catherine M. Sabiston , Timothy N. Welsh

Human bodies influence the owners' affect through posture, facial expressions, and movement. It remains unclear whether similar links between virtual bodies and affect exist. Such links could present design opportunities for virtual…

人机交互 · 计算机科学 2020-01-20 Aske Mottelson , Kasper Hornbæk

Virtual environments (VEs) are making their way into various sectors of life to enhance and support human activity, including learning. VEs have been used in various contexts for training, and in many cases they are designed to model or…

计算机与社会 · 计算机科学 2016-06-07 Marko Teräs , Hanna Teräs , Torsten Reiners

Obesity is a serious disease that can affect both physical and psychological well-being. Due to weight stigmatization, many affected individuals suffer from body image disturbances whereby they perceive their body in a distorted way,…

Objective: The study examined the effects of varying all three core elements of cognitive load on learning efficiency during a shape assembly task in virtual reality (VR). Background: Adaptive training systems aim to improve learning…

The ability to regulate and cope with strong emotions is essential for maintaining our mental health and well-being. However, learning how to emotionally regulate can be a bit of a mystery since it is largely an invisible process and it can…

人机交互 · 计算机科学 2022-12-02 Alexandra Kitson

With the rising interest in Virtual Reality and the fast development and improvement of available devices, new features of interactions are becoming available. One of them that is becoming very popular is hand tracking, as the idea to…

人机交互 · 计算机科学 2020-04-28 Jan-Niklas Voigt-Antons , Tanja Kojić , Danish Ali , Sebastian Möller

Objective. Evaluate the feasibility of Virtual Reality (VR) wayfinding training with aging adults, and examine the impact of the training on wayfinding performance. Design. Design involved wayfinding tasks in a study with three groups:…

人机交互 · 计算机科学 2024-07-18 Tong Bill Xu , Armin Mostafavi , Walter R. Boot , Sara Czaja , Saleh Kalantari

We developed a novel virtual reality [VR] platform with 3-dimensional sounds to help improve sensory integration and visuomotor processing for postural control and fall prevention in individuals with balance problems related to sensory…

人机交互 · 计算机科学 2019-02-28 Zhu Wang , Anat Lubetzky , Marta Gospodarek , Makan TaghaviDilamani , Ken Perlin

An increasing number of studies employ virtual reality (VR) to evaluate interactions between autonomous vehicles (AVs) and pedestrians. VR simulators are valued for their cost-effectiveness, flexibility in developing various traffic…

人机交互 · 计算机科学 2024-03-19 Tram Thi Minh Tran , Callum Parker , Martin Tomitsch

Engaging with natural environments and representations of nature has been shown to improve mood states and reduce cognitive decline in older adults. The current study evaluated the use of virtual reality (VR) for presenting immersive 360…

人机交互 · 计算机科学 2022-01-11 Saleh Kalantari , Tong Bill Xu , Armin Mostafavi , Angella Lee , Ruth Barankevich , Walter Boot , Sara Czaja

We developed a novel assessment platform with untethered virtual reality, 3-dimensional sounds, and pressure sensing floor mat to help assess the walking balance and negotiation of obstacles given diverse sensory load and/or cognitive load.…

人机交互 · 计算机科学 2020-06-02 Zhu Wang , Anat Lubetzky , Charles Hendee , Marta Gospodarek , Ken Perlin

Visual search is a core component of mixed reality (MR) interactions, influenced by the complexities of MR application contexts. In this paper, we investigate how prevalent factors in MR influence visual search performance and spatial…

人机交互 · 计算机科学 2026-02-24 Lefan Lai , Tinghui Li , Zhanna Sarsenbayeva , Brandon Victor Syiem
‹ 上一页 1 8 9 10 下一页 ›