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The use of natural language and voice-based interfaces gradu-ally transforms how consumers search, shop, and express their preferences. The current work explores how changes in the syntactical structure of the interaction with…

人工智能 · 计算机科学 2021-11-04 Christian Hildebrand , Donna Hoffman , Tom Novak

Smartphones are now ubiquitous, yet our understanding of user interface factors that maximize mobile user experience (UX), is still limited. This work presents a controlled experiment, which investigated factors that affect the usability…

人机交互 · 计算机科学 2021-02-05 Lasse Einfeldt , Auriol Degbelo

Active authentication is the problem of continuously verifying the identity of a person based on behavioral aspects of their interaction with a computing device. In this study, we collect and analyze behavioral biometrics data from…

密码学与安全 · 计算机科学 2016-11-15 Lex Fridman , Steven Weber , Rachel Greenstadt , Moshe Kam

Navigating large and complex indoor environments, such as universities, airports, and hospitals, can be cognitively demanding and requires attention and effort. While mobile applications provide convenient navigation support, they occupy…

人机交互 · 计算机科学 2026-02-17 Dániel Szabó , Aku Visuri , Benjamin Tag , Simo Hosio

Little research into tactile feet has been done for walking robots despite the benefits such feedback could give when walking on uneven terrain. This paper describes the development of a simple, robust and inexpensive tactile foot for…

机器人学 · 计算机科学 2020-08-13 Elizabeth A. Stone , Nathan F. Lepora , David A. W. Barton

In this paper, we propose several solutions to guide an older adult along a safe path using a robotic walking assistant (the c-Walker). We consider four different possibilities to execute the task. One of them is mechanical, with the…

Around-device interaction promises to extend the input space of mobile and wearable devices beyond the common but restricted touchscreen. So far, most around-device interaction approaches rely on instrumenting the device or the environment…

人机交互 · 计算机科学 2017-01-17 Jens Grubert , Eyal Ofek , Michel Pahud , Matthias Kranz , Dieter Schmalstieg

Recent technological advances have made head-mounted displays (HMDs) smaller and untethered, fostering the vision of ubiquitous interaction with information in a digitally augmented physical world. For interacting with such devices, three…

人机交互 · 计算机科学 2023-03-29 Florian Müller

Wearable augmented reality (AR) represents the next interface to all things computing, extending what smartphones and laptops can do. This involves providing access to digital information during activities like walking or jogging. In this…

人机交互 · 计算机科学 2026-04-08 Pavel Manakhov , Hans Gellersen

In augmented and virtual reality (AR/VR) experiences, a user's arms and hands can provide a convenient and tactile surface for touch input. Prior work has shown on-body input to have significant speed, accuracy, and ergonomic benefits over…

人机交互 · 计算机科学 2025-09-03 Vimal Mollyn , Chris Harrison

Gait recognition is the process of identifying humans from their bipedal locomotion such as walking or running. As such, gait data is privacy sensitive information and should be anonymized where possible. With the rise of higher quality…

密码学与安全 · 计算机科学 2023-09-04 Simon Hanisch , Evelyn Muschter , Admantini Hatzipanayioti , Shu-Chen Li , Thorsten Strufe

Periods of heightened arousal or restlessness can interfere with children's ability to focus, self-regulation, and physically calm. Technologies that encourage embodied self-regulation through tactile interaction may provide a simple and…

机器人学 · 计算机科学 2026-05-28 Morten Roed Frederiksen , Kasper Støy , Maja Matarić

The objective of this paper is to develop and evaluate a directional vibrotactile feedback interface as a guidance tool for postural adjustments during work. In contrast to the existing active and wearable systems such as exoskeletons, we…

人机交互 · 计算机科学 2022-05-05 Wansoo Kim , Virginia Ruiz Garate , Juan M. Gandarias , Marta Lorenzini , Arash Ajoudani

In this work, we inspect different data sources for browser fingerprints. We show which disadvantages and limitations browser statistics have and how this can be avoided with other data sources. Since human visual behavior is a rich source…

计算机视觉与模式识别 · 计算机科学 2023-03-13 Wolfgang Fuhl , Daniel Weber , Shahram Eivazi

The frequency with which people interact with technology means that users may develop interface habits, i.e. fast, automatic responses to stable interface cues. Design guidelines often assume that interface habits are beneficial. However,…

Relocation of haptic feedback from the fingertips to the wrist has been considered as a way to enable haptic interaction with mixed reality virtual environments while leaving the fingers free for other tasks. We present a pair of wrist-worn…

人机交互 · 计算机科学 2022-11-16 Jasmin E. Palmer , Mine Sarac , Aaron A. Garza , Allison M. Okamura

Smart assistive technologies such as sensor-based footwear and walking aids offer promising opportunities for gait rehabilitation through real-time feedback and patient-centered monitoring. While biofeedback applications show great…

The objective of the system presented in this paper is to give users tactile feedback while walking in a virtual world through an anthropomorphic finger motion interface. We determined that the synchrony between the first person perspective…

人机交互 · 计算机科学 2019-02-21 Yusuke Ujitoko , Koichi Hirota

This paper presents developments in the technology underlying the cyclotactor, a finger-based tactile I/O device for musical interaction. These include significant improvements both in the basic characteristics of tactile interaction and in…

人机交互 · 计算机科学 2021-07-28 Staas de Jong

The ongoing usage of artificial intelligence technologies in virtual reality has led to a large number of researchers exploring immersive virtual reality interaction. Gesture controllers and head-mounted displays are the primary pieces of…

人机交互 · 计算机科学 2024-05-28 Jindi Wang