相关论文: Report on the Future of Conferences
Hackathons and similar time-bounded events have become a popular form of collaboration. They are commonly organized as in-person events during which teams engage in intense collaboration over a short period of time to complete a project…
Over the past half-century, technology has evolved beyond our wildest dreams. However, while the benefits of technological growth are undeniable, the nascent Internet did not anticipate the online threats we routinely encounter and the…
Our ordinary life changed quite a bit in March of 2020 due to the global Covid-19 pandemic. While spring time in general well awaited and regarded as a synonym for rejuvenation the spring of 2020 brought lock-down, curfew, home office and…
There has been a transformation from individual work to team work in the last few decades (Ilgen, 1999), and many organizations use teams for many activities done by individuals in the past (Boyett & Conn, 1992 ; Katzenbach & Smith, 1993).…
COVID 19 pandemic has disrupted the global market and workplace landscape. As a response, hybrid work situations have become popular in the software business sector. This way of working has an impact on software companies. This study…
The COVID-19 pandemic has been a global health crisis playing out in the age of social media. Even though the virtual environment makes interaction possible regardless of physical location, many of the most pressing issues during the…
Adaptive remote instruction has led to important lessons for the future, including rediscovery of known pedagogical principles in new contexts and new insights for supporting remote learning. Studying one computer science department that…
The primary aim of this study intends the perception of students towards online learning in the covid-19 pandemic period. The pandemic has changed the traditional concepts of the education system and broken the functions of the educational…
The disruption to tourism and travel caused by the COVID-related health crisis highlighted the potential of virtual tourism to provide a universally accessible way to engage in cultural experiences. 360-degree virtual tours, showing a…
Computer Anxiety is a phenomenon studied in multiple contexts and, in the actual COVID-19 scenario, it is gaining more and more importance as it impacts technology adoption and autonomy. People with Computer Anxiety (PwCA) might feel…
The time when everyone is struggling in the cruel hands of COVID19, we present the holistic view on the effects of this pandemic in certain aspects of life. A lot of literature exists in COVID-19, but most of them talk about the social and…
This paper presents the way the joint ADBIS, TPDL and EDA 2020 conferences were organized online and the results of the participant survey conducted thereafter. We present the lessons learned from the participants' feedback.
The COVID-19 pandemic has caused a strong effect on higher education institutions with the closure of classroom teaching activities. In this unprecedented crisis, of global proportion, educators and families had to deal with…
The COVID-19 pandemic has generated disruptive changes in many fields. Here we focus on the relationship between the anxiety felt by people during the pandemic and the trust in the future performance of financial markets. Precisely, we move…
Big Deal cancellations are increasingly undertaken by academic librarians faced with rising subscription costs and shrinking collections budgets. While past research has focused on librarians' decision-making processes and communication…
Virtual Reality has become a significant element of education throughout the years. To understand the quality and advantages of these techniques, it is important to understand how they were developed and evaluated. Since COVID-19, the…
Virtualization is a term that refers to the abstraction of computer resources. The purpose of virtual computing environment is to improve resource utilization by providing a unified integrated operating platform for users and applications…
Virtual meetings are critical for remote work because of the need for synchronous collaboration in the absence of in-person interactions. In-meeting multitasking is closely linked to people's productivity and wellbeing. However, we…
Social technologies are the systems, interfaces, features, infrastructures, and architectures that allow people to interact with each other online. These technologies dramatically shape the fabric of our everyday lives, from the information…
Conferences are a mainstay of most scientific disciplines, where scientists of all career stages come together to share cutting-edge ideas and approaches. If you do research, chances are you will attend one or more of these meetings in your…