中文
相关论文

相关论文: A Multi-Party Dialogue Ressource in French

200 篇论文

We present our work to build a French semantic corpus by annotating French dialogue in Abstract Meaning Representation (AMR). Specifically, we annotate the DinG corpus, consisting of transcripts of spontaneous French dialogues recorded…

计算与语言 · 计算机科学 2025-08-19 Jeongwoo Kang , Maria Boritchev , Maximin Coavoux

We present a new English-French test set for the evaluation of Machine Translation (MT) for informal, written bilingual dialogue. The test set contains 144 spontaneous dialogues (5,700+ sentences) between native English and French speakers,…

计算与语言 · 计算机科学 2019-06-03 Rachel Bawden , Sophie Rosset , Thomas Lavergne , Eric Bilinski

Recent advances in deep learning, and especially the invention of encoder-decoder architectures, has significantly improved the performance of abstractive summarization systems. The majority of research has focused on written documents,…

计算与语言 · 计算机科学 2023-12-11 Virgile Rennard , Guokan Shang , Damien Grari , Julie Hunter , Michalis Vazirgiannis

The uptake of deep learning in natural language generation (NLG) led to the release of both small and relatively large parallel corpora for training neural models. The existing data-to-text datasets are, however, aimed at task-oriented…

计算与语言 · 计算机科学 2019-10-29 Juraj Juraska , Kevin K. Bowden , Marilyn Walker

Cooperative video games, where multiple participants must coordinate by communicating and reasoning under uncertainty in complex environments, yield a rich source of language data. We collect the Portal Dialogue Corpus: a corpus of 11.5…

AI researchers have posited Dungeons and Dragons (D&D) as a challenge problem to test systems on various language-related capabilities. In this paper, we frame D&D specifically as a dialogue system challenge, where the tasks are to both…

计算与语言 · 计算机科学 2023-09-22 Chris Callison-Burch , Gaurav Singh Tomar , Lara J. Martin , Daphne Ippolito , Suma Bailis , David Reitter

Role-playing games (RPGs) have a considerable amount of text in video game dialogues. Quite often this text is semi-annotated by the game developers. In this paper, we extract a multilingual dataset of persuasive dialogue from several RPGs.…

计算与语言 · 计算机科学 2022-07-12 Teemu Pöyhönen , Mika Hämäläinen , Khalid Alnajjar

This work presents a requirement analysis for collaborative dialogues among medical experts and an inquiry dialogue game based on this analysis for incorporating explainability into multiagent system design. The game allows experts with…

多智能体系统 · 计算机科学 2025-11-04 Qurat-ul-ain Shaheen , Katarzyna Budzynska , Carles Sierra

To investigate how consensus is reached on a large self-organized peer-to-peer network, we extended the naming game model commonly used in language and communication to Naming Game in Groups (NGG). Differing from other existing naming game…

社会与信息网络 · 计算机科学 2014-08-25 Yuan Gao , Guanrong Chen , Rosa H. M. Chan

In-game toxic language becomes the hot potato in the gaming industry and community. There have been several online game toxicity analysis frameworks and models proposed. However, it is still challenging to detect toxicity due to the nature…

计算与语言 · 计算机科学 2025-04-02 Yuanzhe Jia , Weixuan Wu , Feiqi Cao , Soyeon Caren Han

Role-playing games (RPGs) provide players with a rich, interactive world to explore. Dialogue serves as the primary means of communication between developers and players, manifesting in various forms such as guides, NPC interactions, and…

计算与语言 · 计算机科学 2024-07-31 Navapat Nananukul , Wichayaporn Wongkamjan

Online games are dynamic environments where players interact with each other, which offers a rich setting for understanding how players negotiate their way through the game to an ultimate victory. This work studies online player…

计算与语言 · 计算机科学 2023-11-16 Kokil Jaidka , Hansin Ahuja , Lynnette Ng

There is renewed interest in simulating language emergence among deep neural agents that communicate to jointly solve a task, spurred by the practical aim to develop language-enabled interactive AIs, as well as by theoretical questions…

计算与语言 · 计算机科学 2019-10-15 Eugene Kharitonov , Rahma Chaabouni , Diane Bouchacourt , Marco Baroni

Data wrangling is a time-consuming and challenging task in a data science pipeline. While many tools have been proposed to automate or facilitate data wrangling, they often misinterpret user intent, especially in complex tasks. We propose…

人机交互 · 计算机科学 2025-03-07 Wei-Hao Chen , Weixi Tong , Amanda Case , Tianyi Zhang

Language carries thought and coordination among humans but rarely reaches further along the spectrum of diverse intelligence. Yet non-neural systems -- from gene regulatory networks and microbial consortia to fungi -- are increasingly…

机器学习 · 计算机科学 2026-05-19 Yanbo Zhang , Michael Levin

Dialogue research tends to distinguish between chit-chat and goal-oriented tasks. While the former is arguably more naturalistic and has a wider use of language, the latter has clearer metrics and a straightforward learning signal. Humans…

人工智能 · 计算机科学 2020-02-12 Shrimai Prabhumoye , Margaret Li , Jack Urbanek , Emily Dinan , Douwe Kiela , Jason Weston , Arthur Szlam

We present the Claire French Dialogue Dataset (CFDD), a resource created by members of LINAGORA Labs in the context of the OpenLLM France initiative. CFDD is a corpus containing roughly 160 million words from transcripts and stage plays in…

计算与语言 · 计算机科学 2023-11-29 Julie Hunter , Jérôme Louradour , Virgile Rennard , Ismaïl Harrando , Guokan Shang , Jean-Pierre Lorré

Large language models (LLMs) excel at complex reasoning tasks such as mathematics and coding, yet they frequently struggle with simple interactive tasks that young children perform effortlessly. This discrepancy highlights a critical gap…

人工智能 · 计算机科学 2025-09-01 Yi Liao , Yu Gu , Yuan Sui , Zining Zhu , Yifan Lu , Guohua Tang , Zhongqian Sun , Wei Yang

The note is devoted to an interactive game theoretic formalization of dialogues as psycholinguistic phenomena and the unraveling of a hidden dialogue structure of 2-person differential interactive games. In the field-theoretic description…

历史与综述 · 数学 2007-05-23 Denis V. Juriev

Current dialogue research primarily studies pairwise (two-party) conversations, and does not address the everyday setting where more than two speakers converse together. In this work, we both collect and evaluate multi-party conversations…

计算与语言 · 计算机科学 2023-06-12 Jimmy Wei , Kurt Shuster , Arthur Szlam , Jason Weston , Jack Urbanek , Mojtaba Komeili
‹ 上一页 1 2 3 10 下一页 ›