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End-to-end neural approaches are becoming increasingly common in conversational scenarios due to their promising performances when provided with sufficient amount of data. In this paper, we present a novel methodology to address the…

计算与语言 · 计算机科学 2019-10-17 Sourabh Majumdar , Serra Sinem Tekiroglu , Marco Guerini

Open conversations are one of the most engaging forms of teaching. However, creating those conversations in educational software is a complex endeavor, especially if we want to address the needs of different audiences. While language models…

计算与语言 · 计算机科学 2024-04-17 Donya Rooein , Dirk Hovy

Recent work in human-computer interaction has explored the use of conversational agents as facilitators for group goal-oriented discussions. Inspired by this work and by the apparent lack of tooling available to support it, we created…

人机交互 · 计算机科学 2021-05-13 Kevin Hogan , Annabelle Baer , James Purtilo

Open-domain dialog systems (also known as chatbots) have increasingly drawn attention in natural language processing. Some of the recent work aims at incorporating affect information into sequence-to-sequence neural dialog modeling, making…

计算与语言 · 计算机科学 2020-06-25 Yubo Xie , Ekaterina Svikhnushina , Pearl Pu

Mental health care poses an increasingly serious challenge to modern societies. In this context, there has been a surge in research that utilizes information technologies to address mental health problems, including those aiming to develop…

计算与语言 · 计算机科学 2024-02-21 Michimasa Inaba , Mariko Ukiyo , Keiko Takamizo

This paper proposes a conversational approach implemented by the system Chatin for driving an intuitive data exploration experience. Our work aims to unlock the full potential of data analytics and artificial intelligence with a new…

Naming game simulates the process of naming an object by a single word, in which a population of communicating agents can reach global consensus asymptotically through iteratively pair-wise conversations. We propose an extension of the…

计算与语言 · 计算机科学 2020-04-28 Yang Lou , Guanrong Chen , Jianwei Hu

In order to build dialogue systems to tackle the ambitious task of holding social conversations, we argue that we need a data driven approach that includes insight into human conversational chit chat, and which incorporates different…

计算与语言 · 计算机科学 2017-09-12 Kevin K. Bowden , Shereen Oraby , Amita Misra , Jiaqi Wu , Stephanie Lukin

This paper presents a dataset collected from natural dialogs which enables to test the ability of dialog systems to learn new facts from user utterances throughout the dialog. This interactive learning will help with one of the most…

计算与语言 · 计算机科学 2016-05-17 Miroslav Vodolán , Filip Jurčíček

We present a scalable methodology for evaluating language models in multi-turn interactions, using a suite of collaborative games that require effective communication about private information. This enables an interactive scaling analysis,…

计算与语言 · 计算机科学 2026-03-02 Jacob Eisenstein , Fantine Huot , Adam Fisch , Jonathan Berant , Mirella Lapata

Research on relationship quality often relies on lengthy questionnaires or invasive textual corpora, limiting ecological validity and user privacy. We ask whether a sequence of single-word choices made in a playful setting can reveal…

人机交互 · 计算机科学 2025-12-16 Yueshen Li , Krishnaveni Unnikrishnan , Aadya Agrawal

NPCs in traditional games are often limited by static dialogue trees and a single platform for interaction. To overcome these constraints, this study presents a prototype system that enables large language model (LLM)-powered NPCs to…

人机交互 · 计算机科学 2025-04-22 Li Song

Traditional recommendation systems produce static rather than interactive recommendations invariant to a user's specific requests, clarifications, or current mood, and can suffer from the cold-start problem if their tastes are unknown.…

计算与语言 · 计算机科学 2019-09-10 Dongyeop Kang , Anusha Balakrishnan , Pararth Shah , Paul Crook , Y-Lan Boureau , Jason Weston

In this paper, we show that investigating the interaction of conversational type (often known as language game or speech genre) with the character types of the interlocutors is worthwhile. We present a method of calculating the decision…

计算与语言 · 计算机科学 2023-07-06 Alafate Abulimiti

Recently, research on open domain dialogue systems have attracted extensive interests of academic and industrial researchers. The goal of an open domain dialogue system is to imitate humans in conversations. Previous works on single turn…

计算与语言 · 计算机科学 2024-10-29 Wei-Nan Zhang , Yiming Cui , Kaiyan Zhang , Yifa Wang , Qingfu Zhu , Lingzhi Li , Ting Liu

We propose a new form of human-machine interaction. It is a pictorial game consisting of interactive rounds of creation between artists and a machine. They repetitively paint one after the other. At its rounds, the computer partially…

图形学 · 计算机科学 2021-02-16 Vivien Cabannes , Thomas Kerdreux , Louis Thiry , Tina Campana , Charly Ferrandes

The use of dialogue systems as a medium for human-machine interaction is an increasingly prevalent paradigm. A growing number of dialogue systems use conversation strategies that are learned from large datasets. There are well documented…

Tangled multi-party dialogue contexts lead to challenges for dialogue reading comprehension, where multiple dialogue threads flow simultaneously within a common dialogue record, increasing difficulties in understanding the dialogue history…

计算与语言 · 计算机科学 2022-03-16 Xinbei Ma , Zhuosheng Zhang , Hai Zhao

Existing neural response generation models have achieved impressive improvements for two-party conversations, which assume that utterances are sequentially organized. However, many real-world dialogues involve multiple interlocutors and the…

计算与语言 · 计算机科学 2024-03-26 Tianhao Dai , Chengyu Huang , Lizi Liao

With the rapid development of large language models, researchers have created increasingly advanced spoken dialogue systems that can naturally converse with humans. However, these systems still struggle to handle the full complexity of…