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相关论文: Complexity of Public Goods Games on Graphs

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We complete the characterization of the computational complexity of equilibrium in public goods games on graphs. In this model, each vertex represents an agent deciding whether to produce a public good, with utility defined by a…

计算机科学与博弈论 · 计算机科学 2024-04-30 Matan Gilboa

We study the complexity of several combinatorial problems in the model of binary networked public goods games. In this game, players are represented by vertices in a network, and the action of each player can be either investing or not…

计算机科学与博弈论 · 计算机科学 2020-12-08 Yongjie Yang , Jianxin Wang

We study the complexity of computing equilibria in binary public goods games on undirected graphs. In such a game, players correspond to vertices in a graph and face a binary choice of performing an action, or not. Each player's decision…

计算机科学与博弈论 · 计算机科学 2023-05-22 Max Klimm , Maximilian J. Stahlberg

In the Binary Networked Public Goods game, every player needs to decide if she participates in a public project whose utility is shared equally by the community. We study the problem of deciding if there exists a pure strategy Nash…

计算机科学与博弈论 · 计算机科学 2021-12-21 Arnab Maiti , Palash Dey

Public goods games study the incentives of individuals to contribute to a public good and their behaviors in equilibria. In this paper, we examine a specific type of public goods game where players are networked and each has binary actions,…

计算机科学与博弈论 · 计算机科学 2022-04-04 Sixie Yu , Kai Zhou , P. Jeffrey Brantingham , Yevgeniy Vorobeychik

We consider the provision of public goods on networks of strategic agents. We study different effort outcomes of these network games, namely, the Nash equilibria, Pareto efficient effort profiles, and semi-cooperative equilibria (effort…

计算机科学与博弈论 · 计算机科学 2016-05-20 Parinaz Naghizadeh , Mingyan Liu

Public goods games in undirected networks are generally known to have pure Nash equilibria, which are easy to find. In contrast, we prove that, in directed networks, a broad range of public goods games have intractable equilibrium problems:…

计算机科学与博弈论 · 计算机科学 2021-07-15 Christos Papadimitriou , Binghui Peng

In a public goods game, every player chooses whether or not to buy a good that all neighboring players will have access to. We consider a setting in which the good is indivisible, neighboring players are out-neighbors in a directed graph,…

计算机科学与博弈论 · 计算机科学 2025-11-17 Argyrios Deligkas , Gregory Gutin , Mark Jones , Philip R. Neary , Anders Yeo

One of the natural objectives of the field of the social networks is to predict agents' behaviour. To better understand the spread of various products through a social network arXiv:1105.2434 introduced a threshold model, in which the nodes…

计算机科学与博弈论 · 计算机科学 2013-04-09 Sunil Simon , Krzysztof R. Apt

We study public goods games, a type of game where every player has to decide whether or not to produce a good which is public, i.e., neighboring players can also benefit from it. Specifically, we consider a setting where the good is…

计算机科学与博弈论 · 计算机科学 2024-03-01 Jérémi Do Dinh , Alexandros Hollender

We introduce a new class of games called the networked common goods game (NCGG), which generalizes the well-known common goods game. We focus on a fairly general subclass of the game where each agent's utility functions are the same across…

计算机科学与博弈论 · 计算机科学 2015-05-18 Jinsong Tan

Recently, Apt and Markakis introduced a model for product adoption in social networks with multiple products, where the agents, influenced by their neighbours, can adopt one out of several alternatives (products). To analyze these networks…

计算机科学与博弈论 · 计算机科学 2013-07-18 Krzysztof R. Apt , Sunil Simon

In the classical Binary Networked Public Goods (BNPG) game, a player can either invest in a public project or decide not to invest. Based on the decisions of all the players, each player receives a reward as per his/her utility function.…

计算机科学与博弈论 · 计算机科学 2024-01-03 Arnab Maiti , Palash Dey

Consider an undirected graph modeling a social network, where the vertices represent users, and the edges do connections among them. In the competitive diffusion game, each of a number of players chooses a vertex as a seed to propagate…

This paper examines public goods and evaluates the mechanism through the game theory. Public goods are characterized by nonexclusivity and nonrivalry and this creates fundamental challenges for allocation. We analyze why competitive markets…

理论经济学 · 经济学 2025-11-20 Yash Prajapati

We study the consequences of adopting products by agents who form a social network. To this end we use the threshold model introduced in Apt and Markakis, arXiv:1105.2434, in which the nodes influenced by their neighbours can adopt one out…

社会与信息网络 · 计算机科学 2012-11-30 Sunil Simon , Krzysztof R. Apt

Networked public goods games model scenarios in which self-interested agents decide whether or how much to invest in an action that benefits not only themselves, but also their network neighbors. Examples include vaccination, security…

计算机科学与博弈论 · 计算机科学 2021-09-03 David Kempe , Sixie Yu , Yevgeniy Vorobeychik

We consider the problem of computing Nash Equilibria of action-graph games (AGGs). AGGs, introduced by Bhat and Leyton-Brown, is a succinct representation of games that encapsulates both "local" dependencies as in graphical games, and…

计算机科学与博弈论 · 计算机科学 2008-02-13 Constantinos Daskalakis , Grant Schoenebeck , Gregory Valiant , Paul Valiant

Synthesis of finite-state controllers from high-level specifications in multi-agent systems can be reduced to solving multi-player concurrent games over finite graphs. The complexity of solving such games with qualitative objectives for…

计算机科学与博弈论 · 计算机科学 2018-09-28 Shaull Almagor , Rajeev Alur , Suguman Bansal

Noncooperative game theory provides a normative framework for analyzing strategic interactions. However, for the toolbox to be operational, the solutions it defines will have to be computed. In this paper, we provide a single reduction that…

计算机科学与博弈论 · 计算机科学 2007-05-23 Vincent Conitzer , Tuomas Sandholm
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