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Graph Pebbling is a well-studied single-player game on graphs. We introduce the game of Blocking Pebbles which adapts Graph Pebbling into a two-player strategy game in order to examine it within the context of Combinatorial Game Theory.…

组合数学 · 数学 2017-12-18 Michael Fisher , Craig Tennenhouse

In this paper we study a type of games regularized by the relative entropy, where the players' strategies are coupled through a random environment variable. Besides the existence and the uniqueness of equilibria of such games, we prove that…

计算机科学与博弈论 · 计算机科学 2020-04-24 Giovanni Conforti , Anna Kazeykina , Zhenjie Ren

Parity games are combinatorial representations of closed Boolean mu-terms. By adding to them draw positions, they have been organized by Arnold and one of the authors into a mu-calculus. As done by Berwanger et al. for the propositional…

计算机科学中的逻辑 · 计算机科学 2008-03-13 Walid Belkhir , Luigi Santocanale

Maker-Breaker games are played on a hypergraph $(X,\mathcal{F})$, where $\mathcal{F} \subseteq 2^X$ denotes the family of winning sets. Both players alternately claim a predefined amount of edges (called bias) from the board $X$, and Maker…

组合数学 · 数学 2020-10-01 Dennis Clemens , Fabian Hamann , Yannick Mogge , Olaf Parczyk

Differential game logic (dGL) is a logic for specifying and verifying properties of hybrid games, i.e. games that combine discrete, continuous, and adversarial dynamics. Unlike hybrid systems, hybrid games allow choices in the system…

计算机科学中的逻辑 · 计算机科学 2015-11-20 André Platzer

A matching game is a cooperative profit game defined on an edge-weighted graph, where the players are the vertices and the profit of a coalition is the maximum weight of matchings in the subgraph induced by the coalition. A population…

计算机科学与博弈论 · 计算机科学 2021-05-04 Han Xiao , Qizhi Fang

In a monogamy-of-entanglement (MoE) game, two players who do not communicate try to simultaneously guess a referee's measurement outcome on a shared quantum state they prepared. We study the prototypical example of a game where the referee…

量子物理 · 物理学 2023-03-03 Anne Broadbent , Eric Culf

This paper considers mean field games in a multi-agent Markov decision process (MDP) framework. Each player has a continuum state and binary action, and benefits from the improvement of the condition of the overall population. Based on an…

最优化与控制 · 数学 2021-01-05 Minyi Huang , Yan Ma

This paper discusses the convergence of the modified predictive method (MPM) proposed by Liang and stokes corresponding to high-resolution differential equations (HRDE) in bilinear games. First, we present the high-resolution differential…

最优化与控制 · 数学 2024-05-24 Keke Li , Xinmin Yang

We propose the concept of a Lagrangian game to solve constrained Markov games. Such games model scenarios where agents face cost constraints in addition to their individual rewards, that depend on both agent joint actions and the evolving…

最优化与控制 · 数学 2025-03-14 Soham Das , Santiago Paternain , Luiz F. O. Chamon , Ceyhun Eksin

Wythoff's Game is a game for two players playing alternately on two stacks of tiles. On her turn, a player can either remove a positive number of tiles from one stack, or remove an equal positive number of tiles from both stacks. The last…

组合数学 · 数学 2016-06-23 Alex Meadows , Brad Putman

In this paper, we consider two-player impartial games with a pass-move. A disjunctive compound of games is a position in which, on each turn, the current player chooses one of the components and makes a legal move in it. For disjunctive…

组合数学 · 数学 2025-11-11 Hikaru Manabe , Ryohei Miyadera , Koki Suetsugu

The MandM Game involves two players who begin with I1 and I2 MandM's. During each round, each player tosses a fair coin: if the coin lands heads, that player eats one MandM, and if it lands tails, the player does not eat. If, at the end of…

Policy gradient methods enjoy strong practical performance in numerous tasks in reinforcement learning. Their theoretical understanding in multiagent settings, however, remains limited, especially beyond two-player competitive and potential…

计算机科学与博弈论 · 计算机科学 2023-12-22 Ioannis Anagnostides , Ioannis Panageas , Gabriele Farina , Tuomas Sandholm

This paper has a twofold scope. The first one is to clarify and put in evidence the isomorphic character of two theories developed in quite different fields: on one side, threshold logic, on the other side, simple games. One of the main…

计算机科学与博弈论 · 计算机科学 2017-07-10 Josep Freixas , Marc Freixas , Sascha Kurz

This paper presents a model of multi-group Bayesian games (MBGs) to describe the group behavior in Bayesian games, and gives methods to find (strongly) multi-group Bayesian Nash equilibria (MBNE) of this model with a proposed…

计算机科学与博弈论 · 计算机科学 2025-10-03 Hongxing Yuan , Xuan Zhang , Chunyu Wei , Yushun Fan

Combinatorial Game Theory has also been called `additive game theory', whenever the analysis involves sums of independent game components. Such {\em disjunctive sums} invoke comparison between games, which allows abstract values to be…

组合数学 · 数学 2021-01-29 Urban Larsson , Richard J. Nowakowski , Carlos P. Santos

Mean-field Games systems (MFGs) serve as paradigms to describe the games among a huge number of players. In this paper, we consider the ergodic Mean-field Games systems in the bounded domain with Neumann boundary conditions and the…

泛函分析 · 数学 2025-01-28 Fanze Kong , Yonghui Tong , Xiaoyu Zeng

We study the problem whether there exist variants of {\sc Wythoff}'s game whose $\P$-positions, except for a finite number, are obtained from those of {\sc Wythoff}'s game by adding a constant $k$ to each $\P$-position. We solve this…

组合数学 · 数学 2014-03-12 Aviezri S. Fraenkel , Nhan Bao Ho

We introduce a general probabilistic framework for discrete-time, infinite-horizon discounted Mean Field Type Games (MFTGs) with both global common noise and team-specific common noises. In our model, agents are allowed to use randomized…

最优化与控制 · 数学 2026-01-01 Grégoire Lambrecht , Mathieu Laurière