中文
相关论文

相关论文: VREUD -- An End-User Development Tool to Simplify …

200 篇论文

VIRUP is a new C++ open source software that provides an interactive virtual reality environment to navigate through large scientific astrophysical datasets obtained from both observations and simulations. It is tailored to visualize…

天体物理仪器与方法 · 物理学 2021-10-12 Florian Cabot , Yves Revaz , Jean-Paul Kneib , Hadrien Gurnel , Sarah Kenderdine

In the field of autonomous driving, end-to-end deep learning models show great potential by learning driving decisions directly from sensor data. However, training these models requires large amounts of labeled data, which is time-consuming…

计算机视觉与模式识别 · 计算机科学 2025-03-17 Wenhao Jiang , Duo Li , Menghan Hu , Chao Ma , Ke Wang , Zhipeng Zhang

This demo introduces Focus360, a system designed to enhance user engagement in 360{\deg} VR videos by guiding attention to key elements within the scene. Using natural language descriptions, the system identifies important elements and…

This chapter explores the practice of conducting user research studies and design assessments in virtual reality (VR). An overview of key VR hardware and software tools is provided, including game engines, such as Unity and Unreal Engine.…

The emerging field of panoramic video generation from text and image prompts unlocks new creative possibilities in virtual reality (VR), addressing the limitations of current immersive experiences, which are constrained by pre-designed…

人机交互 · 计算机科学 2025-01-28 Yunge Wen

Recent advances in diffusion-based video generation have opened new possibilities for controllable video editing, yet realistic video object insertion (VOI) remains challenging due to limited 4D scene understanding and inadequate handling…

计算机视觉与模式识别 · 计算机科学 2025-12-22 Hoiyeong Jin , Hyojin Jang , Jeongho Kim , Junha Hyung , Kinam Kim , Dongjin Kim , Huijin Choi , Hyeonji Kim , Jaegul Choo

Comparative to conventional 2D interaction methods, virtual reality (VR) demonstrates an opportunity for unique interface and interaction design decisions. Currently, this poses a challenge when developing an accessible VR experience as…

人机交互 · 计算机科学 2024-05-14 Dr Corrie Green , Dr Yang Jiang , Dr John Isaacs , Dr Michael Heron

The reconstruction of immersive and realistic 3D scenes holds significant practical importance in various fields of computer vision and computer graphics. Typically, immersive and realistic scenes should be free from obstructions by dynamic…

计算机视觉与模式识别 · 计算机科学 2025-04-22 Zilong Huang , Jun He , Junyan Ye , Lihan Jiang , Weijia Li , Yiping Chen , Ting Han

Editing a local region or a specific object in a 3D scene represented by a NeRF or consistently blending a new realistic object into the scene is challenging, mainly due to the implicit nature of the scene representation. We present…

计算机视觉与模式识别 · 计算机科学 2024-07-17 Ori Gordon , Omri Avrahami , Dani Lischinski

Existing traffic simulation models often fall short in capturing the intricacies of real-world scenarios, particularly the interactive behaviors among multiple traffic participants, thereby limiting their utility in the evaluation and…

机器人学 · 计算机科学 2026-02-03 Zhiyu Huang , Zixu Zhang , Ameya Vaidya , Yuxiao Chen , Chen Lv , Jaime Fernández Fisac

Amateurs working on mini-films and short-form videos usually spend lots of time and effort on the multi-round complicated process of setting and adjusting scenes, plots, and cameras to deliver satisfying video shots. We present Virtual…

图形学 · 计算机科学 2023-07-25 Anyi Rao , Xuekun Jiang , Yuwei Guo , Linning Xu , Lei Yang , Libiao Jin , Dahua Lin , Bo Dai

Apprenticeship and training programs in advanced manufacturing frequently encounter safety and accessibility concerns due to using heavy machinery. Virtual Reality (VR) training addresses such constraints while maintaining the spatial and…

Virtual reality (VR) is becoming prevalent with a plethora of applications in education, healthcare, entertainment, etc. To increase the user mobility, and to reduce the energy consumption and production cost of VR head mounted displays…

网络与互联网体系结构 · 计算机科学 2020-11-19 Seyedmohammad Salehi , Abdullah Alnajim , Xiaoqing Zhu , Malcolm Smith , Chien-Chung Shen , Leonard Cimini

Virtual environments (VEs) are making their way into various sectors of life to enhance and support human activity, including learning. VEs have been used in various contexts for training, and in many cases they are designed to model or…

计算机与社会 · 计算机科学 2016-06-07 Marko Teräs , Hanna Teräs , Torsten Reiners

As social VR applications grow in popularity, blind and low vision users encounter continued accessibility barriers. Yet social VR, which enables multiple people to engage in the same virtual space, presents a unique opportunity to allow…

人机交互 · 计算机科学 2024-10-30 Jazmin Collins , Crescentia Jung , Yeonju Jang , Danielle Montour , Andrea Stevenson Won , Shiri Azenkot

With the proliferation of consumer virtual reality (VR) headsets and creative tools, content creators have started to experiment with new forms of interactive audience experience using immersive media. Understanding user attention and…

人机交互 · 计算机科学 2020-05-21 Mu Mu , Murtada Dohan , Alison Goodyear , Gary Hill , Cleyon Johns , Andreas Mauthe

Recently, virtual reality (VR) technology has been widely used in medical, military, manufacturing, entertainment, and other fields. These applications must simulate different complex material surfaces, various dynamic objects, and complex…

图形学 · 计算机科学 2022-11-22 Lili Wang , Xuehuai Shi , Yi Liu

The generation and simulation of diverse real-world scenes have significant application value in the field of autonomous driving, especially for the corner cases. Recently, researchers have explored employing neural radiance fields or…

机器人学 · 计算机科学 2025-03-04 Bin Xie , Yingfei Liu , Tiancai Wang , Jiale Cao , Xiangyu Zhang

Creating realistic VR experiences is challenging due to the labor-intensive process of accurately replicating real-world details into virtual scenes, highlighting the need for automated methods that maintain spatial accuracy and provide…

计算机视觉与模式识别 · 计算机科学 2024-12-17 Huijun Han , Yongqing Liang , Yuanlong Zhou , Wenping Wang , Edgar J. Rojas-Munoz , Xin Li

Recent advancements in neural rendering technologies and their supporting devices have paved the way for immersive 3D experiences, significantly transforming human interaction with intelligent devices across diverse applications. However,…

图形学 · 计算机科学 2025-04-01 Chaojian Li , Sixu Li , Linrui Jiang , Jingqun Zhang , Yingyan Celine Lin