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Games research and industry have developed a solid understanding of how to design engaging, playful experiences that draws players in for hours and causes them to lose their sense of time. While these designs can provide enjoyable…

人机交互 · 计算机科学 2023-03-28 Meshaiel Alsheail , Dmitry Alexandrovskz , Kathrin Gerling

In recent years, there has been an increasing interest in the use of robotic technology at home. A number of service robots appeared on the market, supporting customers in the execution of everyday tasks. Roughly at the same time, consumer…

人机交互 · 计算机科学 2020-12-08 F. Gabriele Pratticò , Fabrizio Lamberti

Game developers cannot always meet the growing and changing needs of the gaming community, due to the often already overloaded schedules of developers. So-called modders can potentially assist game developers with addressing gamers' needs.…

软件工程 · 计算机科学 2021-03-16 Daniel Lee , Dayi Lin , Cor-Paul Bezemer , Ahmed E. Hassan

The increasing complexity of gameplay mechanisms in modern video games is leading to the emergence of a wider range of ways to play games. The variety of possible play-styles needs to be anticipated by designers, through automated tests.…

机器学习 · 计算机科学 2022-12-01 Pierre Le Pelletier de Woillemont , Rémi Labory , Vincent Corruble

Video-game projects are notorious for having day-one bugs, no matter how big their budget or team size. The quality of a game is essential for its success. This quality could be assessed and ensured through testing. However, to the best of…

软件工程 · 计算机科学 2021-03-12 Cristiano Politowski , Fabio Petrillo , Yann-Gäel Guéhéneuc

Game difficulty is a crucial aspect of game design, that can be directly influenced by tweaking game mechanics. Perceived difficulty can however also be influenced by simply altering the graphics to something more threatening. Here, we…

人机交互 · 计算机科学 2025-03-20 Christine Hegedues , Joao Pedro Dias Constantino , Laurits Dixen , Paolo Burelli

We explore the effect of discounting and experimentation in a simple model of interacting adaptive agents. Agents belong to either of two types and each has to decide whether to participate a game or not, the game being profitable when…

物理与社会 · 物理学 2009-11-13 Damien Challet , Andrea De Martino , Matteo Marsili

The nascent field of neurogames relies on active Brain-Computer Interface input to drive its game mechanics. Consequently, users expect their conscious will to be meaningfully reflected on the virtual environment they're engaging in.…

人机交互 · 计算机科学 2025-04-22 Diego Saldivar

The ability to collect and analyze large amounts of data is a growing problem within the scientific community. The growing gap between data and users calls for innovative tools that address the challenges faced by big data volume, velocity…

数据库 · 计算机科学 2016-08-01 Vijay Gadepally , Jeremy Kepner

Humans learn by interacting with their environments and perceiving the outcomes of their actions. A landmark in artificial intelligence has been the development of deep reinforcement learning (dRL) algorithms capable of doing the same in…

IT security issues are an important aspect for each and every organization within the video game industry. Within the video game industry alone, you might not normally think of security risks being an issue. But as we can and have seen in…

密码学与安全 · 计算机科学 2011-11-09 Stephen Mohr , Syed Shawon Rahman

This work introduces the dynamic Defender-Attacker Blotto (dDAB) game, extending the classical static Blotto game to a dynamic resource allocation setting over graphs. In the dDAB game, a defender is required to maintain numerical…

多智能体系统 · 计算机科学 2026-03-26 Yue Guan , Daigo Shishika , Jason R. Marden , Michael Dorothy , Panagiotis Tsiotras , Vijay Kumar

The effectiveness of traditional communication techniques has declined in recent years, and marketing specialists are looking at more creative ways to engage consumers. A lot of attention has recently been paid to advergames, which are seen…

人机交互 · 计算机科学 2024-11-11 Forouzan Farzinnejad , Hadi Khezrian , Mohsen Kasiri , Nilufar Baghaei

The rapid development of technology has introduced new formats of human-computer interaction, which have in turn produced many new forms of media and a whole new field of interactive multimedia. One of the major mediums that has grown in…

人机交互 · 计算机科学 2021-10-29 Sara Knežević , Mlađan Jovanović

In this work, we consider the problem of autonomous racing with multiple agents where agents must interact closely and influence each other to compete. We model interactions among agents through a game-theoretical framework and propose an…

系统与控制 · 电气工程与系统科学 2023-05-02 Yixuan Jia , Maulik Bhatt , Negar Mehr

Developing agents for complex and underspecified tasks, where no clear objective exists, remains challenging but offers many opportunities. This is especially true in video games, where simulated players (bots) need to play realistically,…

机器学习 · 计算机科学 2025-04-15 Emilien Biré , Anthony Kobanda , Ludovic Denoyer , Rémy Portelas

To enable automated software testing, the ability to automatically navigate to a state of interest and to explore all, or at least sufficient number of, instances of such a state is fundamental. When testing a computer game the problem has…

Multiplayer online games are ideal settings for studying the effects of technological disruptions on social behavior. Software patches to online games cause significant changes to the game's rules and require players to develop new…

人机交互 · 计算机科学 2022-07-07 Xiaozhe "Arcadia" Zhang , Brian C. Keegan

The volatility fitting is one of the core problems in the equity derivatives business. Through a set of deterministic rules, the degrees of freedom in the implied volatility surface encoding (parametrization, density, diffusion) are…

计算金融 · 定量金融 2024-10-16 Emmanuel Gnabeyeu , Omar Karkar , Imad Idboufous

Many games feature a progression of levels that doesn't adapt to the player. This can be problematic because some players may get stuck if the progression is too difficult, while others may find it boring if the progression is too slow to…

人工智能 · 计算机科学 2023-04-28 Colan F. Biemer , Seth Cooper