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Successfully navigating a complex environment to obtain a desired outcome is a difficult task, that up to recently was believed to be capable only by humans. This perception has been broken down over time, especially with the introduction…

机器学习 · 计算机科学 2019-11-12 Joshua Hare

Online data provide a way to monitor how users behave in social systems like social networks and online games, and understand which features turn an ordinary individual into a successful one. Here, we propose to study individual performance…

社会与信息网络 · 计算机科学 2018-06-21 Anna Sapienza , Hao Peng , Emilio Ferrara

In recent years, one of the most popular techniques in the computer vision community has been the deep learning technique. As a data-driven technique, deep model requires enormous amounts of accurately labelled training data, which is often…

计算机视觉与模式识别 · 计算机科学 2022-10-10 Zihan Yang , Richard O. Sinnott , James Bailey , Qiuhong Ke

The performance of an algorithm often critically depends on its parameter configuration. While a variety of automated algorithm configuration methods have been proposed to relieve users from the tedious and error-prone task of manually…

人工智能 · 计算机科学 2022-05-30 Steven Adriaensen , André Biedenkapp , Gresa Shala , Noor Awad , Theresa Eimer , Marius Lindauer , Frank Hutter

Serious games are increasingly being used in cybersecurity education to engage and educate users. Several studies with cybersecurity serious games have shown that they are successful in educating users and the users also find them both fun…

人机交互 · 计算机科学 2023-07-19 Gokul Jayakrishnan , Vijayanand Banahatti , Sachin Lodha

Multiplayer Online Battle Area (MOBA) games are a recent huge success both in the video game industry and the international eSports scene. These games encourage team coordination and cooperation, short and long-term planning, within a…

人工智能 · 计算机科学 2021-03-05 Jose M. Font , Tobias Mahlmann

The emergence of mobile games has caused a paradigm shift in the video-game industry. Game developers now have at their disposal a plethora of information on their players, and thus can take advantage of reliable models that can accurately…

机器学习 · 统计学 2018-11-29 Paul Bertens , Anna Guitart , África Periáñez

Two-sided matching markets have been widely studied in the literature due to their rich applications. Since participants are usually uncertain about their preferences, online algorithms have recently been adopted to learn them through…

机器学习 · 计算机科学 2024-06-04 Fang Kong , Shuai Li

In games with a large number of players where players may have overlapping objectives, the analysis of stable outcomes typically depends on player types. A special case is when a large part of the player population consists of imitation…

计算机科学与博弈论 · 计算机科学 2010-06-18 Soumya Paul , R. Ramanujam

Over the last years, the number of cyber-attacks on industrial control systems has been steadily increasing. Among several factors, proper software development plays a vital role in keeping these systems secure. To achieve secure software,…

软件工程 · 计算机科学 2021-02-23 Tiago Espinha Gasiba , Ulrike Lechner , Maria Pinto-Albuquerque , Anmoal Porwal

Dynamic games are an effective paradigm for dealing with the control of multiple interacting actors. This paper introduces ALGAMES (Augmented Lagrangian GAME-theoretic Solver), a solver that handles trajectory optimization problems with…

机器人学 · 计算机科学 2021-06-01 Simon Le Cleac'h , Mac Schwager , Zachary Manchester

As we develop more assistive and automated game design systems, the question of how these systems should be integrated into game development workflows, and how much adaptation may be required, becomes increasingly important. In this paper…

软件工程 · 计算机科学 2020-04-07 Michael Cook

Dynamic adaptive streaming over HTTP (DASH) has recently been widely deployed in the Internet and adopted in the industry. It, however, does not impose any adaptation logic for selecting the quality of video fragments requested by clients…

多媒体 · 计算机科学 2017-11-07 Chao Zhou , Chia-Wen Lin , Xinggong Zhang , Zongming Guo

This survey comprehensively reviews the multi-dimensionality of game scenario diversity, spotlighting the innovative use of procedural content generation and other fields as cornerstones for enriching player experiences through diverse game…

人工智能 · 计算机科学 2025-01-17 Yuchen Li , Ziqi Wang , Qingquan Zhang , Bo Yuan , Jialin Liu

Virtual Reality (VR) has rapidly become a mainstream platform for gaming and interactive experiences, yet ensuring the quality, safety, and appropriateness of VR content remains a pressing challenge. Traditional human-based quality…

机器学习 · 计算机科学 2025-11-04 Yurun Wu , Yousong Sun , Burkhard Wunsche , Jia Wang , Elliott Wen

Before the computer age, games were played in the physical world where players would have to interact with real objects and each other, triggering a series of emotions. Nowadays, the computer games have become one of the most popular forms…

人机交互 · 计算机科学 2013-10-09 Vasco Pereira Torres

This work explores dynamics existing in interactions between players. The dynamic system of games is a new attitude to modeling in which an event is modeled using several games. The model allows us to analyze the interplay capabilities and…

物理与社会 · 物理学 2018-02-09 Gholamreza Askari , Madjid Eshaghi Gordji , Ali Zarei

Games are a popular form of entertainment. However, many computer games present unnecessary barriers to players with sensory, motor and cognitive impairments. In order to overcome such pitfalls, an awareness of their impact and a…

计算机与社会 · 计算机科学 2015-12-31 Michael James Scott , Gheorghita Ghinea , Ian Hamilton

Internet market makers are always facing intense competitive environment, where personalized price reductions or discounted coupons are provided for attracting more customers. Participants in such a price war scenario have to invest a lot…

人工智能 · 计算机科学 2018-08-24 Chenchen Li , Xiang Yan , Xiaotie Deng , Yuan Qi , Wei Chu , Le Song , Junlong Qiao , Jianshan He , Junwu Xiong

Research has established increased engagement and positive behavioral, attitudinal, and learning outcomes from educational games. Although engagement begets these benefits, there is a lack of research on how students engage with educational…

物理教育 · 物理学 2017-10-13 Angela He