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In this article, we present our findings from ten years of research on intelligent educational games. We discuss the architecture of our training environments for learning spelling and mathematics, and specifically focus on the…

计算机与社会 · 计算机科学 2018-06-11 Barbara Solenthaler , Severin Klingler , Tanja Käser , Markus Gross

Recent studies from all over the world show that more boys than girls play video games. The numbers are different for mobile gaming apps, where 65% of women are identified as gamers. Adapting game design activities for academic purposes is…

计算机与社会 · 计算机科学 2019-10-30 Bernadette Spieler , Vesna Krnjic , Wolfgang Slany

The application of games as a therapeutic tool for cognitive training is beneficial for patients with cognitive impairments. However, effective game design for individual patient is resource-intensive. To this end, we propose an LLM-powered…

人机交互 · 计算机科学 2026-04-14 Jingwei Shi , Shengyu Tao , Xinxiang Yin , Chen Huang , Wenqiang Lei , See-Kiong Ng

Recent research has demonstrated that large language models (LLMs) can support experts across various domains, including game design. In this study, we examine the utility of medium-sized LLMs, models that operate on consumer-grade hardware…

人机交互 · 计算机科学 2026-05-19 Julian Geheeb , Farhan Abid Ivan , Daniel Dyrda , Miriam Anschütz , Georg Groh

This study investigates learners' preferences for game design elements (GDEs) in educational contexts to inform the development of purpose-driven gamification strategies. It emphasizes a learner-centered approach that aligns gamification…

软件工程 · 计算机科学 2025-12-10 Kai Marquardt , Mona Schulz , Anne Koziolek , Lucia Happe

Reasoning is a fundamental capability of large language models (LLMs), enabling them to comprehend, analyze, and solve complex problems. In this paper, we introduce TextGames, an innovative benchmark specifically crafted to assess LLMs…

计算与语言 · 计算机科学 2025-02-26 Frederikus Hudi , Genta Indra Winata , Ruochen Zhang , Alham Fikri Aji

This chapter reports an empirical teaching experience integrating newsgame creation-serious games addressing current events and contributing to public debate-into an introductory game design course for engineering students. From 2010 to…

计算机与社会 · 计算机科学 2026-01-13 Damien Djaouti , Julian Alvarez

Background: Software modelling is a creative yet challenging task. Modellers often find themselves lost in the process, from understanding the modelling problem to solving it with proper modelling strategies and modelling tools. Students…

软件工程 · 计算机科学 2024-09-23 Shalini Chakraborty , Javier Troya , Lola Burgueño , Grischa Liebel

In the last few years, serious games have become popular, with a consensus of the benefits for teaching cyber security awareness and education. However, there is still a lack of pedagogical driven methodologies and tools to support serious…

密码学与安全 · 计算机科学 2021-10-25 Stephen Hart , Basel Halak , Vladimiro Sassone

Serious Games (SGs) have experienced a tremendous outburst these last years. Video game companies have been producing fun, user-friendly SGs, but their educational value has yet to be proven. Meanwhile, cognition research scientist have…

Management education scholarship has long outlined the need to enhance student engagement and participation in business schools, using more innovative teaching practices. This is increasingly motivating scholars to strive for more…

计算机与社会 · 计算机科学 2021-04-20 Vasilis Gkogkidis , Nicholas Dacre

Large Language Models (LLMs) reasoning abilities are increasingly being applied to classical board and card games, but the dominant approach -- involving prompting for direct move generation -- has significant drawbacks. It relies on the…

Advancements in Large Language Models (LLMs), such as ChatGPT, offer significant opportunities to enhance instructional support in introductory programming courses. While extensive research has explored the effectiveness of LLMs in…

人机交互 · 计算机科学 2025-05-09 Muntasir Hoq , Jessica Vandenberg , Shuyin Jiao , Seung Lee , Bradford Mott , Narges Norouzi , James Lester , Bita Akram

Children learn though play. We introduce the analogous idea of learning programs through play. In this approach, a program induction system (the learner) is given a set of tasks and initial background knowledge. Before solving the tasks,…

机器学习 · 计算机科学 2019-05-21 Andrew Cropper

Recent Language Models (LMs) achieve breakthrough performance in code generation when trained on human-authored problems, even solving some competitive-programming problems. Self-play has proven useful in games such as Go, and thus it is…

机器学习 · 计算机科学 2023-04-13 Patrick Haluptzok , Matthew Bowers , Adam Tauman Kalai

In games, as in and many other domains, design validation and testing is a huge challenge as systems are growing in size and manual testing is becoming infeasible. This paper proposes a new approach to automated game validation and testing.…

软件工程 · 计算机科学 2022-08-22 Alessandro Sestini , Joakim Bergdahl , Konrad Tollmar , Andrew D. Bagdanov , Linus Gisslén

Due to the remarkable language understanding and generation abilities of large language models (LLMs), their use in educational applications has been explored. However, little work has been done on investigating the pedagogical ability of…

计算与语言 · 计算机科学 2023-10-23 An-Zi Yen , Wei-Ling Hsu

Over the last three decades, various didactic proposals have been published in an attempt to connect theory and research findings with the design of Teaching-Learning Sequences (TLS) in various contexts. Many studies have analysed the…

物理教育 · 物理学 2024-04-23 Jenaro Guisasola , Kristina Zuza , Jaume Ametller , Paulo Sarriugarte

Large Language Models are increasingly used by students to explore advanced material in computer science, including graph theory. As these tools become integrated into undergraduate and graduate coursework, it is important to understand how…

人工智能 · 计算机科学 2026-02-06 Adithya Kulkarni , Mohna Chakraborty , Jay Bagga

Large Language Models (LLMs) are transforming information extraction from academic literature, offering new possibilities for knowledge management. This study presents an LLM-based system designed to extract detailed information about…

信息检索 · 计算机科学 2025-05-29 Jiseung Yoo , Curran Mahowald , Meiyu Li , Wei Ai