中文
相关论文

相关论文: BetaRun Soccer Simulation League Team: Variety, Co…

200 篇论文

The integration of artificial intelligence in sports analytics has transformed soccer video understanding, enabling real-time, automated insights into complex game dynamics. Traditional approaches rely on isolated data streams, limiting…

计算机视觉与模式识别 · 计算机科学 2025-05-23 Sushant Gautam , Cise Midoglu , Vajira Thambawita , Michael A. Riegler , Pål Halvorsen , Mubarak Shah

Autonomous car racing is a major challenge in robotics. It raises fundamental problems for classical approaches such as planning minimum-time trajectories under uncertain dynamics and controlling the car at the limits of its handling.…

人工智能 · 计算机科学 2021-05-11 Florian Fuchs , Yunlong Song , Elia Kaufmann , Davide Scaramuzza , Peter Duerr

Team description paper for RoboCup 2014 Soccer Simulation League 2D.

信息论 · 计算机科学 2014-06-20 Siddharth Pritam

Competitive Self-Play (CSP) based Multi-Agent Reinforcement Learning (MARL) has shown phenomenal breakthroughs recently. Strong AIs are achieved for several benchmarks, including Dota 2, Glory of Kings, Quake III, StarCraft II, to name a…

机器学习 · 计算机科学 2020-12-01 Peng Sun , Jiechao Xiong , Lei Han , Xinghai Sun , Shuxing Li , Jiawei Xu , Meng Fang , Zhengyou Zhang

This work proposes a scheme that allows learning complex multi-agent behaviors in a sample efficient manner, applied to 2v2 soccer. The problem is formulated as a Markov game, and solved using deep reinforcement learning. We propose a basic…

机器学习 · 计算机科学 2021-03-10 Pavan Samtani , Francisco Leiva , Javier Ruiz-del-Solar

Shared benchmark problems have historically been a fundamental driver of progress for scientific communities. In the context of academic conferences, competitions offer the opportunity to researchers with different origins, backgrounds, and…

Machine learning has become a common approach to predicting the outcomes of soccer matches, and the body of literature in this domain has grown substantially in the past decade and a half. This chapter discusses available datasets, the…

机器学习 · 计算机科学 2024-03-13 Rory Bunker , Calvin Yeung , Keisuke Fujii

This paper presents an approach for learning to translate simple narratives, i.e., texts (sequences of sentences) describing dynamic systems, into coherent sequences of events without the need for labeled training data. Our approach…

人工智能 · 计算机科学 2012-02-20 Hannaneh Hajishirzi , Julia Hockenmaier , Erik T. Mueller , Eyal Amir

Refereeing is vital in sports, where fair, accurate, and explainable decisions are fundamental. While intelligent assistant technologies are being widely adopted in soccer refereeing, current AI-assisted approaches remain preliminary.…

人工智能 · 计算机科学 2026-04-28 Zi Meng , Wanli Song , Yi Hu , Jiayuan Rao , Gang Chen

Game theory's prescriptive power typically relies on full rationality and/or self-play interactions. In contrast, this work sets aside these fundamental premises and focuses instead on heterogeneous autonomous interactions between two or…

计算机科学与博弈论 · 计算机科学 2012-03-19 Enrique Munoz de Cote , Archie C. Chapman , Adam M. Sykulski , Nicholas R. Jennings

Soccer, as a dynamic team sport, requires seamless coordination and integration of tactical strategies across all players. Adapting to new tactical systems is a critical but often challenging aspect of soccer at all professional levels.…

人机交互 · 计算机科学 2024-09-24 Andrew Kang , Hanspeter Pfister , Tica Lin

This paper presents TotalBotWar, a new pseudo real-time multi-action challenge for game AI, as well as some initial experiments that benchmark the framework with different agents. The game is based on the real-time battles of the popular…

人工智能 · 计算机科学 2020-09-21 Alejandro Estaben , César Díaz , Raul Montoliu , Diego Pérez-Liebana

In multi-agent reinforcement learning, the cooperative learning behavior of agents is very important. In the field of heterogeneous multi-agent reinforcement learning, cooperative behavior among different types of agents in a group is…

人工智能 · 计算机科学 2021-04-14 Taeyoung Kim , Luiz Felipe Vecchietti , Kyujin Choi , Sanem Sariel , Dongsoo Har

This paper presents the new Deep Reinforcement Learning (DRL) library RL-X and its application to the RoboCup Soccer Simulation 3D League and classic DRL benchmarks. RL-X provides a flexible and easy-to-extend codebase with self-contained…

机器人学 · 计算机科学 2023-10-23 Nico Bohlinger , Klaus Dorer

Artificial intelligence (AI) has enabled agents to master complex video games, from first-person shooters like Counter-Strike to real-time strategy games such as StarCraft II and racing games like Gran Turismo. While these achievements are…

RoboCup SSL is an excellent platform for researching artificial intelligence and robotics. The dribbling system is an essential issue, which is the main part for completing advanced soccer skills such as trapping and dribbling. In this…

机器人学 · 计算机科学 2019-05-27 Zheyuan Huang , Yunkai Wang , Lingyun Chen , Jiacheng Li , Zexi Chen , Rong Xiong

Recent progress in the field of reinforcement learning has been accelerated by virtual learning environments such as video games, where novel algorithms and ideas can be quickly tested in a safe and reproducible manner. We introduce the…

In recent years, Reinforcement Learning (RL) has seen increasing popularity in research and popular culture. However, skepticism still surrounds the practicality of RL in modern video game development. In this paper, we demonstrate by…

机器学习 · 计算机科学 2020-12-14 Nancy Iskander , Aurelien Simoni , Eloi Alonso , Maxim Peter

Despite the significant demand for assistive technology among vulnerable groups (e.g., the elderly, children, and the disabled) in daily tasks, research into advanced AI-driven assistive solutions that genuinely accommodate their diverse…

机器人学 · 计算机科学 2024-04-16 Zhihao Cao , Zidong Wang , Siwen Xie , Anji Liu , Lifeng Fan

In fast-paced, ever-changing environments, dynamic Motion Planning for Multi-Agent Systems in the presence of obstacles is a universal and unsolved problem. Be it from path planning around obstacles to the movement of robotic arms, or in…

机器人学 · 计算机科学 2025-02-11 Brandon Ho , Batuhan Altundas , Matthew Gombolay