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Nowadays, mobile users have a vast number of applications and services at their disposal. Each of these might impose some privacy threats on users' "Personally Identifiable Information" (PII). Location privacy is a crucial part of PII, and…

计算机科学与博弈论 · 计算机科学 2016-01-05 Emmanouil Panaousis , Aron Laszka , Johannes Pohl , Andreas Noack , Tansu Alpcan

The evolution of existing transportation systems,mainly driven by urbanization and increased availability of mobility options, such as private, profit-maximizing ride-hailing companies, calls for tools to reason about their design and…

Despite the growing interest in collaborative AI, designing systems that seamlessly integrate human input remains a major challenge. In this study, we developed a task to systematically examine human preferences for collaborative agents. We…

人工智能 · 计算机科学 2025-10-28 Lukas William Mayer , Sheer Karny , Jackie Ayoub , Miao Song , Danyang Tian , Ehsan Moradi-Pari , Mark Steyvers

In software-engineering research, many empirical studies are conducted with open-source or industry developers. However, in contrast to other research communities like economics or psychology, only few experiments use financial incentives…

软件工程 · 计算机科学 2024-09-17 Dmitri Bershadskyy , Jacob Krüger , Gül Çalıklı , Siegmar Otto , Sarah Zabel , Jannik Greif , Robert Heyer

Competitive online games use rating systems to match players with similar skills to ensure a satisfying experience for players. In this paper, we focus on the importance of addressing different aspects of playing behavior when modeling…

计算机科学与博弈论 · 计算机科学 2021-12-09 Arman Dehpanah , Muheeb Faizan Ghori , Jonathan Gemmell , Bamshad Mobasher

The development of believable, natural, and interactive digital artificial agents is a field of growing interest. Theoretical uncertainties and technical barriers present considerable challenges to the field, particularly with regards to…

人工智能 · 计算机科学 2023-09-12 Maximilian Croissant , Madeleine Frister , Guy Schofield , Cade McCall

Mean-payoff games on timed automata are played on the infinite weighted graph of configurations of priced timed automata between two players, Player Min and Player Max, by moving a token along the states of the graph to form an infinite…

计算机科学与博弈论 · 计算机科学 2020-01-16 Shibashis Guha , Marcin Jurdzinski , Krishna S. , Ashutosh Trivedi

One way to improve the relationship between humans and anthropomorphic agents is to have humans empathize with the agents. In this study, we focused on a task between an agent and a human in which the agent makes a mistake. To investigate…

人机交互 · 计算机科学 2025-04-22 Takahiro Tsumura , Seiji Yamada

Empathy is widely recognized as a vital attribute for effective collaboration and communication in the workplace, yet developing empathic skills and fostering it among colleagues remains a challenge. This study explores the potential of a…

人机交互 · 计算机科学 2025-06-25 Russell Beale , Eugenia Sergueeva

We consider a multi-user network where a network manager and selfish users interact. The network manager monitors the behavior of users and intervenes in the interaction among users if necessary, while users make decisions independently to…

计算机科学与博弈论 · 计算机科学 2010-08-03 Jaeok Park , Mihaela van der Schaar

AI is not only a neutral tool in team settings; it influence the social and cognitive fabric of collaboration. Across two randomized experiments, we demonstrate that AI exposure produces causal spillover into human-human interaction --…

人机交互 · 计算机科学 2026-03-24 Christoph Riedl , Saiph Savage , Josie Zvelebilova

As machine learning algorithms increasingly influence critical decision making in different application areas, understanding human strategic behavior in response to these systems becomes vital. We explore individuals' choice between…

机器学习 · 计算机科学 2026-03-17 Sura Alhanouti , Parinaz Naghizadeh

We introduce a new paradigm for game theory -- Bayesian satisfaction. This novel approach is a synthesis of the idea of Bayesian rationality introduced by Aumann, and satisfaction games. The concept of Bayesian rationality for which, in…

计算机科学与博弈论 · 计算机科学 2023-07-26 Langford White , Oskar Rynkiewicz , Duong Nguyen , Hung Nguyen

Mean-payoff games play a central role in quantitative synthesis and verification. In a single-dimensional game a weight is assigned to every transition and the objective of the protagonist is to assure a non-negative limit-average weight.…

计算机科学中的逻辑 · 计算机科学 2014-10-22 Yaron Velner

Learning or estimating game models from data typically entails inducing separate models for each setting, even if the games are parametrically related. In empirical mechanism design, for example, this approach requires learning a new game…

计算机科学与博弈论 · 计算机科学 2026-05-05 Madelyn Gatchel , Michael P. Wellman

Nearly all simulation-based games have environment parameters that affect incentives in the interaction but are not explicitly incorporated into the game model. To understand the impact of these parameters on strategic incentives, typical…

计算机科学与博弈论 · 计算机科学 2026-05-06 Madelyn Gatchel , Bryce Wiedenbeck

Mean field games have traditionally been defined~[1,2] as a model of large scale interaction of players where each player has a private type that is independent across the players. In this paper, we introduce a new model of mean field teams…

系统与控制 · 电气工程与系统科学 2022-10-21 Deepanshu Vasal

This article considers a mean field game model inspired by crowd motion models in which agents aim at reaching a given target set and wish to minimize a cost consisting of an individual running cost, an individual cost depending on the…

最优化与控制 · 数学 2026-02-20 Guilherme Mazanti , Laurent Pfeiffer , Saeed Sadeghi Arjmand

Human interactions are influenced by emotions, temperament, and affection, often conflicting with individuals' underlying preferences. Without explicit knowledge of those preferences, judging whether behaviour is appropriate becomes…

计算机科学与博弈论 · 计算机科学 2025-11-05 Victor Villin , Christos Dimitrakakis

In constructing an econometric or statistical model, we pick relevant features or variables from many candidates. A coalitional game is set up to study the selection problem where the players are the candidates and the payoff function is a…

机器学习 · 统计学 2021-10-07 Xingwei Hu
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