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The Team Orienteering Problem (TOP) generalizes many real-world multi-robot scheduling and routing tasks that occur in autonomous mobility, aerial logistics, and surveillance applications. While many flavors of the TOP exist for planning in…

机器人学 · 计算机科学 2025-10-29 Malintha Fernando , Petter Ögren , Silun Zhang

We introduce a new approach for computing optimal equilibria via learning in games. It applies to extensive-form settings with any number of players, including mechanism design, information design, and solution concepts such as correlated,…

We present a simulation-based approach for solution of mean field games (MFGs), using the framework of empirical game-theoretical analysis (EGTA). Our primary method employs a version of the double oracle, iteratively adding strategies…

多智能体系统 · 计算机科学 2023-02-14 Yongzhao Wang , Michael P. Wellman

Noncooperative game-theoretic tools have been increasingly used to study many important resource allocation problems in communications, networking, smart grids, and portfolio optimization. In this paper, we consider a general class of…

计算机科学与博弈论 · 计算机科学 2016-11-17 Gesualdo Scutari , Francisco Facchinei , Jong-Shi Pang , Daniel P. Palomar

In this paper, we study the problem of learning in quantum games - and other classes of semidefinite games - with scalar, payoff-based feedback. For concreteness, we focus on the widely used matrix multiplicative weights (MMW) algorithm…

计算机科学与博弈论 · 计算机科学 2023-11-07 Kyriakos Lotidis , Panayotis Mertikopoulos , Nicholas Bambos , Jose Blanchet

Energy system optimization models (ESOMs) should be used in an interactive way to uncover knife-edge solutions, explore alternative system configurations, and suggest different ways to achieve policy objectives under conditions of deep…

物理与社会 · 物理学 2019-12-10 Joseph F. DeCarolis , Samaneh Babaee , Binghui Li , Suyash Kanungo

We consider a stylized model for a power network with distributed local power generation and storage. This system is modeled as network connection a large number of nodes, where each node is characterized by a local electricity consumption,…

概率论 · 数学 2019-06-21 Clemence Alasseur , Imen Ben Tahar , Anis Matoussi

Last-iterate behaviors of learning algorithms in repeated two-player zero-sum games have been extensively studied due to their wide applications in machine learning and related tasks. Typical algorithms that exhibit the last-iterate…

机器学习 · 计算机科学 2024-06-18 Yi Feng , Ping Li , Ioannis Panageas , Xiao Wang

We study Recursive Concurrent Stochastic Games (RCSGs), extending our recent analysis of recursive simple stochastic games to a concurrent setting where the two players choose moves simultaneously and independently at each state. For…

计算机科学与博弈论 · 计算机科学 2015-07-01 Kousha Etessami , Mihalis Yannakakis

A new solution concept for two-player zero-sum matrix games with multi-dimensional payoff is introduced. It is based on extensions of vector orders in K-dimensional spaces to order relations in their power sets, so-called set relations, and…

最优化与控制 · 数学 2017-01-31 Andreas H. Hamel , Andreas Loehne

Mobile edge computing (MEC) has emerged for reducing energy consumption and latency by allowing mobile users to offload computationally intensive tasks to the MEC server. Due to the spectrum reuse in small cell network, the inter-cell…

网络与互联网体系结构 · 计算机科学 2019-12-18 Jianen Yan , Ning Li , Zhaoxin Zhang , Alex X. Liu , Jose Fernan Martinez , Xin Yuan

Self-play via online learning is one of the premier ways to solve large-scale two-player zero-sum games, both in theory and practice. Particularly popular algorithms include optimistic multiplicative weights update (OMWU) and optimistic…

计算机科学与博弈论 · 计算机科学 2025-01-22 Yang Cai , Gabriele Farina , Julien Grand-Clément , Christian Kroer , Chung-Wei Lee , Haipeng Luo , Weiqiang Zheng

We introduce a near-linear complexity (geometric and meshless/algebraic) multigrid/multiresolution method for PDEs with rough ($L^\infty$) coefficients with rigorous a-priori accuracy and performance estimates. The method is discovered…

数值分析 · 数学 2017-02-13 Houman Owhadi

We provide the first fully polynomial time approximation scheme (FPTAS) for computing an approximate mixed-strategy Nash equilibrium in tree-structured graphical multi-hypermatrix games (GMhGs). GMhGs are generalizations of normal-form…

计算机科学与博弈论 · 计算机科学 2017-02-07 Luis E. Ortiz , Mohammad T. Irfan

The complexity of computing equilibrium refinements has been at the forefront of algorithmic game theory research, but it has remained open in the seminal class of potential games; we close this fundamental gap in this paper. We first show…

计算机科学与博弈论 · 计算机科学 2026-02-11 Ioannis Anagnostides , Maria-Florina Balcan , Kiriaki Fragkia , Tuomas Sandholm , Emanuel Tewolde , Brian Hu Zhang

In this paper, we investigate the joint resource allocation and antenna selection algorithm design for uplink orthogonal frequency division multiple access (OFDMA) communication system. We propose a multi-objective optimization framework to…

信息论 · 计算机科学 2020-06-24 Ata Khalili , Derrick Wing Kwan Ng

It is analyzed whether the potential energy landscape of a glass-forming system can be effectively mapped on a random model which is described in statistical terms. For this purpose we generalize the simple trap model of Bouchaud and…

无序系统与神经网络 · 物理学 2009-11-11 A. Heuer , B. Doliwa , A. Saksaengwijit

Two-player complete-information game trees are perhaps the simplest possible setting for studying general-sum games and the computational problem of finding equilibria. These games admit a simple bottom-up algorithm for finding subgame…

计算机科学与博弈论 · 计算机科学 2012-07-02 Michael L. Littman , Nishkam Ravi , Arjun Talwar , Martin Zinkevich

We study the complexity of problems related to subgame-perfect equilibria (SPEs) in infinite duration non zero-sum multiplayer games played on finite graphs with parity objectives. We present new complexity results that close gaps in the…

计算机科学与博弈论 · 计算机科学 2022-04-22 Léonard Brice , Marie van den Bogaard , Jean-François Raskin

In this paper, we study nonzero-sum separable games, which are continuous games whose payoffs take a sum-of-products form. Included in this subclass are all finite games and polynomial games. We investigate the structure of equilibria in…

计算机科学与博弈论 · 计算机科学 2010-04-26 Noah D. Stein , Asuman Ozdaglar , Pablo A. Parrilo