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In this paper we present X-Learn, an XML-based, multi-agent system for supporting "user-device" adaptive e-learning. X-Learn is characterized by the following features: (i) it is highly subjective, since it handles quite a rich and detailed…

计算机与社会 · 计算机科学 2009-11-19 P. De Meo , A. Garro , G. Terracina , D. Ursino

E-learning has been an important policy for education planners for many years in developed countries. This policy has been adopted by education in some developing countries; it is therefore expedient to study its emergence in the Nigerian…

计算机与社会 · 计算机科学 2011-05-24 O. Awodele , S. O. Kuyoro , A. K. Adejumobi , O. Awe , O. Makanju

The Experience Sampling Method (ESM) introduces in-situ sampling of human behaviour, and provides researchers and behavioural therapists with ecologically valid and timely assessments of a person's psychological state. This, in turn, opens…

人机交互 · 计算机科学 2015-08-18 Veljko Pejovic , Neal Lathia , Cecilia Mascolo , Mirco Musolesi

Technology is changing at a blistering pace and is impacting on the way we consider knowledge as a free commodity, along with the ability to apply skills, concepts and understandings. Technology is aiding the way the world is evolving, and…

计算机与社会 · 计算机科学 2022-02-04 Rushan Ziatdinov , Juanee Cilliers

The arrival of AI tools and in particular Large Language Models (LLMs) has had a transformative impact on teaching and learning and institutes are still trying to determine how to integrate LLMs into education in constructive ways. Here, we…

人机交互 · 计算机科学 2025-09-18 Steven Watterson , Sarah Atkinson , Elaine Murray , Andrew McDowell

Blended learning has become a dominant educational model in higher education in the UK and worldwide, particularly after the COVID-19 pandemic. This is further enriched with accompanying pedagogical changes, such as strengthened…

计算机与社会 · 计算机科学 2025-11-18 Muhidin Mohamed , Shubhadeep Mukherjee , Bhavana Baad

Mobile devices gather the communication capabilities as no other gadget. Plus, they now comprise a wider set of applications while still maintaining reduced size and weight. They have started to include accessibility features that enable…

人机交互 · 计算机科学 2014-02-06 Hugo Nicolau , João Guerreiro , Tiago Guerreiro

This paper examines the integration of STEAM (Science, Technology, Engineering, Arts, and Mathematics) into education, emphasizing the inclusion of the Arts to foster creativity alongside traditional STEM skills. STEAM encourages…

物理教育 · 物理学 2024-08-29 Iván Sánchez Milara , Marta Cortés Orduña

In many countries, information and communication technology (ICT) has a lucid impact on the development of educational curriculum. This is the era of Information Communication Technology, so to perk up educational planning it is…

其他计算机科学 · 计算机科学 2012-09-24 M. Nisar Wasif , Ehsan Ullah Munir , Shafqat Ali Shad

Online education platforms, leveraging the internet to distribute education resources, seek to provide convenient education but often fall short in real-time communication with students. They often struggle to address the diverse obstacles…

人工智能 · 计算机科学 2024-04-29 Qingyao Li , Lingyue Fu , Weiming Zhang , Xianyu Chen , Jingwei Yu , Wei Xia , Weinan Zhang , Ruiming Tang , Yong Yu

Like many developing countries, Togo faces the challenge of massification in higher education resulting from a large increase in the number of students enrolled in its public universities. Encouraged by the public authorities, with the…

计算机与社会 · 计算机科学 2024-03-12 Kossi Tepe , Yann Verchier , Yetongnon Kokou

The Generation Z (Gen Z), or the digital natives have never experienced a life without the internet. In addition, the advancement of digital technologies such as social media, smart mobile technologies, cloud computing, and the…

计算机与社会 · 计算机科学 2021-11-12 Ali Alruthaya , Thanh-Thuy Nguyen , Sachithra Lokuge

As more and more face-to-face classes move to online environments, it becomes increasingly important to explore any emerging barriers to students' learning. This work focuses on characterizing student barriers to active learning in…

人机交互 · 计算机科学 2021-04-13 Reza Hadi Mogavi , Yankun Zhao , Ehsan Ul Haq , Pan Hui , Xiaojuan Ma

As far as Learning Management System is concerned, it offers an integrated platform for educational materials, distribution and management of learning as well as accessibility by a range of users including teachers, learners and content…

人机交互 · 计算机科学 2015-05-12 Selvarajah Thuseethan , Sivapalan Achchuthan , Sinnathamby Kuhanesan

The implementors of learning technologies within education environments often follow strategies that assume the educational environment within which they are being introduced is culturally neutral. A comprehensive literature review…

计算机与社会 · 计算机科学 2020-05-26 Parvathy Panicker

The increasing integration of AI tools in education has led prior research to explore their impact on learning processes. Nevertheless, most existing studies focus on higher education and conventional instructional contexts, leaving open…

人机交互 · 计算机科学 2025-12-25 Gaia Ebli , Bianca Raimondi , Maurizio Gabbrielli

Blind people face significant challenges when using smartphones. The focus on improving non-visual mobile accessibility has been at the level of touchscreen access. Our research investigates the challenges faced by blind people in their…

人机交互 · 计算机科学 2019-10-31 André Rodrigues , Hugo Nicolau , Kyle Montague , João Guerreiro , Tiago Guerreiro

Social media has had a significant impact on our individual lives, including our behavior regarding the purchasing of daily products. This study investigates the factors influencing Omani nationals' intentions to obtain products via social…

计算机与社会 · 计算机科学 2022-10-18 Shamma Al Harizi , Maryam Al Areimi , Abdul. Khalique Shaikh

Education is a key factor in ensuring economic growth, especially for countries with growing economies. Today, students have become more technologically savvy as teaching and learning uses more advance technology day in, day out. Due to…

计算机与社会 · 计算机科学 2017-06-06 Rania Almajalid

Artificial Intelligence (AI) approaches have been incorporated into modern learning environments and software engineering (SE) courses and curricula for several years. However, with the significant rise in popularity of large language…

软件工程 · 计算机科学 2025-01-30 Michael Vierhauser , Iris Groher , Tobias Antensteiner , Clemens Sauerwein
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