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Mean field games formalize dynamic games with a continuum of players and explicit interaction where the players can have heterogeneous states. As they additionally yield approximate equilibria of corresponding $N$-player games, they are of…

最优化与控制 · 数学 2020-01-09 Berenice Anne Neumann

The designs of many large-scale systems today, from traffic routing environments to smart grids, rely on game-theoretic equilibrium concepts. However, as the size of an $N$-player game typically grows exponentially with $N$, standard game…

Mean field game equilibria are predicated on the assumption of immediate pairwise interactions within a population of homogeneous agents with asymptotically vanishing influence as population size increases. However, in many real-world…

系统与控制 · 电气工程与系统科学 2026-05-20 Farid Rajabali , Roland Malhame , Sadegh Bolouki

Born-rule generative modeling, a central task in quantum machine learning, seeks to learn probability distributions that can be efficiently sampled by measuring complex quantum states. One hope is for quantum models to efficiently capture…

量子物理 · 物理学 2025-12-03 Mark M. Wilde

We study the convergence of Markov Decision Processes made of a large number of objects to optimization problems on ordinary differential equations (ODE). We show that the optimal reward of such a Markov Decision Process, satisfying a…

人工智能 · 计算机科学 2011-05-20 Nicolas Gast , Bruno Gaujal , Jean-Yves Le Boudec

We propose a reinforcement learning algorithm for stationary mean-field games, where the goal is to learn a pair of mean-field state and stationary policy that constitutes the Nash equilibrium. When viewing the mean-field state and the…

机器学习 · 计算机科学 2020-10-12 Qiaomin Xie , Zhuoran Yang , Zhaoran Wang , Andreea Minca

Reinforcement learning is a powerful tool to learn the optimal policy of possibly multiple agents by interacting with the environment. As the number of agents grow to be very large, the system can be approximated by a mean-field problem.…

最优化与控制 · 数学 2020-08-18 Weichen Wang , Jiequn Han , Zhuoran Yang , Zhaoran Wang

We consider learning by fictitious play in a large population of agents engaged in single-play, two-person rounds of a symmetric game, and derive a mean-filed type model for the corresponding stochastic process. Using this model, we…

计算机科学与博弈论 · 计算机科学 2019-01-11 Misha Perepelitsa

The purpose of this paper is to provide a complete probabilistic analysis of a large class of stochastic differential games for which the interaction between the players is of mean-field type. We implement the Mean-Field Games strategy…

概率论 · 数学 2012-10-23 Rene Carmona , Francois Delarue

We study a continuum model for stochastic reinforcement learning in repeated market entry games. Starting from a discrete-time microscopic learning rule, we derive a Fokker--Planck-type equation for the distribution of agents' propensities…

偏微分方程分析 · 数学 2026-03-09 Esther Bou Dagher , Misha Perepelitsa , Ewelina Zatorska

We develop a systematic method to obtain the solution of the collisionless Boltzmann equation which describes the growth of large-scale structures as a perturbative series over the initial density perturbations. We give an explicit…

天体物理学 · 物理学 2009-11-06 P. Valageas

We introduce a class of robust control problems formulated in min-max form, in which the principal agent is viewed as a central planner facing Nature. The agent's cost is a nonlinear function of all its possible realizations, encompassing…

最优化与控制 · 数学 2026-04-24 François Delarue , Pierre Lavigne

We prove quantitative growth estimates for large data solutions to the 1D Boltzmann equation, for a collision kernel with angular cutoff and relative velocity cutoff. We present proofs for the global well-posedness results presented in the…

偏微分方程分析 · 数学 2023-10-24 Dominic Wynter

Financial markets are often driven by latent factors which traders cannot observe. Here, we address an algorithmic trading problem with collections of heterogeneous agents who aim to perform optimal execution or statistical arbitrage, where…

数理金融 · 定量金融 2019-04-02 Philippe Casgrain , Sebastian Jaimungal

The mean field games system is a coupled pair of nonlinear partial differential equations arising in differential game theory, as a limit as the number of agents tends to infinity. We prove existence and uniqueness of classical solutions…

偏微分方程分析 · 数学 2020-01-28 David M. Ambrose

In this paper we study a class of matrix-valued linear-quadratic mean-field-type games for both the risk-neutral, risk-sensitive and robust cases. Non-cooperation, full cooperation and adversarial between teams are treated. We provide a…

最优化与控制 · 数学 2019-06-06 Julian Barreiro-Gomez , Tyrone E. Duncan , Hamidou Tembine

The large-population system consists of considerable small agents whose individual behavior and mass effect are interrelated via their state-average. The mean-field game provides an efficient way to get the decentralized strategies of…

最优化与控制 · 数学 2014-03-25 Jianhui Huang , Shujun Wang

Mean Field Games (MFG) theory describes strategic interactions in differential games with a large number of small and indistinguishable players. Traditionally, the players' control impacts only the drift term in the system's dynamics,…

偏微分方程分析 · 数学 2024-07-31 Vincenzo Ignazio , Michele Ricciardi

In classical kinetic or kinetic-like models a particle free path distribution is exponensial, but this is more likely to be an exception than a rule. In this paper we derive a linear Boltzmann-like equation for a general free path…

统计力学 · 物理学 2016-03-02 Sergey A. Rukolaine

We study the regularity and long time behavior of the one-dimensional, local, first-order mean field games system and the planning problem, assuming a Hamiltonian of superlinear growth, with a non-separated, strictly monotone dependence on…

偏微分方程分析 · 数学 2023-01-18 Nikiforos Mimikos-Stamatopoulos , Sebastian Munoz
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