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In two-player cooperative games, agents can play together effectively when they have accurate assumptions about how their teammate will behave, but may perform poorly when these assumptions are inaccurate. In language games, failure may be…

人工智能 · 计算机科学 2024-12-18 Joseph Bills , Christopher Archibald , Diego Blaylock

In this paper, we identify challenges in children's current information retrieval process, and propose conversational robots as an opportunity to ease this process in a responsible way. Tools children currently use in this process, such as…

信息检索 · 计算机科学 2021-06-16 T. Beelen , E. Velner , R. Ordelman , K. P. Truong , V. Evers , T. Huibers

Interaction between learner and feedback-giver has come into focus recently for post-training of Large Language Models (LLMs), through the use of reward models that judge the appropriateness of a model's response. In this paper, we…

Autism spectrum disorder is a neurodevelopmental condition that includes issues with communication and social interactions. People with ASD also often have restricted interests and repetitive behaviors. In this paper we build preliminary…

人机交互 · 计算机科学 2020-07-10 Linda Nanan Vallée , Christophe Lohr , Sao Mai Nguyen , Ioannis Kanellos , O. Asseu

Since autistic children suffers from learning disabilities and communication barriers, this research aim to design, develop and evaluate an Android based mobile application (app) providing better learning environment with inclusion of…

计算机与社会 · 计算机科学 2018-01-12 Nareena Soomro , Safeeullah Soomro

Contributing to OSS projects can help students to enhance their skills and expand their professional networks. However, novice contributors often feel discouraged due to various barriers. Gamification techniques hold the potential to foster…

软件工程 · 计算机科学 2024-07-08 Italo Santos , Katia Romero Felizardo , Marco A. Gerosa , Igor Steinmacher

Rising advancements and ICT have changed the way of life of society, every single logical zone are exploiting innovation to get a genuine improvement. Specialists understand the advantages of utilizing genuine games as a dependable device…

计算机科学与博弈论 · 计算机科学 2020-05-01 Harini. M , Harini. T , Roxanna Samuel

The current mainstream approach to train natural language systems is to expose them to large amounts of text. This passive learning is problematic if we are interested in developing interactive machines, such as conversational agents. We…

计算与语言 · 计算机科学 2017-03-07 Angeliki Lazaridou , Alexander Peysakhovich , Marco Baroni

Building on game design and education research, this paper introduces narrative-focused role-playing games as a way to promote visualization literacy in young children. Visualization literacy skills are vital in understanding the world…

人机交互 · 计算机科学 2020-09-01 Elaine Huynh , Angela Nyhout , Patricia Ganea , Fanny Chevalier

Open-world survival games pose significant challenges for AI algorithms due to their multi-tasking, deep exploration, and goal prioritization requirements. Despite reinforcement learning (RL) being popular for solving games, its high sample…

Citizen Science aims to engage people in research activities on important issues related to their well-being. Smart Cities aim to provide them with services that improve the quality of their life. Both concepts have seen significant growth…

Children with hearing impairments face ongoing challenges in language and motor development. This study explores how multi-sensory feedback technology based on virtual reality (VR), integrating auditory, visual, and tactile stimuli, can…

人机交互 · 计算机科学 2025-07-25 Yichen Yu , Qiaoran Wang

Automatic Speech Recognition (ASR) systems often struggle with transcribing child speech due to the lack of large child speech datasets required to accurately train child-friendly ASR models. However, there are huge amounts of annotated…

音频与语音处理 · 电气工程与系统科学 2023-07-26 Rishabh Jain , Andrei Barcovschi , Mariam Yiwere , Peter Corcoran , Horia Cucu

Human communication is a collaborative process. Speakers, on top of conveying their own intent, adjust the content and language expressions by taking the listeners into account, including their knowledge background, personalities, and…

计算与语言 · 计算机科学 2022-03-28 Yuwei Bao , Sayan Ghosh , Joyce Chai

The ability to combine linguistic guidance from others with direct experience is central to human development, enabling safe and rapid learning in new environments. How do people integrate these two sources of knowledge, and how might AI…

We explore how the social dynamics of communication and learning can bring about the rise of a syntactic communication in a population of speakers. Our study is developed starting from a version of the Naming Game model where an elementary…

物理与社会 · 物理学 2012-08-21 Edgardo Brigatti

We formally introduce a improvisational wordplay game called Connections to explore reasoning capabilities of AI agents. Playing Connections combines skills in knowledge retrieval, summarization and awareness of cognitive states of other…

人工智能 · 计算机科学 2026-04-02 Gaurav Rajesh Parikh , Angikar Ghosal

This article evaluates a first experience of generating artificial children's voices with a Costa Rican accent, using the technique of statistical parametric speech synthesis based on Hidden Markov Models. The process of recording the voice…

Dialogue participants may have varying levels of knowledge about the topic under discussion. In such cases, it is essential for speakers to adapt their utterances by taking their audience into account. Yet, it is an open question how such…

计算与语言 · 计算机科学 2023-06-01 Ece Takmaz , Nicolo' Brandizzi , Mario Giulianelli , Sandro Pezzelle , Raquel Fernández

Referential games offer a grounded learning environment for neural agents which accounts for the fact that language is functionally used to communicate. However, they do not take into account a second constraint considered to be fundamental…

计算与语言 · 计算机科学 2021-02-02 Gautier Dagan , Dieuwke Hupkes , Elia Bruni