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In the process of collectively inventing new words for new concepts in a population, conflicts can quickly become numerous, in the form of synonymy and homonymy. Remembering all of them could cost too much memory, and remembering too few…

多智能体系统 · 计算机科学 2018-05-18 William Schueller , Vittorio Loreto , Pierre-Yves Oudeyer

We introduce a new language learning setting relevant to building adaptive natural language interfaces. It is inspired by Wittgenstein's language games: a human wishes to accomplish some task (e.g., achieving a certain configuration of…

计算与语言 · 计算机科学 2016-06-09 Sida I. Wang , Percy Liang , Christopher D. Manning

Most of the existing spoken language understanding systems can perform only semantic frame parsing based on a single-round user query. They cannot take users' feedback to update/add/remove slot values through multiround interactions with…

计算与语言 · 计算机科学 2021-06-29 Yu Wang , Yilin Shen , Hongxia Jin

Emergentism and pragmatics are two research fields that study the dynamics of linguistic communication along substantially different timescales and intelligence levels. From the perspective of multi-agent reinforcement learning, they…

人工智能 · 计算机科学 2020-12-16 Yipeng Kang , Tonghan Wang , Gerard de Melo

Achieving pronunciation proficiency in a second language (L2) remains a challenge, despite the development of Computer-Assisted Pronunciation Training (CAPT) systems. Traditional CAPT systems often provide unintuitive feedback that lacks…

声音 · 计算机科学 2026-01-22 Hongfu Liu , Zhouying Cui , Xiangming Gu , Ye Wang

Agent learning from human interaction often relies on explicit signals, but implicit social cues, such as prosody in speech, could provide valuable information for more effective learning. This paper advocates for the integration of prosody…

机器学习 · 计算机科学 2024-11-01 Matilda Knierim , Sahil Jain , Murat Han Aydoğan , Kenneth Mitra , Kush Desai , Akanksha Saran , Kim Baraka

Modern video games pose significant challenges for traditional automated testing algorithms, yet intensive testing is crucial to ensure game quality. To address these challenges, researchers designed gaming agents using Reinforcement…

软件工程 · 计算机科学 2026-02-23 Yifei Chen , Sarra Habchi , Lili Wei

In this paper, we present a pilot study aiming to investigate the challenges of teaching AI and Robotics to children in low- and middle-income countries. Challenges such as the little to none experts and the limited resources in a Mexican…

计算机与社会 · 计算机科学 2023-03-08 Antonio Badillo-Perez , Donato Badillo-Perez , Alex Barco , Rocio Montenegro , Miguel Xochicale

Structured hand gestures that incorporate visual motions and signs are used in sign language. Sign language is a valuable means of daily communication for individuals who are deaf or have speech impairments, but it is still rare among…

This paper explores the impact of variable pragmatic competence on communicative success through simulating language learning and conversing between speakers and listeners with different levels of reasoning abilities. Through studying this…

计算与语言 · 计算机科学 2024-10-10 Kata Naszadi , Frans A. Oliehoek , Christof Monz

We investigate systematically the impact of human intervention in the training of computer players in a strategy board game. In that game, computer players utilise reinforcement learning with neural networks for evolving their playing…

人工智能 · 计算机科学 2007-05-23 Dimitris Kalles

Age-related cognitive impairment is generally characterized by gradual memory loss and decision-making difficulties. The aim of this study is to investigate multi level support and suggest relevant helping means for the elderly with mild…

人机交互 · 计算机科学 2023-01-09 Fatemeh Ghorbani , Mahsa Farshi Taghavi , Mehdi Delrobaei

Associative memory engages in the integration of relevant information for comprehension in the human cognition system. In this work, we seek to improve alignment between language models and human brain while processing speech information by…

计算与语言 · 计算机科学 2025-05-21 Congchi Yin , Yongpeng Zhang , Xuyun Wen , Piji Li

Motor challenges are prevalent among autistic children, and games are able to simultaneously produce clinically meaningful results and provide a motivating context, but many current solutions are too rigid. We conducted a two-phase…

人机交互 · 计算机科学 2026-04-08 Hunter M Beach , Devin Jay D San Nicolas , Carly Miller , Cathy Ly , Jared Duval

Children's speech recognition is considered a low-resource task mainly due to the lack of publicly available data. There are several reasons for such data scarcity, including expensive data collection and annotation processes, and data…

计算与语言 · 计算机科学 2024-06-25 Vrunda N. Sukhadia , Shammur Absar Chowdhury

Software Engineering is an applied discipline and concepts are difficult to grasp only at a theoretical level alone. In the context of a project management course, we introduced and evaluated the use of software process simulation (SPS)…

软件工程 · 计算机科学 2023-07-25 Nauman bin Ali , Michael Unterkalmsteiner

The study of language emergence aims to understand how human languages are shaped by perceptual grounding and communicative intent. Computational approaches to emergent communication (EC) predominantly consider referential games in limited…

计算与语言 · 计算机科学 2022-03-28 Shunyu Yao , Mo Yu , Yang Zhang , Karthik R Narasimhan , Joshua B. Tenenbaum , Chuang Gan

Accurate transcription and speaker diarization of child-adult spoken interactions are crucial for developmental and clinical research. However, manual annotation is time-consuming and challenging to scale. Existing automated systems…

音频与语音处理 · 电气工程与系统科学 2026-01-27 Anfeng Xu , Tiantian Feng , Somer Bishop , Catherine Lord , Shrikanth Narayanan

Research on emergent communication between deep-learning-based agents has received extensive attention due to its inspiration for linguistics and artificial intelligence. However, previous attempts have hovered around emerging communication…

Augmented Reality (AR) learning games, on average, have been shown to have a positive impact on student learning. However, the exploration of AR learning games in special education settings, where accessibility is a concern, has not been…

人机交互 · 计算机科学 2021-11-17 Minghao Cai , Gokce Akcayir , Carrie Demmans Epp
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