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We consider the problem of optimal charging of plug-in electric vehicles (PEVs). We treat this problem as a multi-agent game, where vehicles/agents are heterogeneous since they are subject to possibly different constraints. Under the…

最优化与控制 · 数学 2018-10-18 Luca Deori , Kostas Margellos , Maria Prandini

In this paper, we consider a heterogeneous traffic network with multiple users classes which differ considerably in their path selection objective. In particular, we consider two classes of users: ones who seek to minimize social cost…

计算机科学与博弈论 · 计算机科学 2019-10-08 Abhishek k Gupta , Adrish Banerjee

The price of anarchy has become a standard measure of the efficiency of equilibria in games. Most of the literature in this area has focused on establishing worst-case bounds for specific classes of games, such as routing games or more…

计算机科学与博弈论 · 计算机科学 2022-06-09 Roberto Cominetti , Valerio Dose , Marco Scarsini

We study {\em bottleneck routing games} where the social cost is determined by the worst congestion on any edge in the network. In the literature, bottleneck games assume player utility costs determined by the worst congested edge in their…

计算机科学与博弈论 · 计算机科学 2015-05-18 Rajgopal Kannan , Costas Busch

We study selfish routing games where users can choose between regular and priority service for each network edge on their chosen path. Priority users pay an additional fee, but in turn they may travel the edge prior to non-priority users,…

计算机科学与博弈论 · 计算机科学 2026-02-09 Yang Li , Alexander Skopalik , Marc Uetz

In this paper, we study a routing and travel-mode choice problem for mobility systems with a multimodal transportation network as a ``mobility game" with coupled action sets. We develop a game-theoretic framework to study the impact on…

计算机科学与博弈论 · 计算机科学 2022-12-15 Ioannis Vasileios Chremos , Andreas A. Malikopoulos

In this paper we present a new competitive packet routing model with edge priorities. We consider players that route selfishly through a network over time and try to reach their destinations as fast as possible. If the number of players who…

计算机科学与博弈论 · 计算机科学 2018-08-22 Robert Scheffler , Martin Strehler , Laura Vargas Koch

We study bottleneck routing games where the social cost is determined by the worst congestion on any edge in the network. Bottleneck games have been studied in the literature by having the player's utility costs to be determined by the…

计算机科学与博弈论 · 计算机科学 2009-11-24 Rajgopal Kannan , Costas Busch

We study a pricing game in multi-hop relay networks where nodes price their services and route their traffic selfishly and strategically. In this game, each node (1) announces pricing functions which specify the payments it demands from its…

计算机科学与博弈论 · 计算机科学 2007-10-15 Yufang Xi , Edmund M. Yeh

Several works have recently suggested to model the problem of coordinating the charging needs of a fleet of electric vehicles as a game, and have proposed distributed algorithms to coordinate the vehicles towards a Nash equilibrium of such…

系统与控制 · 计算机科学 2018-10-30 Dario Paccagnan , Francesca Parise , John Lygeros

Selfish routing is a central problem in algorithmic game theory, with one of the principal applications being that of routing in road networks. Inspired by the emergence of routing technologies and autonomous driving, we revisit selfish…

计算机科学与博弈论 · 计算机科学 2017-07-04 Soumya Basu , Ger Yang , Thanasis Lianeas , Evdokia Nikolova , Yitao Chen

We introduce an atomic congestion game with two types of agents, cars and trucks, to model the traffic flow on a road over various time intervals of the day. Cars maximize their utility by finding a trade-off between the time they choose to…

计算机科学与博弈论 · 计算机科学 2014-01-22 Farhad Farokhi , Karl H. Johansson

Routing games are amongst the most studied classes of games. Their two most well-known properties are that learning dynamics converge to equilibria and that all equilibria are approximately optimal. In this work, we perform a stress test…

计算机科学与博弈论 · 计算机科学 2022-01-28 Thiparat Chotibut , Fryderyk Falniowski , Michał Misiurewicz , Georgios Piliouras

Different populations of vehicles travel along a network. Each population has its origin, destination and travel costs - which may well be unbounded. Under the only requirement of the continuity of the travel costs, we prove the existence…

最优化与控制 · 数学 2025-08-26 Rinaldo M. Colombo , Luca Giuzzi , Francesca Marcellini

We consider a model of priced resource sharing that combines both queueing behavior and strategic behavior. We study a priority service model where a single server allocates its capacity to agents in proportion to their payment to the…

计算机科学与博弈论 · 计算机科学 2012-06-05 Yu Wu , Loc Bui , Ramesh Johari

We consider the behavior of the price of anarchy and equilibrium flows in nonatomic multi-commodity routing games as a function of the traffic demand. We analyze their smoothness with a special attention to specific values of the demand at…

计算机科学与博弈论 · 计算机科学 2024-03-19 Roberto Cominetti , Valerio Dose , Marco Scarsini

In this study, we formulate positive and negative externalities caused by changes in the supply of shared vehicles as ride sharing games. The study aims to understand the price of anarchy (PoA) and its improvement via a coordination…

计算机科学与博弈论 · 计算机科学 2016-04-05 Tatsuya Iwase , Takahiro Shiga

We consider the platoon matching problem for a set of trucks with the same origin, but different destinations. It is assumed that the vehicles benefit from traveling in a platoon for instance through reduced fuel consumption. The vehicles…

系统与控制 · 电气工程与系统科学 2022-02-18 Alexander Johansson , Ehsan Nekouei , Karl Henrik Johansson , Jonas Mårtensson

We consider a queuing network that opens at a specified time, where customers are non-atomic and belong to different classes. Each class has its own route, and as is typical in the literature, the costs are a linear function of waiting and…

性能 · 计算机科学 2025-12-09 Agniv Bandyopadhyay , Sandeep Juneja

We consider a stochastic tournament game in which each player is rewarded based on her rank in terms of the completion time of her own task and is subject to cost of effort. When players are homogeneous and the rewards are purely rank…

最优化与控制 · 数学 2018-11-02 Erhan Bayraktar , Jakša Cvitanić , Yuchong Zhang
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