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\textit{Pursuit-evasion games} have been intensively studied for several decades due to their numerous applications in artificial intelligence, robot motion planning, database theory, distributed computing, and algorithmic theory.…

离散数学 · 计算机科学 2023-07-11 Harmender Gahlawat , Meirav Zehavi

We consider the Robber Locating Game, where an invisible moving robber tries to evade the pursuit of one or more helicopter cops, who send distance probes from anywhere on the graph. In this paper, we attempt to propose two useful…

计算复杂性 · 计算机科学 2023-07-07 Shiqi Pan

The deduction game is a variation of the game of cops and robber on graphs in which searchers must capture an invisible evader in at most one move. Searchers know each others' initial locations, but can only communicate if they are on the…

组合数学 · 数学 2024-12-24 Andrea Burgess , Danny Dyer , Mozhgan Farahani

We consider a variant of the Cops and Robbers game where the robber can move t edges at a time, and show that in this variant, the cop number of a d-regular graph with girth larger than 2t+2 is Omega(d^t). By the known upper bounds on the…

组合数学 · 数学 2011-06-03 Abbas Mehrabian

This paper describes a 720-vertex connected planar graph G such that cop1(G), denoting the minimum number of cops needed to catch the robber in the 1-cop-move game on G, is at least 4 and at most 7. Furthermore, G has a connected subgraph H…

离散数学 · 计算机科学 2019-12-17 Wei Quan Lim

The cops-and-robber (CR) game has been used in mobile robotics as a discretized model (played on a graph G) of pursuit/evasion problems. The "classic" CR version is a perfect information game: the cops' (pursuer's) location is always known…

离散数学 · 计算机科学 2014-02-26 Athanasios Kehagias , Dieter Mitsche , Pawel Pralat

\textsc{Cops and Robber} is one of the most studied two-player pursuit-evasion games played on graphs, where multiple \textit{cops}, controlled by one player, pursue a single \textit{robber}. The main parameter of interest is the…

组合数学 · 数学 2023-07-04 Harmender Gahlawat , Zin Mar Myint , Sagnik Sen

We consider a game in which a cop searches for a moving robber on a connected graph using distance probes, which is a slight variation on one introduced by Seager. Carragher, Choi, Delcourt, Erickson and West showed that for any $n$-vertex…

组合数学 · 数学 2017-11-23 John Haslegrave , Richard A. B. Johnson , Sebastian Koch

We study a variation of the classical pursuit-evasion game of Cops and Robbers in which agents are required to move to an adjacent vertex on every turn. We explore how the minimum number of cops needed to catch the robber can change when…

组合数学 · 数学 2018-08-22 Ilya Gromovikov , William B. Kinnersley , Ben Seamone

In this paper, we answer two open problems from [Breen et al., Throttling for the game of Cops and Robbers on graphs, Discrete Math., 341 (2018) 2418-2430]. The throttling number $th_c(G)$ of a graph $G$ is the minimum possible value of $k…

组合数学 · 数学 2019-10-23 Jesse Geneson

The localization game is a two player combinatorial game played on a graph $G=(V,E)$. The cops choose a set of vertices $S_1 \subseteq V$ with $|S_1|=k$. The robber then chooses a vertex $v \in V$ whose location is hidden from the cops, but…

组合数学 · 数学 2022-09-07 Lyuben Lichev , Dieter Mitsche , Pawel Pralat

We consider a game in which a cop searches for a moving robber on a graph using distance probes, which is a slight variation on one introduced by Seager. Carragher, Choi, Delcourt, Erickson and West showed that for any n-vertex graph $G$…

组合数学 · 数学 2020-08-12 John Haslegrave , Richard A. B. Johnson , Sebastian Koch

The main topic of this paper is motivated by a localization problem in cellular networks. Given a graph $G$ we want to localize a walking agent by checking his distance to as few vertices as possible. The model we introduce is based on a…

The cop throttling number of a graph, introduced in 2018 by Breen et al., optimizes the balance between the number of cops used and the number of rounds required to catch the robber in a game of Cops and Robbers. In 2019, Cox and Sanaei…

We consider the pursuit and evasion game on finite, connected, undirected graphs known as cops and robbers. Meyniel conjectured that for every graph on n vertices a rootish number of cops can win the game. We prove that this holds up to a…

组合数学 · 数学 2008-05-20 Bela Bollobas , Gabor Kun , Imre Leader

In this paper we analyze and model three open problems posed by Harris, Insko, Prieto-Langarica, Stoisavljevic, and Sullivan in 2020 concerning the tipsy cop and robber game on graphs. The three different scenarios we model account for…

组合数学 · 数学 2021-03-01 Viktoriya Bardenova , Vincent Ciarcia , Erik Insko

We investigate a pursuit-evasion game on an undirected graph in which a robber, moving at a fixed constant speed, attempts to evade a team of cops who are blind to the robber's location and can quickly travel between any pair of vertices in…

组合数学 · 数学 2025-12-01 Hector Buffière , Rutger Campbell , Kevin Hendrey , Sang-il Oum

We present an algorithm of time complexity $O(kn^{k+2})$ deciding whether a graph $G$ on $n$ vertices is $k$-copwin. The fastest algorithm thus far had time complexity $O(n^{2k+2})$.

数据结构与算法 · 计算机科学 2022-06-16 Jan Petr , Julien Portier , Leo Versteegen

We investigate multiple variants of the game Cops and Robbers. Playing it on an $n \times n$ toroidal chess graph, the game is varied by defining moves for cops and robbers differently, always mimicking moves of certain chess pieces. In…

组合数学 · 数学 2018-10-26 Allyson Hahn , Neil R. Nicholson

We introduce and study quantized versions of Cop and Robber game. We achieve this by using graph-preserving quantum operations, which are the quantum analogues of stochastic operations preserving the graph. We provide the tight bound for…

量子物理 · 物理学 2017-11-29 Adam Glos , Jarosław Adam Miszczak