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相关论文: Condition Driven Adaptive Music Generation for Com…

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As we develop more assistive and automated game design systems, the question of how these systems should be integrated into game development workflows, and how much adaptation may be required, becomes increasingly important. In this paper…

软件工程 · 计算机科学 2020-04-07 Michael Cook

Commercial adoption of automatic music composition requires the capability of generating diverse and high-quality music suitable for the desired context (e.g., music for romantic movies, action games, restaurants, etc.). In this paper, we…

声音 · 计算机科学 2022-11-18 Lee Hyun , Taehyun Kim , Hyolim Kang , Minjoo Ki , Hyeonchan Hwang , Kwanho Park , Sharang Han , Seon Joo Kim

Motivated by the evolution of complex bird songs, an abstract imitation game is proposed to study the increase of dynamical complexity: Artificial "birds" display a "song" time series to each other, and those that imitate the other's song…

adap-org · 物理学 2008-06-25 Kunihiko Kaneko , Junji Suzuki

Background music is known to affect performance on cognitive tasks, possibly due to temporal modulations in the acoustic signal, but little is known about how music should be designed to aid performance. Since acoustic modulation has been…

神经元与认知 · 定量生物学 2019-07-17 Kevin J P Woods , Adam Hewett , Andrea Spencer , Benjamin Morillon , Psyche Loui

Technology can facilitate self-learning for academic and leisure activities such as music learning. In general, learning to play an unknown musical song at sight on the electric piano or any other instrument can be quite a chore. In a…

人机交互 · 计算机科学 2020-04-29 Martin Haug , Paavo Camps , Tobias Umland , Jan-Niklas Voigt-Antons

Considering music as a sequence of events with multiple complex dependencies, the Long Short-Term Memory (LSTM) architecture has proven very efficient in learning and reproducing musical styles. However, the generation of rhythms requires…

声音 · 计算机科学 2019-01-23 Dimos Makris , Maximos Kaliakatsos-Papakostas , Katia Lida Kermanidis

We develop an approach to combining contextuality with causality, which is general enough to cover causal background structure, adaptive measurement-based quantum computation, and causal networks. The key idea is to view contextuality as…

量子物理 · 物理学 2024-03-08 Samson Abramsky , Rui Soares Barbosa , Amy Searle

Evolutionary game theory offers a general framework to study how behaviors evolve by social learning in a population. This body of theory can accommodate a range of social dilemmas, or games, as well as real-world complexities such as…

物理与社会 · 物理学 2025-10-08 Guocheng Wang , Qi Su , Long Wang , Joshua B. Plotkin

This paper investigates the capabilities of text-to-audio music generation models in producing long-form music with prompts that change over time, focusing on soundtrack generation for Tabletop Role-Playing Games (TRPGs). We introduce Babel…

声音 · 计算机科学 2025-05-23 Felipe Marra , Lucas N. Ferreira

In the heart of "rhythm games" - games where players must perform actions in sync with a piece of music - are "charts", the directives to be given to players. We newly formulate chart generation as a sequence generation task and train a…

机器学习 · 计算机科学 2023-11-27 Jayeon Yi , Sungho Lee , Kyogu Lee

Automated game design is the problem of automatically producing games through computational processes. Traditionally, these methods have relied on the authoring of search spaces by a designer, defining the space of all possible games for…

人工智能 · 计算机科学 2021-02-22 Matthew Guzdial , Mark Riedl

The growth of the software game development industry is enormous and is gaining importance day by day. This growth imposes severe pressure and a number of issues and challenges on the game development community. Game development is a…

软件工程 · 计算机科学 2018-01-16 Saiqa Aleem , Luiz Fernando Capretz , Faheem Ahmed

Adaptive machines have the potential to assist or interfere with human behavior in a range of contexts, from cognitive decision-making to physical device assistance. Therefore it is critical to understand how machine learning algorithms can…

人工智能 · 计算机科学 2023-05-03 Benjamin J. Chasnov , Lillian J. Ratliff , Samuel A. Burden

Generating music that aligns with the visual content of a video has been a challenging task, as it requires a deep understanding of visual semantics and involves generating music whose melody, rhythm, and dynamics harmonize with the visual…

声音 · 计算机科学 2024-10-18 Ruiqi Li , Siqi Zheng , Xize Cheng , Ziang Zhang , Shengpeng Ji , Zhou Zhao

In this paper we present results and analyses of a class of games in which heterogeneous agents are rewarded for being in a minority group. Each agent possesses a number of fixed strategies each of which are predictors of the next minority…

adap-org · 物理学 2007-05-23 Radu Manuca , Yi Li , Rick Riolo , Robert Savit

Understanding player behavior is fundamental in game data science. Video games evolve as players interact with the game, so being able to foresee player experience would help to ensure a successful game development. In particular, game…

机器学习 · 统计学 2018-12-10 Anna Guitart , Pei Pei Chen , Paul Bertens , África Periáñez

This paper presents our work to enhance the background music (BGM) in DareFightingICE by adding an adaptive BGM. The adaptive BGM consists of five different instruments playing a classical music piece called "Air on G-String." The BGM…

声音 · 计算机科学 2024-03-06 Ibrahim Khan , Thai Van Nguyen , Chollakorn Nimpattanavong , Ruck Thawonmas

In recent years, artificial intelligence (AI) has made significant progress in the field of music generation, driving innovation in music creation and applications. This paper provides a systematic review of the latest research advancements…

声音 · 计算机科学 2024-09-06 Yanxu Chen , Linshu Huang , Tian Gou

Vision-to-music Generation, including video-to-music and image-to-music tasks, is a significant branch of multimodal artificial intelligence demonstrating vast application prospects in fields such as film scoring, short video creation, and…

计算机视觉与模式识别 · 计算机科学 2025-08-06 Zhaokai Wang , Chenxi Bao , Le Zhuo , Jingrui Han , Yang Yue , Yihong Tang , Victor Shea-Jay Huang , Yue Liao

We propose an adaptive incentive mechanism that learns the optimal incentives in environments where players continuously update their strategies. Our mechanism updates incentives based on each player's externality, defined as the difference…

计算机科学与博弈论 · 计算机科学 2025-03-04 Chinmay Maheshwari , Kshitij Kulkarni , Manxi Wu , Shankar Sastry