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相关论文: Condition Driven Adaptive Music Generation for Com…

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Visuals can enhance our experience of music, owing to the way they can amplify the emotions and messages conveyed within it. However, creating music visualization is a complex, time-consuming, and resource-intensive process. We introduce…

人机交互 · 计算机科学 2023-09-29 Vivian Liu , Tao Long , Nathan Raw , Lydia Chilton

The massive growth of sports videos has resulted in a need for automatic generation of sports highlights that are comparable in quality to the hand-edited highlights produced by broadcasters such as ESPN. Unlike previous works that mostly…

多媒体 · 计算机科学 2016-06-30 Vinay Bettadapura , Caroline Pantofaru , Irfan Essa

While most music generation models use textual or parametric conditioning (e.g. tempo, harmony, musical genre), we propose to condition a language model based music generation system with audio input. Our exploration involves two distinct…

声音 · 计算机科学 2024-07-31 Simon Rouard , Yossi Adi , Jade Copet , Axel Roebel , Alexandre Défossez

We present a hybrid neural network and rule-based system that generates pop music. Music produced by pure rule-based systems often sounds mechanical. Music produced by machine learning sounds better, but still lacks hierarchical temporal…

声音 · 计算机科学 2017-10-09 Yifei Teng , An Zhao , Camille Goudeseune

This article introduces differential hybrid games, which combine differential games with hybrid games. In both kinds of games, two players interact with continuous dynamics. The difference is that hybrid games also provide all the features…

计算机科学中的逻辑 · 计算机科学 2017-08-17 André Platzer

Before the computer age, games were played in the physical world where players would have to interact with real objects and each other, triggering a series of emotions. Nowadays, the computer games have become one of the most popular forms…

人机交互 · 计算机科学 2013-10-09 Vasco Pereira Torres

With the rapid advancement of generative audio models, distinguishing between human-composed and generated music is becoming increasingly challenging. As a response, models for detecting fake music have been proposed. In this work, we…

声音 · 计算机科学 2025-07-15 Tomasz Sroka , Tomasz Wężowicz , Dominik Sidorczuk , Mateusz Modrzejewski

Creation of images using generative adversarial networks has been widely adapted into multi-modal regime with the advent of multi-modal representation models pre-trained on large corpus. Various modalities sharing a common representation…

声音 · 计算机科学 2022-06-10 Yoonjeon Kim , Joel Jang , Sumin Shin

We present a system for generating novel lyrics lines conditioned on music audio. A bimodal neural network model learns to generate lines conditioned on any given short audio clip. The model consists of a spectrogram variational autoencoder…

计算与语言 · 计算机科学 2020-10-01 Olga Vechtomova , Gaurav Sahu , Dhruv Kumar

With ever-increasing number of car-mounted electric devices and their complexity, audio classification is increasingly important for the automotive industry as a fundamental tool for human-device interactions. Existing approaches for audio…

声音 · 计算机科学 2018-04-11 Myounggyu Won , Haitham Alsaadan , Yongsoon Eun

In the task of generating music, the art factor plays a big role and is a great challenge for AI. Previous work involving adversarial training to produce new music pieces and modeling the compatibility of variety in music (beats, tempo,…

声音 · 计算机科学 2023-01-09 Abhinav Kaushal Keshari

We introduce anticipation: a method for constructing a controllable generative model of a temporal point process (the event process) conditioned asynchronously on realizations of a second, correlated process (the control process). We…

声音 · 计算机科学 2024-07-29 John Thickstun , David Hall , Chris Donahue , Percy Liang

The music industry has huge troubles adapting to the new technologies. As many pointed out, when copying music is essentially free and socially accepted it becomes increasingly tempting for users to infringe copyrights and copy music from…

综合文献 · 计算机科学 2009-04-22 Manuel Oriol

Music is a powerful medium for altering the emotional state of the listener. In recent years, with significant advancement in computing capabilities, artificial intelligence-based (AI-based) approaches have become popular for creating…

人机交互 · 计算机科学 2023-01-18 Adyasha Dash , Kat R. Agres

Online streaming services have become the most popular way of listening to music. The majority of these services are endowed with recommendation mechanisms that help users to discover songs and artists that may interest them from the vast…

信息检索 · 计算机科学 2020-08-27 Diego Sánchez-Moreno , Yong Zheng , María N. Moreno-García

As the population continues to age, and gaming continues to grow as a hobby for older people, heterogeneity among older adult gamers is increasing. We argue that traditional game-based accessibility features, such as simplified input…

人机交互 · 计算机科学 2025-06-10 Brandon Lyman , Yichi Zhang , Celia Pearce , Miso Kim , Casper Harteveld , Leanne Chukoskie , Bob De Schutter

Generating realistic audio for human actions is important for many applications, such as creating sound effects for films or virtual reality games. Existing approaches implicitly assume total correspondence between the video and audio…

计算机视觉与模式识别 · 计算机科学 2024-07-26 Changan Chen , Puyuan Peng , Ami Baid , Zihui Xue , Wei-Ning Hsu , David Harwath , Kristen Grauman

To which degree can abstract gameplay metrics capture the player experience in a general fashion within a game genre? In this comprehensive study we address this question across three different videogame genres: racing, shooter, and…

人机交互 · 计算机科学 2021-10-05 David Melhart , Antonios Liapis , Georgios N. Yannakakis

This chapter outlines the relation between artificial intelligence (AI) / machine learning (ML) algorithms and digital games. This relation is two-fold: on one hand, AI/ML researchers can generate large, in-the-wild datasets of human…

人工智能 · 计算机科学 2021-05-10 Kostas Karpouzis , George Tsatiris

We propose a new task named Audio-driven Per-formance Video Generation (APVG), which aims to synthesizethe video of a person playing a certain instrument guided bya given music audio clip. It is a challenging task to gener-ate the…

计算机视觉与模式识别 · 计算机科学 2020-11-06 Hao Zhu , Yi Li , Feixia Zhu , Aihua Zheng , Ran He