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Auditory-verbal training is essential for children with hearing challenges, and the gamification approach has become a promising direction for improving the rehabilitation experience and effect. However, the specific influence of the…

人机交互 · 计算机科学 2024-01-24 Yan Xiang , Zhen Zhang , Danni Chang , Lei Tu

The rapid development of technology has introduced new formats of human-computer interaction, which have in turn produced many new forms of media and a whole new field of interactive multimedia. One of the major mediums that has grown in…

人机交互 · 计算机科学 2021-10-29 Sara Knežević , Mlađan Jovanović

Fire keeps claiming a large number of victims in building fires. Although there are ways to minimize such events, fire drills are used to train the building occupants for emergency situations. However, organizing and implement these…

In recent years, multi-agent reinforcement learning algorithms have made significant advancements in diverse gaming environments, leading to increased interest in the broader application of such techniques. To address the prevalent…

多智能体系统 · 计算机科学 2024-04-30 Dapeng Li , Hang Dong , Lu Wang , Bo Qiao , Si Qin , Qingwei Lin , Dongmei Zhang , Qi Zhang , Zhiwei Xu , Bin Zhang , Guoliang Fan

Robots in urban environments will inevitably encounter situations beyond their capabilities (e.g., delivery robots unable to press traffic light buttons), necessitating bystander assistance. These spontaneous collaborations possess…

人机交互 · 计算机科学 2024-05-30 Xinyan Yu , Marius Hoggenmueller , Martin Tomitsch

In this article we study the problem of training intelligent agents using Reinforcement Learning for the purpose of game development. Unlike systems built to replace human players and to achieve super-human performance, our agents aim to…

机器学习 · 计算机科学 2021-04-22 Alessandro Sestini , Alexander Kuhnle , Andrew D. Bagdanov

Preschool children with language vulnerabilities -- such as developmental language disorders or immigration related language challenges -- often require support to strengthen their expressive language skills. Based on the principle of…

机器人学 · 计算机科学 2025-09-29 Stina Sundstedt , Mattias Wingren , Susanne Hägglund , Daniel Ventus

The structure of curriculum plays a vital role in our learning process, both as children and adults. Presenting material in ascending order of difficulty that also exploits prior knowledge can have a significant impact on the rate of…

计算与语言 · 计算机科学 2017-11-30 Ahmed H. Zaidi , Russell Moore , Ted Briscoe

This paper provides a roadmap that explores the question of how to imbue learning agents with the ability to understand and generate contextually relevant natural language in service of achieving a goal. We hypothesize that two key…

人工智能 · 计算机科学 2021-03-19 Prithviraj Ammanabrolu , Mark O. Riedl

For immigrants, language preservation is crucial to maintain their identity, but the process of immigration can put a strain on a community's ability to do so. We interviewed eight Nepali immigrants to understand barriers to language…

人机交互 · 计算机科学 2026-04-02 Alejandro Ciuba , Zheng YY Li , Aakash Gautam

Serious games are gaining popularity as effective teaching and learning tools, providing engaging, interactive, and practical experiences for students. Gamified learning experiences, such as virtual escape rooms, have emerged as powerful…

计算机与社会 · 计算机科学 2026-01-19 Khondokar Fida Hasan , William Hughes , Adrita Rahman

Motivation is an important factor underlying successful learning. Previous research has demonstrated the positive effects that static interactive narrative games can have on motivation. Concurrently, advances in AI have made dynamic and…

We describe our team's contribution to the STRICT-SMALL track of the BabyLM Challenge. The challenge requires training a language model from scratch using only a relatively small training dataset of ten million words. We experiment with…

Get 'em Moles! is a single-player educational game inspired by the classic arcade game Whac-A-Mole. Primarily designed for touchscreen devices, Get 'em Moles! aims to teach English spelling and pronunciation through engaging game play. This…

人机交互 · 计算机科学 2015-09-01 Dhruv Chand , Karthik Gopalakrishnan , Nisha KK , Mudit Sinha , Shreya Sriram

Children learning their first language face multiple problems of induction: how to learn the meanings of words, and how to build meaningful phrases from those words according to syntactic rules. We consider how children might solve these…

计算与语言 · 计算机科学 2018-05-15 Jon Gauthier , Roger Levy , Joshua B. Tenenbaum

While Large Language Models (LLMs) have achieved remarkable success in formal learning tasks such as mathematics and code generation, they still struggle with the "practical wisdom" and generalizable intelligence, such as strategic…

计算与语言 · 计算机科学 2026-01-12 Nuoyan Lyu , Bingbing Xu , Weihao Meng , Yige Yuan , Yang Zhang , Zhiyong Huang , Tat-Seng Chua , Huawei Shen

Along with the development of systems for natural language understanding and generation, dialog systems have been widely adopted for language learning and practicing. Many current educational dialog systems perform chitchat, where the…

计算与语言 · 计算机科学 2023-04-13 Kun Qian , Ryan Shea , Yu Li , Luke Kutszik Fryer , Zhou Yu

Mobile Learning Games (MLGs) show great potential for increasing engagement, creativity and authentic learning. Yet, despite their great potential for education, the use of MLGs by teachers, remains limited. This is partly due to the fact…

人机交互 · 计算机科学 2018-12-04 Aous Karoui , Iza Marfisi-Schottman , Sébastien George

Reflection is a critical aspect of the learning process. However, educational games tend to focus on supporting learning concepts rather than supporting reflection. While reflection occurs in educational games, the educational game design…

人机交互 · 计算机科学 2020-06-22 Jennifer Villareale , Colan F. Biemer , Magy Seif El-Nasr , Jichen Zhu

Robotics education fosters computational thinking, creativity, and problem-solving, but remains challenging due to technical complexity. Game-based learning (GBL) and gamification offer engagement benefits, yet their comparative impact…