相关论文: The B36/S125 "2x2" Life-Like Cellular Automaton
We study a Life-like cellular automaton rule $B2/S2345$ where a cell in state `0' takes state `1' if it has exactly two neighbors in state `1' and the cell remains in the state `1' if it has between two and five neighbors in state `1.' This…
Conway's Game of Life is the best-known cellular automaton. It is a classic model of emergence and self-organization, it is Turing-complete, and it can simulate a universal constructor. The Game of Life belongs to the set of semi-totalistic…
We present a new Life-like cellular automaton (CA) capable of logic universality -- the X-rule. The CA is 2D, binary, with a Moore neighborhood and $\lambda$ parameter similar to the game-of-Life, but is not based on birth/survival and is…
A two-state, three-dimensional, deterministic, reversible cellular automaton is shown to be capable of approximately circular orbits, wavelike undulations, and particle-like configurations that decay in accordance with a half-life law.
We created two dimensional hexagonal cellular automata to obtain complexity. Considering the game of life rules, Wolfram's works about life-like structures and John von Neumann's self-replication, self-maintenance, self-reproduction…
We propose a four-way classification of two-dimensional semi-totalistic cellular automata that is different than Wolfram's, based on two questions with yes-or-no answers: do there exist patterns that eventually escape any finite bounding…
The cellular automata with local permutation invariance are considered. We show that in the two-state case the set of such automata coincides with the generalized Game of Life family. We count the number of equivalence classes of the rules…
In the present work, a geometrical method to generate a two dimensional random walk by means of a bidimensional Cellular Automaton is presented. We illustrate it by means of Conway's Game of Life with periodical borders, with a large…
Conways Game of Life is a cellular automaton noted for its rich, complex, and emergent behavior, which seems qualitatively lifelike it exists within a wider space of different rule-sets of cellular automata none of which have been found to…
Conway's cellular automaton Game of LIFE has been conjectured to be a critical (or quasicritical) dynamical system. This criticality is generally seen as a continuous order-disorder transition in cellular automata (CA) rule space. LIFE's…
The Game of Life cellular automaton is a classical example of a massively parallel collision-based computing device. The automaton exhibits mobile patterns, gliders, and generators of the mobile patterns, glider guns, in its evolution. We…
When the game Lights Out is played according to an algorithm specifying the player's sequence of moves, it can be modeled using deterministic cellular automata. One such model reduces to the $\sigma$ automaton, which evolves according to…
This paper proposes an improved cellular automaton traffic flow model based on the brake light model, which takes into account that the desired time gap of vehicles is remarkably larger than one second. Although the hypothetical steady…
In this paper we study the space evolution in the Rule 54 reversible cellular automaton, which is a paradigmatic example of a deterministic interacting lattice gas. We show that the spatial translation of time configurations of the…
In the theory of cellular automata, an oscillator is a pattern that repeats itself after a fixed number of generations; that number is called its period. A cellular automaton is called omniperiodic if there exist oscillators of all periods.…
We propose the characterization of binary cellular automata using a set of behavioral metrics that are applied to the minimal Boolean form of a cellular automaton's transition function. These behavioral metrics are formulated to satisfy…
In this paper we study the emergence of homeostasis in a two-layer system of the Game of Life, in which the Game of Life in the first layer couples with another system of cellular automata in the second layer. Homeostasis is defined here as…
Cellular automata can simulate many complex physical phenomena using the power of simple rules. The presented methodological platform expresses the concept of programmable matter in which Newtons laws of motion are one of examples. Energy…
This paper presents a novel approach to the description and understanding of two-dimensional binary cellular automata with the Moore neighborhood that preserve the number of active cells. Such dynamical systems are known to successfully…
Conway's classic game of life is a two-dimensional cellular automaton in which each cell, either alive or dead, evolves according to rules based on its local environment. The semi-quantum game of life (SQGOL) is an adaptation in which each…