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相关论文: The B36/S125 "2x2" Life-Like Cellular Automaton

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We describe software that searches for spaceships in Conway's Game of Life and related two-dimensional cellular automata. Our program searches through a state space related to the de Bruijn graph of the automaton, using a method that…

人工智能 · 计算机科学 2007-05-23 David Eppstein

Cellular automata are widely used to model natural or artificial systems. Classically they are run with perfect synchrony, i.e., the local rule is applied to each cell at each time step. A possible modification of the updating scheme…

元胞自动机与格子气 · 物理学 2008-02-13 Nazim A. Fatès

In previous works, hexagonal cellular automata (CA) have been studied as a variation of the famous Game of Life CA, mainly for spiral phenomena simulations; where the most interesting constructions are related to the Belousov-Zhabotinsky…

元胞自动机与格子气 · 物理学 2014-11-05 Rogelio Basurto , Paulina A. León , Genaro J. Martínez , Juan C. Seck-Tuoh-Mora

Recent experiments by Springer and Kenyon have shown that a deep neural network can be trained to predict the action of $t$ steps of Conway's Game of Life automaton given millions of examples of this action on random initial states.…

元胞自动机与格子气 · 物理学 2021-09-08 Veit Elser

John H. Conway's Game of Life, as well as cellular automata in the larger family of Life-like CA, are discrete: the cells have a binary state space and the birth and survival transition rules are 9-bits apiece. Inspired by Life, several…

元胞自动机与格子气 · 物理学 2022-08-22 Q. Tyrell Davis

We systematically study the boundaries of one-dimensional, 2-color cellular automata depending on 4 cells, begun from simple initial conditions. We determine the exact growth rates of the boundaries that appear to be reducible. Morphic…

元胞自动机与格子气 · 物理学 2015-03-13 Charles D. Brummitt , Eric Rowland

This project explores speculative evolution through a 3D implementation of Conway's Game of Life, using procedural simulation to generate unfamiliar extraterrestrial organic forms. By applying a volumetric optimized workflow, the raw…

元胞自动机与格子气 · 物理学 2025-05-06 Amir Hossein Khazaei

This paper describes a new concept of cellular automaton (CA). XCA consists of a set of arcs (edges) that correspond to cells in CA. At a particular time, the arcs are connected to a directed graph. With each time step, the arcs exchange…

元胞自动机与格子气 · 物理学 2016-07-19 Walter Eckel

Cellular automata are often used to model systems in physics, social sciences, biology that are inherently asynchronous. Over the past 20 years, studies have demonstrated that the behavior of cellular automata drastically changed under…

离散数学 · 计算机科学 2007-06-19 Damien Regnault , Nicolas Schabanel , Éric Thierry

We have determined families of two-dimensional deterministic totalistic cellular automaton rules whose stationary density of active sites exhibits a period two in time. Each family of deterministic rules is characterized by an ``average…

adap-org · 物理学 2015-06-24 Nino Boccara , Michel Roger

We present a new spontaneously emergent glider-gun in a 2D Cellular Automaton and build the logical gates NOT, AND and OR required for logical universality. The Ameyalli-rule is not based on survival/birth logic but depends on 102 isotropic…

元胞自动机与格子气 · 物理学 2021-07-14 José Manuel Gómez Soto , Andrew Wuensche

The cellular automaton (CA) pulsing model (arXiv:1806.06416) described the surprising phenomenon of spontaneous, sustained and robust rhythmic oscillations, pulsing dynamics, when random wiring is applied to a 2D `glider' rule running in a…

元胞自动机与格子气 · 物理学 2021-03-02 Andrew Wuensche , Edward Coxon

The objective is the design of a Cellular Automata rule that can form patterns with 'touching' loops. A loop is defined as a closed path of 1-cells in a 2D grid on a zero background and with a zero border. A path cell is connected with two…

元胞自动机与格子气 · 物理学 2024-10-18 Rolf Hoffmann

This paper shows how to determine all the unidimensional two-state cellular automaton rules of a given number of inputs which conserve the number of active sites. These rules have to satisfy a necessary and sufficient condition. If the…

adap-org · 物理学 2009-10-30 Nino Boccara , Henryk Fuks

We study transformations of 2-, 4- and 6-bit numbers in interactions between traveling and stationary localizations in the Spiral Rule reaction-diffusion cellular automaton. The Spiral Rule automaton is a hexagonal ternary-state…

形式语言与自动机理论 · 计算机科学 2010-11-23 Andrew Adamatzky , Genaro Martinez , Liang Zhang , Andrew Wuensche

To understand the underlying principles of self-organisation and computation in cellular automata, it would be helpful to find the simplest form of the essential ingredients, glider-guns and eaters, because then the dynamics would be easier…

元胞自动机与格子气 · 物理学 2021-03-02 José Manuel Gómez Soto , Andrew Wuensche

We have proposed two new evolutionary rules on spatio-iterated games that is not mimic evolution of strategies, and mainly discussed the Prisoner's Dilemma game \cite{toyota2} by the two evoutionary rules \cite{toyota3}. In this paper we…

混沌动力学 · 物理学 2007-05-23 Norihito Toyota

We present herein an introduction to implementing 2-color cellular automata on quantum annealing systems, such as the D-Wave quantum computer. We show that implementing nearest-neighbor cellular automata is possible. We present an…

量子物理 · 物理学 2021-01-08 Robert A. Dunn

We study a two-dimensional cellular automaton (CA), called Diffusion Rule (DR), which exhibits diffusion-like dynamics of propagating patterns. In computational experiments we discover a wide range of mobile and stationary localizations…

形式语言与自动机理论 · 计算机科学 2015-05-13 Genaro J. Martinez , Andrew Adamatzky , Harold V. McIntosh

Cellular automata are computers, similar to Turing machines. The main difference is that Turing machines use a one-dimensional tape, whereas cellular automata use a two-dimensional grid. The best-known cellular automaton is the Game of…

元胞自动机与格子气 · 物理学 2025-01-10 Peter Turney