中文
相关论文

相关论文: Living City, a Collaborative Browser-based Massive…

200 篇论文

Recent empirical studies suggest that heavy-tailed distributions of human activities are universal in real social dynamics [Muchnik, \emph{et al.}, Sci. Rep. \textbf{3}, 1783 (2013)]. On the other hand, community structure is ubiquitous in…

物理与社会 · 物理学 2015-01-14 Zhi-Xi Wu , Zhihai Rong , Han-Xin Yang

Live coding is a performance and creative technique based on improvised and interactive coding. Many recent endeavors have focused in live coding both because of aesthetics and as a way to alleviate performance drawbacks when the musical…

The complexity of computer games is ever increasing. In this setup, guiding an automated test algorithm to find a solution to solve a testing task in a game's huge interaction space is very challenging. Having a model of a system to…

软件工程 · 计算机科学 2022-11-15 Samira Shirzadehhajimahmood , I. S. W. B. Prasetya , Frank Dignum , Mehdi Dastani

We study the quality of outcomes in repeated games when the population of players is dynamically changing and participants use learning algorithms to adapt to the changing environment. Game theory classically considers Nash equilibria of…

计算机科学与博弈论 · 计算机科学 2020-05-25 Thodoris Lykouris , Vasilis Syrgkanis , Eva Tardos

This paper addresses policy challenges of complex virtual environments such as virtual worlds, social network sites, and massive multiplayer online games. The complexity of these environments--apparent by the rich user interactions and…

计算机与社会 · 计算机科学 2008-08-12 Holger M. Kienle , Andreas Lober , Hausi A. Müller

We present an LLM-powered social discovery platform that uses digital twins to autonomously evaluate interpersonal compatibility through behavioral simulation. The platform unifies three key pillars: (1) digital twins that engage in…

We present a pilot study on crea.blender, a novel co-creative game designed for large-scale, systematic assessment of distinct constructs of human creativity. Co-creative systems are systems in which humans and computers (often with Machine…

The rapid development of technology has introduced new formats of human-computer interaction, which have in turn produced many new forms of media and a whole new field of interactive multimedia. One of the major mediums that has grown in…

人机交互 · 计算机科学 2021-10-29 Sara Knežević , Mlađan Jovanović

Networks form the backbone of many complex systems, ranging from the Internet to human societies. Accordingly, not only is the range of our interactions limited and thus best described and modeled by networks, it is also a fact that the…

物理与社会 · 物理学 2015-05-15 Zhen Wang , Lin Wang , Attila Szolnoki , Matjaz Perc

Cooperative dynamics are central to our understanding of many phenomena in living and complex systems. However, we lack a universal mechanism to explain the emergence of cooperation. We present a novel framework for modelling social dilemma…

物理与社会 · 物理学 2025-02-27 Jay Armas , Wout Merbis , Janusz Meylahn , Soroush Rafiee Rad , Mauricio J. del Razo

Complex systems show the capacity to aggregate information and to display coordinated activity. In the case of social systems the interaction of different individuals leads to the emergence of norms, trends in political positions, opinions,…

物理与社会 · 物理学 2016-04-25 Toni Pérez , Jordi Zamora , Víctor M. Eguíluz

Living Innovation Laboratory (LIL) is an open and recyclable way for multidisciplinary researchers to remote control resources and co-develop user centered projects. In the past few years, there were several papers about LIL published and…

人机交互 · 计算机科学 2016-01-28 Yuting Zheng

Evolutionary game theory is a common framework to study the evolution of cooperation, where it is usually assumed that the same game is played in all interactions. Here, we investigate a model where the game that is played by two…

物理与社会 · 物理学 2015-10-21 Marco A. Amaral , Jafferson K. L. da Silva , Lucas Wardil

Game theory is appropriate for studying cyber conflict because it allows for an intelligent and goal-driven adversary. Applications of game theory have led to a number of results regarding optimal attack and defense strategies. However, the…

密码学与安全 · 计算机科学 2015-11-16 Erik M. Ferragut , Andrew C. Brady , Ethan J. Brady , Jacob M. Ferragut , Nathan M. Ferragut , Max C. Wildgruber

Urban spaces, though often perceived as discrete communities, are shared by various functional and social groups. Our study introduces a graph-based physics-aware deep learning framework, illuminating the intricate overlapping nature…

物理与社会 · 物理学 2024-02-02 Peng Luo , Di Zhu

While LLM/VLM-powered AI agents have advanced rapidly in math, coding, and computer use, their applications in complex physical and social environments remain challenging. Building agents that can survive and thrive in the real world (for…

Coordination and cooperation between humans and autonomous agents in cooperative games raises interesting questions of human decision making and behaviour changes. Here we report our findings from a group formation game in a small-world…

物理与社会 · 物理学 2021-05-21 Tuomas Takko , Kunal Bhattacharya , Daniel Monsivais , Kimmo Kaski

The swift evolution of Large-scale Models (LMs), either language-focused or multi-modal, has garnered extensive attention in both academy and industry. But despite the surge in interest in this rapidly evolving area, there are scarce…

人工智能 · 计算机科学 2024-03-18 Xinrun Xu , Yuxin Wang , Chaoyi Xu , Ziluo Ding , Jiechuan Jiang , Zhiming Ding , Börje F. Karlsson

This paper introduces a novel framework for modeling interacting humans in a multi-stage game. This "iterated semi network-form game" framework has the following desirable characteristics: (1) Bounded rational players, (2) strategic players…

多智能体系统 · 计算机科学 2012-07-05 Ritchie Lee , David H. Wolpert , James Bono , Scott Backhaus , Russell Bent , Brendan Tracey

Cooperative behaviors are common in humans and are fundamental to our society. Theoretical and experimental studies have modeled environments in which the behaviors of humans, or agents, have been restricted to analyze their social…

社会与信息网络 · 计算机科学 2016-11-10 Masanori Takano , Kazuya Wada , Ichiro Fukuda