English

An Online Agent-Based Search Approach in Automated Computer Game Testing with Model Construction

Software Engineering 2022-11-15 v1

Abstract

The complexity of computer games is ever increasing. In this setup, guiding an automated test algorithm to find a solution to solve a testing task in a game's huge interaction space is very challenging. Having a model of a system to automatically generate test cases would have a strong impact on the effectiveness and efficiency of the algorithm. However, manually constructing a model turns out to be expensive and time-consuming. In this study, we propose an online agent-based search approach to solve common testing tasks when testing computer games that also constructs a model of the system on-the-fly based on the given task, which is then exploited to solve the task. To demonstrate the efficiency of our approach, a case study is conducted using a game called Lab Recruits.

Keywords

Cite

@article{arxiv.2211.06936,
  title  = {An Online Agent-Based Search Approach in Automated Computer Game Testing with Model Construction},
  author = {Samira Shirzadehhajimahmood and I. S. W. B. Prasetya and Frank Dignum and Mehdi Dastani},
  journal= {arXiv preprint arXiv:2211.06936},
  year   = {2022}
}
R2 v1 2026-06-28T05:45:21.864Z