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Schelling games model the wide-spread phenomenon of residential segregation in metropolitan areas from a game-theoretic point of view. In these games agents of different types each strategically select a node on a given graph that models…

计算机科学与博弈论 · 计算机科学 2023-02-24 Tobias Friedrich , Pascal Lenzner , Louise Molitor , Lars Seifert

In multicast network design games, a set of agents choose paths from their source locations to a common sink with the goal of minimizing their individual costs, where the cost of an edge is divided equally among the agents using it. Since…

数据结构与算法 · 计算机科学 2016-10-21 Rupert Freeman , Samuel Haney , Debmalya Panigrahi

This paper studies the existence of pure Nash equilibria in resource graph games, which are a general class of strategic games used to succinctly represent the players' private costs. There is a finite set of resources and the strategy set…

计算机科学与博弈论 · 计算机科学 2020-07-20 Tobias Harks , Max Klimm , Jannik Matuschke

The goal in this paper is to approximate the Price of Stability (PoS) in stochastic Nash games using stochastic approximation (SA) schemes. PoS is amongst the most popular metrics in game theory and provides an avenue for estimating the…

最优化与控制 · 数学 2023-10-31 Afrooz Jalilzadeh , Farzad Yousefian , Mohammadjavad Ebrahimi

We study the sum classic network creation game introduced by Fabrikant et al. in which $n$ players conform a network buying links at individual price $\alpha$. When studying this model we are mostly interested in \emph{Nash equilibria}…

计算机科学与博弈论 · 计算机科学 2020-12-29 Carme Àlvarez , Arnau Messegué

Residential segregation in metropolitan areas is a phenomenon that can be observed all over the world. Recently, this was investigated via game-theoretic models. There, selfish agents of two types are equipped with a monotone utility…

计算机科学与博弈论 · 计算机科学 2022-05-11 Davide Bilò , Vittorio Bilò , Pascal Lenzner , Louise Molitor

We consider competitive facility location as a two-stage multi-agent system with two types of clients. For a given host graph with weighted clients on the vertices, first facility agents strategically select vertices for opening their…

计算机科学与博弈论 · 计算机科学 2024-07-10 Simon Krogmann , Pascal Lenzner , Alexander Skopalik , Marc Uetz , Marnix C. Vos

Facility location is fundamental in operations research, mechanism design, and algorithmic game theory, with applications ranging from urban infrastructure planning to distributed systems. Recent research in this area has focused on…

数据结构与算法 · 计算机科学 2025-07-15 Yangguang Shi , Zhenyu Xue

In a facility game one or more facilities are placed in a metric space to serve a set of selfish agents whose addresses are their private information. In a classical facility game, each agent wants to be as close to a facility as possible,…

计算机科学与博弈论 · 计算机科学 2015-03-26 Yukun Cheng , Sanming Zhou

As is well known, many classes of markets have efficient equilibria, but this depends on agents being non-strategic, i.e. that they declare their true demands when offered goods at particular prices, or in other words, that they are…

计算机科学与博弈论 · 计算机科学 2017-12-18 Richard Cole , Yixin Tao

We study a non-cooperative two-sided facility location game in which facilities and clients behave strategically. This is in contrast to many other facility location games in which clients simply visit their closest facility. Facility…

计算机科学与博弈论 · 计算机科学 2024-06-14 Simon Krogmann , Pascal Lenzner , Alexander Skopalik

This paper examines the impact of agents' myopic optimization on the efficiency of systems comprised by many selfish agents. In contrast to standard congestion games where agents interact in a one-shot fashion, in our model each agent…

计算机科学与博弈论 · 计算机科学 2025-04-30 Yunpeng Li , Antonis Dimakis , Costas A. Courcoubetis

The strategic selection of resources by selfish agents has long been a key area of research, with Resource Selection Games and Congestion Games serving as prominent examples. In these traditional frameworks, agents choose from a set of…

计算机科学与博弈论 · 计算机科学 2025-05-13 Henri Zeiler

We study strong equilibria in network creation games. These form a classical and well-studied class of games where a set of players form a network by buying edges to their neighbors at a cost of a fixed parameter $\alpha$. The cost of a…

计算机科学与博弈论 · 计算机科学 2018-10-22 Tomasz Janus , Bart de Keijzer

We consider a truthful facility location problem in which there is a set of agents with private locations on the line of real numbers, and the goal is to place a number of facilities at different locations chosen from the set of those…

计算机科学与博弈论 · 计算机科学 2025-02-18 Argyrios Deligkas , Mohammad Lotfi , Alexandros A. Voudouris

We study the complexity of equilibrium computation in discrete preference games. These games were introduced by Chierichetti, Kleinberg, and Oren (EC '13, JCSS '18) to model decision-making by agents in a social network that choose a…

计算机科学与博弈论 · 计算机科学 2019-05-29 Phani Raj Lolakapuri , Umang Bhaskar , Ramasuri Narayanam , Gyana R Parija , Pankaj S Dayama

We consider the interaction among agents engaging in a driving task and we model it as general-sum game. This class of games exhibits a plurality of different equilibria posing the issue of equilibrium selection. While selecting the most…

We study the facility location games with candidate locations from a mechanism design perspective. Suppose there are n agents located in a metric space whose locations are their private information, and a group of candidate locations for…

计算机科学与博弈论 · 计算机科学 2020-11-02 Zhongzheng Tang , Chenhao Wang , Mengqi Zhang , Yingchao Zhao

We introduce a game model called "customer attraction game" to demonstrate the competition among online content providers. In this model, customers exhibit interest in various topics. Each content provider selects one topic and benefits…

计算机科学与博弈论 · 计算机科学 2024-10-11 Xiaotie Deng , Hangxin Gan , Ningyuan Li , Weian Li , Qi Qi

We study the performance of approximate Nash equilibria for linear congestion games. We consider how much the price of anarchy worsens and how much the price of stability improves as a function of the approximation factor $\epsilon$. We…

计算机科学与博弈论 · 计算机科学 2008-12-18 George Christodoulou , Elias Koutsoupias , Paul Spirakis