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相关论文: Bicretieria Optimization in Routing Games

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We study {\em bottleneck routing games} where the social cost is determined by the worst congestion on any edge in the network. In the literature, bottleneck games assume player utility costs determined by the worst congested edge in their…

计算机科学与博弈论 · 计算机科学 2015-05-18 Rajgopal Kannan , Costas Busch

We study {\em bottleneck congestion games} where the social cost is determined by the worst congestion of any resource. These games directly relate to network routing problems and also job-shop scheduling problems. In typical bottleneck…

计算机科学与博弈论 · 计算机科学 2010-10-26 Rajgopal Kannan , Costas Busch , Athanasios Vasilakos

We study bottleneck routing games where the social cost is determined by the worst congestion on any edge in the network. Bottleneck games have been studied in the literature by having the player's utility costs to be determined by the…

计算机科学与博弈论 · 计算机科学 2009-11-24 Rajgopal Kannan , Costas Busch

The price of anarchy has become a standard measure of the efficiency of equilibria in games. Most of the literature in this area has focused on establishing worst-case bounds for specific classes of games, such as routing games or more…

计算机科学与博弈论 · 计算机科学 2022-06-09 Roberto Cominetti , Valerio Dose , Marco Scarsini

Routing games are amongst the most studied classes of games. Their two most well-known properties are that learning dynamics converge to equilibria and that all equilibria are approximately optimal. In this work, we perform a stress test…

计算机科学与博弈论 · 计算机科学 2022-01-28 Thiparat Chotibut , Fryderyk Falniowski , Michał Misiurewicz , Georgios Piliouras

We study the performance of approximate Nash equilibria for linear congestion games. We consider how much the price of anarchy worsens and how much the price of stability improves as a function of the approximation factor $\epsilon$. We…

计算机科学与博弈论 · 计算机科学 2008-12-18 George Christodoulou , Elias Koutsoupias , Paul Spirakis

We consider non-cooperative unsplittable congestion games where players share resources, and each player's strategy is pure and consists of a subset of the resources on which it applies a fixed weight. Such games represent unsplittable…

计算机科学与博弈论 · 计算机科学 2013-08-20 Rajgopal Kannan , Costas Busch , Paul Spirakis

We investigate the price of anarchy (PoA) in non-atomic congestion games when the total demand $T$ gets very large. First results in this direction have recently been obtained by \cite{Colini2016On, Colini2017WINE, Colini2017arxiv} for…

计算机科学与博弈论 · 计算机科学 2021-07-20 Wu Zijun , Moehring Rolf H. , Chen Yanyan , Xu Dachuan

This paper gives a complete analysis of worst-case equilibria for various versions of weighted congestion games with two players and affine cost functions. The results are exact price of anarchy bounds which are parametric in the weights of…

计算机科学与博弈论 · 计算机科学 2022-03-04 Joran van den Bosse , Marc Uetz , Matthias Walter

We study the inefficiency of equilibria for various classes of games when players are (partially) altruistic. We model altruistic behavior by assuming that player i's perceived cost is a convex combination of 1-\alpha_i times his direct…

计算机科学与博弈论 · 计算机科学 2013-02-21 Po-An Chen , Bart de Keijzer , David Kempe , Guido Schaefer

We consider a multilevel network game, where nodes can improve their communication costs by connecting to a high-speed network. The $n$ nodes are connected by a static network and each node can decide individually to become a gateway to the…

计算机科学与博弈论 · 计算机科学 2014-09-19 Sebastian Abshoff , Andreas Cord-Landwehr , Daniel Jung , Alexander Skopalik

This paper examines the behavior of the price of anarchy as a function of the traffic inflow in nonatomic congestion games with multiple origin-destination (O/D) pairs. Empirical studies in real-world networks show that the price of anarchy…

计算机科学与博弈论 · 计算机科学 2018-04-12 Riccardo Colini-Baldeschi , Roberto Cominetti , Panayotis Mertikopoulos , Marco Scarsini

In this paper, we introduce malicious Bayesian congestion games as an extension to congestion games where players might act in a malicious way. In such a game each player has two types. Either the player is a rational player seeking to…

计算机科学与博弈论 · 计算机科学 2008-06-05 Martin Gairing

Network creation games model the creation and usage costs of networks formed by n selfish nodes. Each node v can buy a set of edges, each for a fixed price \alpha > 0. Its goal is to minimize its private costs, i.e., the sum (SUM-game,…

计算机科学与博弈论 · 计算机科学 2014-09-19 Andreas Cord-Landwehr , Alexander Mäcker , Friedhelm Meyer auf der Heide

We study selfish routing games where users can choose between regular and priority service for each network edge on their chosen path. Priority users pay an additional fee, but in turn they may travel the edge prior to non-priority users,…

计算机科学与博弈论 · 计算机科学 2026-02-09 Yang Li , Alexander Skopalik , Marc Uetz

We analyze the network congestion game with atomic players, asymmetric strategies, and the maximum latency among all players as social cost. This important social cost function is much less understood than the average latency. We show that…

计算机科学与博弈论 · 计算机科学 2012-10-02 Xujin Chen , Benjamin Doerr , Xiaodong Hu , Weidong Ma , Rob van Stee , Carola Winzen

This article studies the user behavior in non-atomic congestion games. We consider non-atomic congestion games with continuous and non-decreasing functions and investigate the limit of the price of anarchy when the total user volume…

计算机科学与博弈论 · 计算机科学 2018-05-22 Zijun Wu , Rolf H. Möhring , Dachuan Xu

We study a network congestion game of discrete-time dynamic traffic of atomic agents with a single origin-destination pair. Any agent freely makes a dynamic decision at each vertex (e.g., road crossing) and traffic is regulated with given…

计算机科学与博弈论 · 计算机科学 2017-05-05 Zhigang Cao , Bo Chen , Xujin Chen , Changjun Wang

Network congestion games are a convenient model for reasoning about routing problems in a network: agents have to move from a source to a target vertex while avoiding congestion, measured as a cost depending on the number of players using…

计算机科学与博弈论 · 计算机科学 2022-07-05 Aline Goeminne , Nicolas Markey , Ocan Sankur

We study a heterogeneous routing game in which vehicles might belong to more than one type. The type determines the cost of traveling along an edge as a function of the flow of various types of vehicles over that edge. We relax the…

计算机科学与博弈论 · 计算机科学 2014-02-04 Farhad Farokhi , Walid Krichene , Alexandre M. Bayen , Karl H. Johansson
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