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相关论文: How to measure efficiency?

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Analysis of efficiency of outcomes in game theoretic settings has been a main item of study at the intersection of economics and computer science. The notion of the price of anarchy takes a worst-case stance to efficiency analysis,…

计算机科学与博弈论 · 计算机科学 2017-07-05 Darrell Hoy , Denis Nekipelov , Vasilis Syrgkanis

Organizations consist of individuals connected by their responsibilities, incentives, and reporting structure. These connections are aptly represented by a network, hierarchical or other, which is often used to divide tasks. A primary goal…

计算机科学与博弈论 · 计算机科学 2017-03-09 Swaprava Nath , Balakrishnan , Narayanaswamy

The efficiency of a game is typically quantified by the price of anarchy (PoA), defined as the worst ratio of the objective function value of an equilibrium --- solution of the game --- and that of an optimal outcome. Given the tremendous…

计算机科学与博弈论 · 计算机科学 2017-08-23 Nguyen Kim Thang

Game theory has emerged as a fruitful paradigm for the design of networked multiagent systems. A fundamental component of this approach is the design of agents' utility functions so that their self-interested maximization results in a…

计算机科学与博弈论 · 计算机科学 2020-03-12 Dario Paccagnan , Rahul Chandan , Jason R. Marden

We present a set of five axioms for fairness measures in resource allocation. A family of fairness measures satisfying the axioms is constructed. Well-known notions such as alpha-fairness, Jain's index, and entropy are shown to be special…

网络与互联网体系结构 · 计算机科学 2009-10-07 Tian Lan , David Kao , Mung Chiang , Ashutosh Sabharwal

The price of anarchy, originally introduced to quantify the inefficiency of selfish behavior in routing games, is extended to mean field games. The price of anarchy is defined as the ratio of a worst case social cost computed for a mean…

最优化与控制 · 数学 2018-08-31 Rene Carmona , Christy V. Graves , Zongjun Tan

The price of anarchy and price of stability are three well-studied performance metrics that seek to characterize the inefficiency of equilibria in distributed systems. The distinction between these two performance metrics centers on the…

计算机科学与博弈论 · 计算机科学 2020-03-17 Vinod Ramaswamy , Dario Paccagnan , Jason R. Marden

A central question in algorithmic game theory is to measure the inefficiency (ratio of costs) of Nash equilibria (NE) with respect to socially optimal solutions. The two established metrics used for this purpose are price of anarchy (POA)…

数据结构与算法 · 计算机科学 2016-11-24 Shuchi Chawla , Joseph , Naor , Debmalya Panigrahi , Mohit Singh , Seeun William Umboh

Today's multiagent systems have grown too complex to rely on centralized controllers, prompting increasing interest in the design of distributed algorithms. In this respect, game theory has emerged as a valuable tool to complement more…

系统与控制 · 计算机科学 2020-02-19 Rahul Chandan , Dario Paccagnan , Jason R. Marden

In networking and computing, resource allocation is typically addressed using classical sharing protocols as, for instance, the proportional division rule, the max-min fair allocation , or other solutions inspired by cooperative game…

网络与互联网体系结构 · 计算机科学 2017-04-25 Francesca Fossati , Stefano Moretti , Stefano Secci

We broaden the basis of non-cooperative game theory by considering miscoordination on a solution concept. For any solution concept, we extend the solution set of a strategic-form game to a transition set. This set contains profiles where…

计算机科学与博弈论 · 计算机科学 2023-12-05 Gleb Polevoy

Price of anarchy quantifies the degradation of social welfare in games due to the lack of a centralized authority that can enforce the optimal outcome. At its antipodes, mechanism design studies how to ameliorate these effects by…

计算机科学与博弈论 · 计算机科学 2018-02-27 Kurtuluş Gemici , Elias Koutsoupias , Barnabé Monnot , Christos Papadimitriou , Georgios Piliouras

Since the 1960s, the question whether markets are efficient or not is controversially discussed. One reason for the difficulty to overcome the controversy is the lack of a universal, but also precise, quantitative definition of efficiency…

综合金融 · 定量金融 2018-12-10 Roland Rothenstein

The price of anarchy (PoA) has been widely used in static games to quantify the loss of efficiency due to noncooperation. Here, we extend this concept to a general differential games framework. In addition, we introduce the price of…

系统与控制 · 计算机科学 2015-03-19 Tamer Basar , Quanyan Zhu

In this work, we propose an axiomatic approach for measuring the performance/welfare of a system consisting of concurrent agents in a resource-driven system. Our approach provides a unifying view on popular system optimality principles,…

系统与控制 · 电气工程与系统科学 2021-04-19 Ezra Tampubolon , Holger Boche

The modernization of the power system introduces technologies that may improve the system's efficiency by enhancing the capabilities of users. Despite their potential benefits, such technologies can have a negative impact. This subject has…

计算机科学与博弈论 · 计算机科学 2019-06-28 Carlos Barreto , Eduardo Mojica-Nava , Nicanor Quijano

We study the efficiency of mechanisms for allocating a divisible resource. Given scalar signals submitted by all users, such a mechanism decides the fraction of the resource that each user will receive and a payment that will be collected…

计算机科学与博弈论 · 计算机科学 2020-02-21 Ioannis Caragiannis , Alexandros A. Voudouris

In a multi-objective game, each agent individually evaluates each overall action-profile on multiple objectives. I generalize the price of anarchy to multi-objective games and provide a polynomial-time algorithm to assess it. This work…

计算机科学与博弈论 · 计算机科学 2015-07-28 Anisse Ismaili

We consider network contribution games, where each agent in a social network has a budget of effort that he can contribute to different collaborative projects or relationships. Depending on the contribution of the involved agents a…

计算机科学与博弈论 · 计算机科学 2012-04-27 Elliot Anshelevich , Martin Hoefer

Optimizing the performance of a basketball offense may be viewed as a network problem, wherein each play represents a "pathway" through which the ball and players may move from origin (the in-bounds pass) to goal (the basket). Effective…

物理与社会 · 物理学 2011-11-08 Brian Skinner
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