中文

利用ImmersiveDeck创建非正式学习与急救人员培训的XR体验

人机交互 2023-03-09 v1 图形学

摘要

近年来,扩展现实(XR)技术已趋于成熟且变得可负担,但在许多情况下,为培训与学习创建XR体验仍是一个耗时且昂贵的过程,阻碍了广泛采用。造成工作量的一大因素是,许多应用普遍需要的内容与功能针对每次体验被重新实现,而非借助通用平台共享与复用这些资源。本文展示了在非正式学习与急救人员培训背景下的两个XR体验,以及创建它们所基于的共享平台与创建流程。此外,我们从技术上评估了平台的相关部分,以确认其满足体验需求的可行性并证实了适用性。最后,我们针对非正式学习体验的内容创建流程用户体验给出了非正式的专家评估,并提出了基于该发现得出的指导原则。

关键词

引用

@article{arxiv.2303.04438,
  title  = {Creating Informal Learning and First Responder Training XR Experiences with the ImmersiveDeck},
  author = {Christian Schönauer and Hannes Kaufmann and Maria Roussou and Julien Rüggeberg and Jim Rüggeberg and Lucas Katsikaris and Sakis Rogkas and Dimitris Christopoulos},
  journal= {arXiv preprint arXiv:2303.04438},
  year   = {2023}
}

备注

\c{opyright} 2023 IEEE. Personal use of this material is permitted. Permission from IEEE must be obtained for all other uses, in any current or future media, including reprinting/republishing this material for advertising or promotional purposes, creating new collective works, for resale or redistribution to servers or lists, or reuse of any copyrighted component of this work in other works